Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Watchou vs Kala

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:35
Yellow River map preview
Map Yellow River
Winner
WatchouHades
Pre-match Elo1048
Win probability60.2%
21:35 Match length Watchou favored
Defeated
KalaHades
Pre-match Elo976
Win probability39.8%

Match at a glance

Watchou vs Kala

WinnerWatchou
MapYellow River
QueueRanked 1v1 Supremacy
Duration21:35
Started
Ended
Elo favorite60.2%Watchou
Fastest Classical3:49*Kala
First pressure5:05Watchou · Military Academy
Market timing16:10Watchou · Market
First extra TC5:01Kala · Town Center
Most military units96Watchou
Highest EAPM28.6Watchou

Watchou

Hades

Victory
Elo1048+14
EAPM28.6
Military units96
First pressure5:05Military Academy
First expansion6:31
Market volume0
Total score 47,695
Military score 18,895
Economic score 26,439
Kills score 2,383
Units killed 100
Units lost 45
Buildings razed 6
Largest army 96
Favorite unit Toxotes 39 fielded
Classical 4:28* Estimated start 3:28
Heroic 14:12* Estimated start 12:57
Mythic Not reached

Kala

Hades

Defeat
Elo976-14
EAPM20.8
Military units75
First pressure5:46Archery Range
First expansion5:01
Market volume0
Total score 30,480
Military score 8,759
Economic score 20,524
Kills score 1,353
Units killed 45
Units lost 100
Buildings razed 2
Largest army 75
Favorite unit Toxotes 38 fielded
Classical 3:49* Research start 2:49
Heroic 17:20* Research start 16:05
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Ares
Apollo
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WatchouHades
Match time
KalaHades
Key technologyHusbandry
Key technologyHand Axe
First military pressureMilitary Academy
Hoplite3 training queues
Toxotes5 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyBow Saw
Key technologyPlow
God powerSentinel
Hippeus9 training queues
Hoplite7 training queues
ArmoryArmory
Key technologyMedium Cavalry
Toxotes34 training queues
Hippeus3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Town CenterAdditional center
Key technologyMedium Archers
God powerSentinel
MarketMarket
MarketMarket
Town CenterAdditional center
Farm transition22 farms clustered
Hippeus5 training queues
Cyclops2 training queues
Hoplite4 training queues
Key technologyMedium Infantry
Fortress-tier buildingFortress
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyHeavy Archers
Key technologyHeavy Infantry
Trade route startedCaravan Greek queued
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
God powerPestilence
Cyclops4 training queues
Petrobolos3 training queues
God powerUnderworld Passage
Peltast4 training queues
Hoplite4 training queues
VictoryMatch result
Town CenterAdditional center
First military pressureArchery Range
God powerSentinel
Toxotes11 training queues
Farm transition3 farms clustered
Key technologyMedium Archers
Key technologyPlow
Hippeus3 training queues
Key technologyHusbandry
Toxotes7 training queues
Hippeus5 training queues
Key technologyHand Axe
Toxotes8 training queues
ArmoryArmory
Hippeus4 training queues
Hoplite2 training queues
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyPickaxe
Hoplite2 training queues
Hippeus2 training queues
Toxotes4 training queues
Key technologyCrenellations
Key technologyHeavy Archers
Fortress-tier buildingFortress
Hoplite2 training queues
Hippeus2 training queues
Toxotes2 training queues
Key technologyMedium Cavalry
Key technologyMedium Infantry
God powerPestilence
Key technologyHeavy Cavalry
MarketMarket
Key technologyBow Saw
Key technologyShaft Mine
Toxotes6 training queues
Hoplite3 training queues
Hippeus3 training queues
Trade route startedCaravan Greek queued
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.2%Watchou
Fastest Classical3:49*Kala
Fastest Heroic14:12*Watchou
First pressure5:05Watchou · Military Academy
First extra TC5:01Kala · Town Center
Fortress timing17:42Kala · Fortress
Market timing16:10Watchou · Market
Armory timing11:27Watchou · Armory
Farm transition7:06–7:59Kala · 3 farms clustered
Trade route started19:14Watchou

Player highlights

Standout performances

Highest total score47,695Watchou
Highest military score18,895Watchou
Highest economy score26,439Watchou
Most kills2,383Watchou
Most units killed100Watchou
Most deaths100Kala
Most buildings razed6Watchou
Largest army96Watchou
Favorite unitToxotesWatchou · 39 fielded

Watchou

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Kala

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Watchou

Classical timing4:28 estimated completion
Early pressure5:05 · Military Academy
Fast expansion6:31 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep16:10 · Market
Early armory / Heroic prep11:27 · Armory
Fortress tech path18:17 · Fortress
Farm transition16:52–17:59 · 22 farms clustered
Trade route started19:14 · Caravan Greek queued
Large army production96 military units

Kala

Fast Classical3:49 estimated completion
Early pressure5:46 · Archery Range
Fast expansion5:01 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep19:22 · Market
Early armory / Heroic prep13:56 · Armory
Fortress tech path17:42 · Fortress
Farm transition7:06–7:59 · 3 farms clustered
Trade route started21:10 · Caravan Greek queued
Watchou · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Watchou · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Watchou · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Watchou · Early MilitaryMeaningful trained combat units were produced during the early opening.
Watchou · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Kala · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Kala · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Kala · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kala · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Kala · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Kala · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Watchou

Army

Toxotes39
Hoplite19
Hippeus17
Cyclops6
Achilles4
Peltast4
Ajax3
Petrobolos3
Chiron1
Buildings12 types
Farm37
House24
Storehouse11
Granary7
Archery Range4
Military Academy3
Town Center3
Fortress2
Market2
Stable2
Armory1
Temple1
God powers3 invoked
Sentinel2
Pestilence1
Underworld Passage1

Kala

Army

Toxotes38
Hippeus19
Hoplite9
Ajax5
Achilles3
Chiron1
Buildings13 types
Farm22
House13
Storehouse6
Archery Range5
Military Academy2
Stable2
Town Center2
Armory1
Fortress1
Granary1
Market1
Sentry Tower1
Temple1
God powers2 invoked
Pestilence1
Sentinel1