Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Skin-Dougou vs Isildur

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:58
Nile Shallows map preview
Map Nile Shallows
Defeated
Skin-DougouThor
Pre-match Elo1319
Win probability24.9%
21:58 Match length Isildur favored
Winner
IsildurOdin
Pre-match Elo1511
Win probability75.1%

Match at a glance

Skin-Dougou vs Isildur

WinnerIsildur
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration21:58
Started
Ended
Elo favorite75.1%Isildur
Fastest Classical4:32*Isildur
First pressure2:10Isildur · Hersir trained
Market timing16:45Isildur · Market
First extra TC17:08Isildur · Town Center
Most military units187Isildur
Highest EAPM63.9Isildur
Market volume900Isildur
Defeat
Elo1319-9
EAPM58.9
Military units164
First pressure4:45Hersir trained
First expansion18:03
Market volume0
Total score 24,585
Military score 8,215
Economic score 13,514
Kills score 2,856
Units killed 111
Units lost 154
Buildings razed 8
Largest army 164
Favorite unit Throwing Axeman 90 fielded
Classical 5:26* Research start 4:26
Heroic 14:22* Research start 13:07
Mythic Not reached

Isildur

Odin

Victory
Elo1511+9
EAPM63.9
Military units187
First pressure2:10Hersir trained
First expansion17:08
Market volume900
Total score 29,839
Military score 12,168
Economic score 13,562
Kills score 4,121
Units killed 155
Units lost 112
Buildings razed 15
Largest army 187
Favorite unit Throwing Axeman 72 fielded
Classical 4:32* Research start 3:32
Heroic 17:24* Estimated start 16:09
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Heimdall
Skadi
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Skin-DougouThor
Match time
IsildurOdin
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHand Axe
Key technologyCopper Shields
Key technologyPickaxe
Key technologyCopper Weapons
First military pressureHersir trained
Hersir6 training queues
Throwing Axeman20 training queues
Key technologyMedium Infantry
Key technologyBronze Weapons
God powerDwarven Mine
Key technologyBallistics
Throwing Axeman10 training queues
Farm transition13 farms clustered
Key technologyPlow
Key technologyBronze Armor
Throwing Axeman10 training queues
God powerFrost
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Jarl3 training queues
Throwing Axeman10 training queues
Key technologyShaft Mine
Valkyrie3 training queues
Hirdman8 training queues
Godi2 training queues
Town CenterAdditional center
Throwing Axeman40 training queues
MarketMarket
Key technologyBow Saw
Trade route startedCaravan Norse queued
MarketMarket
MarketMarket
Hirdman20 training queues
MarketMarket
Hersir18 training queues
Frost Giant2 training queues
Berserk5 training queues
Godi5 training queues
DefeatMatch result
First military pressureHersir trained
Hersir7 training queues
Throwing Axeman55 training queues
God powerGreat Hunt
God powerUndermine
ArmoryArmory
Key technologyMedium Infantry
Hersir3 training queues
Raiding Cavalry3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Cavalry
Key technologyCopper Weapons
Hersir4 training queues
Raiding Cavalry28 training queues
Berserk2 training queues
Key technologyPickaxe
Einheri14 training queues
Hersir7 training queues
Key technologyCopper Shields
Key technologyBallistics
Berserk5 training queues
MarketMarket
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Town CenterAdditional center
Jarl21 training queues
Frost Giant2 training queues
Key technologyHand Axe
Key technologyHusbandry
Key technologyShaft Mine
Throwing Axeman17 training queues
God powerFrost
Town CenterAdditional center
Town CenterAdditional center
Frost Giant2 training queues
God powerUndermine
Godi2 training queues
Raiding Cavalry2 training queues
Hersir2 training queues
Berserk10 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.1%Isildur
Fastest Classical4:32*Isildur
Fastest Heroic14:22*Skin-Dougou
First pressure2:10Isildur · Hersir trained
First extra TC17:08Isildur · Town Center
Fortress timing14:34Skin-Dougou · Hill Fort
Market timing16:45Isildur · Market
Armory timing0:09Skin-Dougou · Dwarven Armory
Farm transition11:51–12:57Skin-Dougou · 13 farms clustered
Trade route started18:51Skin-Dougou

Player highlights

Standout performances

Highest total score29,839Isildur
Highest military score12,168Isildur
Highest economy score13,562Isildur
Most kills4,121Isildur
Most units killed155Isildur
Most deaths154Skin-Dougou
Most buildings razed15Isildur
Largest army187Isildur
Favorite unitThrowing AxemanSkin-Dougou · 90 fielded

Skin-Dougou

Most DeathsMost ImprovementsMost Resources

Isildur

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Skin-Dougou

Late Classical5:26 estimated completion
Early pressure4:45 · Hersir trained
Expansion signal18:03 · Town Center
Early market / Heroic prep18:17 · Market
Early armory / Heroic prep0:09 · Dwarven Armory
Fortress tech path14:34 · Hill Fort
Heavy walling signal17 wall build events
Farm transition11:51–12:57 · 13 farms clustered
Trade route started18:51 · Caravan Norse queued
Large army production164 military units

Isildur

Classical timing4:32 estimated completion
Early pressure2:10 · Hersir trained
Expansion signal17:08 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep16:45 · Market
Early armory / Heroic prep6:53 · Armory
Heavy walling signal12 wall build events
Market economy signal900 total resource volume
Large army production187 military units
Skin-Dougou · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Skin-Dougou · Early MilitaryMeaningful trained combat units were produced during the early opening.
Skin-Dougou · Late ClassicalClassical completed after 5:00 on a standard land opening.
Skin-Dougou · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Isildur · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Isildur · Early MilitaryMeaningful trained combat units were produced during the early opening.
Isildur · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

Skin-Dougou

Bought

No buys

Sold

No sells

Total player market volume0

Isildur

Bought

Wood100

Sold

Food500
Wood300
Total player market volume900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Skin-Dougou

Army

Throwing Axeman90
Hirdman28
Hersir25
Godi7
Berserk5
Valkyrie4
Jarl3
Frost Giant2
Buildings11 types
Farm39
House19
Wall17
Longhouse7
Great Hall5
Market4
Ox Cart Building3
Dwarven Armory1
Hill Fort1
Temple1
Town Center1
God powers2 invoked
Dwarven Mine1
Frost1

Isildur

Army

Throwing Axeman72
Raiding Cavalry33
Hersir23
Jarl21
Berserk17
Einheri15
Frost Giant4
Godi2
Buildings9 types
House20
Wall12
Longhouse9
Ox Cart Building8
Great Hall5
Town Center4
Armory1
Market1
Temple1
God powers3 invoked
Undermine2
Frost1
Great Hunt1