Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Loquisimo1 vs Weeda

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:58
Tundra map preview
Map Tundra
Winner
Loquisimo1Fuxi
Pre-match Elo1182
Win probability55.9%
11:58 Match length Loquisimo1 favored
Defeated
WeedaGaia
Pre-match Elo1141
Win probability44.1%

Match at a glance

Loquisimo1 vs Weeda

WinnerLoquisimo1
MapTundra
QueueRanked 1v1 Supremacy
Duration11:58
Started
Ended
Elo favorite55.9%Loquisimo1
Fastest Classical3:48*Weeda
First pressure4:08Weeda · Military Barracks
First extra TC6:11Weeda · Town Center
Most military units28Weeda
Highest EAPM32.9Weeda

Loquisimo1

Fuxi

Victory
Elo1182+16
EAPM27.8
Military units26
First pressure4:17Imperial Academy
First expansion10:57
Market volume0
Total score 14,493
Military score 6,285
Economic score 7,341
Kills score 905
Units killed 23
Units lost 5
Buildings razed 0
Largest army 26
Favorite unit Fire Archer 9 fielded
Classical 3:55* Estimated start 2:55
Heroic 11:43* Estimated start 10:28
Mythic Not reached

Weeda

Gaia

Defeat
Elo1141-16
EAPM32.9
Military units28
First pressure4:08Military Barracks
First expansion6:11
Market volume0
Total score 12,165
Military score 4,525
Economic score 7,517
Kills score 123
Units killed 8
Units lost 20
Buildings razed 0
Largest army 28
Favorite unit Murmillo 20 fielded
Classical 3:48* Estimated start 2:48
Heroic 11:24* Estimated start 10:09
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Oceanus
Goumang
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Loquisimo1Fuxi
Match time
WeedaGaia
God powerThe Peach Blossom Spring
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
First military pressureImperial Academy
Pioneer2 training queues
Wuzu Javelineer3 training queues
Dao Swordsman2 training queues
Key technologyMedium Infantry
Fire Archer6 training queues
Dao Swordsman3 training queues
Key technologyMedium Archers
ArmoryArmory
Wuzu Javelineer5 training queues
Fire Archer3 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
God powerLightning Weapons
VictoryMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
First military pressureMilitary Barracks
Murmillo3 training queues
Town CenterAdditional center
Murmillo17 training queues
Key technologyMedium Infantry
ArmoryArmory
Cheiroballista4 training queues
Key technologyCopper Shields
Key technologyBallistics
God powerGaia Forest
Key technologyCopper Weapons
Key technologyCopper Armor
Oracle2 training queues
God powerCarnivora
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.9%Loquisimo1
Fastest Classical3:48*Weeda
Fastest Heroic11:24*Weeda
First pressure4:08Weeda · Military Barracks
First extra TC6:11Weeda · Town Center
Armory timing8:35Weeda · Armory

Player highlights

Standout performances

Highest total score14,493Loquisimo1
Highest military score6,285Loquisimo1
Highest economy score7,517Weeda
Most kills905Loquisimo1
Most units killed23Loquisimo1
Most deaths20Weeda
Most buildings razed0Loquisimo1
Largest army28Weeda
Favorite unitMurmilloWeeda · 20 fielded

Loquisimo1

Highest ScoreMost ImprovementsMost Kills

Weeda

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Loquisimo1

Fast Classical3:55 estimated completion
Early pressure4:17 · Imperial Academy
Expansion signal10:57 · Town Center
Early armory / Heroic prep8:58 · Armory

Weeda

Fast Classical3:48 estimated completion
Early pressure4:08 · Military Barracks
Fast expansion6:11 · Town Center
Early armory / Heroic prep8:35 · Armory
Loquisimo1 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Loquisimo1 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Loquisimo1 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Loquisimo1 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Weeda · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Weeda · Early MilitaryMeaningful trained combat units were produced during the early opening.
Weeda · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Loquisimo1

Army

Fire Archer9
Wuzu Javelineer9
Dao Swordsman5
Pioneer2
Nezha Child1
Buildings8 types
House9
Silo4
Armory1
Imperial Academy1
Machine Workshop1
Military Camp1
Temple1
Town Center1
God powers2 invoked
Lightning Weapons1
The Peach Blossom Spring1

Weeda

Army

Murmillo20
Cheiroballista5
Oracle3
Buildings7 types
Manor5
Counter Barracks2
Military Barracks2
Armory1
Economic Guild1
Temple1
Town Center1
God powers2 invoked
Gaia Forest2
Carnivora1