Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

AztecAussie vs Evil_Owns

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:30
Steppe map preview
Map Steppe
Winner
AztecAussieNuwa
Pre-match Elo2027
Win probability94.6%
17:30 Match length AztecAussie favored
Defeated
Evil_OwnsPoseidon
Pre-match Elo1529
Win probability5.4%

Match at a glance

AztecAussie vs Evil_Owns

WinnerAztecAussie
MapSteppe
QueueRanked 1v1 Supremacy
Duration17:30
Started
Ended
Elo favorite94.6%AztecAussie
Fastest Classical3:42*AztecAussie
First pressure3:57Evil_Owns · Stable
First extra TC3:59AztecAussie · Town Center
Market timing12:25Evil_Owns · Market
Most military units314Evil_Owns
Highest EAPM71.5Evil_Owns
Market volume200Evil_Owns
Victory
Elo2027+2
EAPM64.3
Military units86
First pressure12:47Imperial Academy
First expansion3:59
Market volume0
Total score 35,153
Military score 13,450
Economic score 18,518
Kills score 3,185
Units killed 105
Units lost 60
Buildings razed 0
Largest army 86
Favorite unit White Horse Cavalry 34 fielded
Classical 3:42* Estimated start 2:42
Heroic 10:19* Estimated start 9:04
Mythic Not reached

Evil_Owns

Poseidon

Defeat
Elo1529-2
EAPM71.5
Military units314
First pressure3:57Stable
First expansion
Market volume200
Total score 13,762
Military score 5,265
Economic score 6,962
Kills score 1,535
Units killed 56
Units lost 105
Buildings razed 1
Largest army 314
Favorite unit Hippeus 222 fielded
Classical 3:54* Research start 2:54
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Hermes
Goumang
HeroicAge
No choice recorded
Zhurong
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AztecAussieNuwa
Match time
Evil_OwnsPoseidon
God powerCreation
Town CenterAdditional center
God powerEarth Wall
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Ge Halberdier3 training queues
ArmoryArmory
Ge Halberdier12 training queues
Key technologyBow Saw
God powerForest Protection
Pioneer2 training queues
Key technologyShaft Mine
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Farm transition14 farms clustered
Key technologyPlow
Pioneer19 training queues
Key technologyCrenellations
White Horse Cavalry34 training queues
Key technologyBronze Weapons
Ge Halberdier10 training queues
Key technologyMedium Infantry
First military pressureImperial Academy
Key technologyHeavy Cavalry
Key technologyBronze Armor
Key technologyBronze Shields
MarketMarket
Town CenterAdditional center
VictoryMatch result
God powerLure
First military pressureStable
Hippeus222 training queues
Key technologyPickaxe
Key technologyHand Axe
Centaur7 training queues
Key technologyMedium Cavalry
Toxotes5 training queues
Toxotes30 training queues
ArmoryArmory
MarketMarket
Centaur8 training queues
Toxotes5 training queues
Hoplite32 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite94.6%AztecAussie
Fastest Classical3:42*AztecAussie
Fastest Heroic10:19*AztecAussie
First pressure3:57Evil_Owns · Stable
First extra TC3:59AztecAussie · Town Center
Market timing12:25Evil_Owns · Market
Armory timing7:34AztecAussie · Armory
Farm transition11:16–12:20AztecAussie · 14 farms clustered

Player highlights

Standout performances

Highest total score35,153AztecAussie
Highest military score13,450AztecAussie
Highest economy score18,518AztecAussie
Most kills3,185AztecAussie
Most units killed105AztecAussie
Most deaths105Evil_Owns
Most buildings razed1Evil_Owns
Largest army314Evil_Owns
Favorite unitHippeusEvil_Owns · 222 fielded

AztecAussie

Highest ScoreMost ImprovementsMost KillsMost Resources

Evil_Owns

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

AztecAussie

Fast Classical3:42 estimated completion
Delayed pressure12:47 · Imperial Academy
Fast expansion3:59 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep16:01 · Market
Early armory / Heroic prep7:34 · Armory
Farm transition11:16–12:20 · 14 farms clustered
Large army production86 military units

Evil_Owns

Fast Classical3:54 estimated completion
Early pressure3:57 · Stable
Early market / Heroic prep12:25 · Market
Early armory / Heroic prep12:23 · Armory
Market economy signal200 total resource volume
Large army production314 military units
AztecAussie · Early MilitaryMeaningful trained combat units were produced during the early opening.
AztecAussie · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
AztecAussie · Fast ClassicalClassical completed before 4:00 on a standard land opening.
AztecAussie · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
AztecAussie · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Evil_Owns · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Evil_Owns · Early MilitaryMeaningful trained combat units were produced during the early opening.
Evil_Owns · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

AztecAussie

Bought

No buys

Sold

No sells

Total player market volume0

Evil_Owns

Bought

No buys

Sold

Food200
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AztecAussie

Army

White Horse Cavalry34
Ge Halberdier26
Pioneer24
Jiang Zi Ya2
Buildings11 types
House17
Farm14
Silo14
Baolei4
Town Center2
Armory1
Imperial Academy1
Machine Workshop1
Market1
Military Camp1
Temple1
God powers3 invoked
Creation1
Earth Wall1
Forest Protection1

Evil_Owns

Army

Hippeus222
Toxotes40
Hoplite32
Centaur15
Theseus3
Atalanta2
Buildings9 types
House23
Archery Range5
Granary5
Military Academy4
Stable4
Storehouse3
Armory1
Market1
Temple1
God powers1 invoked
Lure1