Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ananas2848 vs muratgoktass001

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:48
Midgard map preview
Map Midgard
Winner
ananas2848Gaia
Pre-match Elo961
Win probability59.1%
21:48 Match length ananas2848 favored
Defeated
muratgoktass001Hades
Pre-match Elo897
Win probability40.9%

Match at a glance

ananas2848 vs muratgoktass001

Winnerananas2848
MapMidgard
QueueRanked 1v1 Supremacy
Duration21:48
Started
Ended
Elo favorite59.1%ananas2848
Fastest Classical4:35*muratgoktass001
First pressure4:49ananas2848 · Counter Barracks
First extra TC5:06muratgoktass001 · Town Center
Market timing16:12muratgoktass001 · Market
Most military units132muratgoktass001
Highest EAPM28.0muratgoktass001
Market volume1,900muratgoktass001

ananas2848

Gaia

Victory
Elo961+14
EAPM23.3
Military units116
First pressure4:49Counter Barracks
First expansion7:07
Market volume0
Total score 58,331
Military score 25,965
Economic score 28,784
Kills score 3,582
Units killed 149
Units lost 41
Buildings razed 31
Largest army 116
Favorite unit Turma 34 fielded
Classical 4:44* Research start 3:44
Heroic 14:01* Research start 12:46
Mythic 17:32* Research start 15:32
Defeat
Elo897-14
EAPM28.0
Military units132
First pressure5:39Military Academy
First expansion5:06
Market volume1900
Total score 21,481
Military score 8,719
Economic score 11,519
Kills score 1,243
Units killed 53
Units lost 213
Buildings razed 1
Largest army 132
Favorite unit Hoplite 93 fielded
Classical 4:35* Estimated start 3:35
Heroic 18:00* Estimated start 16:45
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Ares
Theia
HeroicAge
Apollo
Hekate
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ananas2848Gaia
Match time
muratgoktass001Hades
DockDock
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
First military pressureCounter Barracks
Turma3 training queues
Murmillo7 training queues
ArmoryArmory
Town CenterAdditional center
Turma9 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyShaft Mine
Town CenterAdditional center
God powerGaia Forest
Caladria3 training queues
Turma2 training queues
Murmillo4 training queues
Farm transition5 farms clustered
Key technologyMedium Archers
Key technologyMedium Infantry
Turma2 training queues
Murmillo4 training queues
Turma3 training queues
Key technologyBallistics
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyHeavy Infantry
Key technologyHeavy Archers
Fortress-tier buildingPalace
God powerHesperides Tree
Dryad10 training queues
Fortress-tier buildingPalace
God powerGaia Forest
Destroyer5 training queues
Murmillo5 training queues
Contarius16 training queues
God powerHesperides Tree
Dryad5 training queues
Fortress-tier buildingPalace
God powerTartarian Gate
Murmillo5 training queues
Turma15 training queues
Fanatic2 training queues
Key technologyChampion Infantry
Key technologyChampion Archers
Key technologyHeavy Cavalry
Key technologyBow Saw
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
God powerCarnivora
Destroyer10 training queues
Stymphalian Bird2 training queues
VictoryMatch result
God powerSentinel
DockDock
Town CenterAdditional center
Key technologyHand Axe
DockDock
First military pressureMilitary Academy
Farm transition5 farms clustered
Hoplite6 training queues
Key technologyPlow
Hoplite24 training queues
Key technologyMedium Infantry
Toxotes2 training queues
Key technologyPickaxe
Toxotes10 training queues
Key technologyCrenellations
Key technologyMedium Archers
God powerSentinel
Town CenterAdditional center
ArmoryArmory
Key technologyHusbandry
MarketMarket
Hoplite63 training queues
Toxotes15 training queues
God powerPestilence
Trade route startedCaravan Greek queued
Key technologyHeavy Infantry
Fortress-tier buildingFortress
Key technologyShaft Mine
God powerSentinel
Fortress-tier buildingFortress
Toxotes7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.1%ananas2848
Fastest Classical4:35*muratgoktass001
Fastest Heroic14:01*ananas2848
Fastest Mythic17:32*ananas2848
First pressure4:49ananas2848 · Counter Barracks
First extra TC5:06muratgoktass001 · Town Center
Fortress timing14:35ananas2848 · Palace
Market timing16:12muratgoktass001 · Market
Armory timing7:04ananas2848 · Armory
Farm transition6:46–7:44muratgoktass001 · 5 farms clustered
Trade route started18:40muratgoktass001

Player highlights

Standout performances

Highest total score58,331ananas2848
Highest military score25,965ananas2848
Highest economy score28,784ananas2848
Most kills3,582ananas2848
Most units killed149ananas2848
Most deaths213muratgoktass001
Most buildings razed31ananas2848
Largest army132muratgoktass001
Favorite unitHoplitemuratgoktass001 · 93 fielded

ananas2848

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

muratgoktass001

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ananas2848

Classical timing4:44 estimated completion
Early pressure4:49 · Counter Barracks
Fast expansion7:07 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:04 · Armory
Fortress tech path14:35 · Palace
Water commitment signal1 dock build events
Farm transition10:37–11:12 · 5 farms clustered
Large army production116 military units

muratgoktass001

Classical timing4:35 estimated completion
Early pressure5:39 · Military Academy
Fast expansion5:06 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep16:12 · Market
Early armory / Heroic prep15:15 · Armory
Fortress tech path19:15 · Fortress
Heavy walling signal34 wall build events
Water commitment signal2 dock build events
Farm transition6:46–7:44 · 5 farms clustered
Trade route started18:40 · Caravan Greek queued
Market economy signal1,900 total resource volume
Large army production132 military units
ananas2848 · Early MilitaryMeaningful trained combat units were produced during the early opening.
ananas2848 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
muratgoktass001 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1900 total volume

ananas2848

Bought

No buys

Sold

No sells

Total player market volume0

muratgoktass001

Bought

No buys

Sold

Wood1900
Total player market volume1900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ananas2848

Army

Turma34
Murmillo25
Contarius16
Destroyer15
Dryad15
Caladria4
Stymphalian Bird3
Fanatic2
Arcus1
Oracle1
Buildings10 types
Farm25
Manor14
Counter Barracks4
Military Barracks4
Palace3
Town Center2
Armory1
Dock1
Economic Guild1
Temple1
God powers4 invoked
Gaia Forest3
Hesperides Tree2
Carnivora1
Tartarian Gate1

muratgoktass001

Army

Hoplite93
Toxotes34
Ajax4
Achilles1
Buildings14 types
Wall34
Farm32
House13
Sentry Tower8
Storehouse8
Archery Range3
Military Academy3
Dock2
Fortress2
Town Center2
Armory1
Granary1
Market1
Temple1
God powers2 invoked
Sentinel3
Pestilence1