Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Девочка в красном vs Ashweight

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:51
Steppe map preview
Map Steppe
Winner
Девочка в красномRa
Pre-match Elo2017
Win probability62.9%
11:51 Match length Девочка в красном favored
Defeated
AshweightOdin
Pre-match Elo1925
Win probability37.1%

Match at a glance

Девочка в красном vs Ashweight

WinnerДевочка в красном
MapSteppe
QueueRanked 1v1 Supremacy
Duration11:51
Started
Ended
Elo favorite62.9%Девочка в красном
Fastest Classical4:33*Ashweight
First pressure1:51Ashweight · Hersir trained
First extra TC5:37Девочка в красном · Town Center
Market timing6:55Девочка в красном · Market
Most military units23Ashweight
Highest EAPM108.4Девочка в красном
Victory
Elo2017+13
EAPM108.4
Military units13
First pressure4:50Barracks
First expansion5:37
Market volume0
Total score 16,977
Military score 6,498
Economic score 10,062
Kills score 417
Units killed 32
Units lost 1
Buildings razed 1
Largest army 13
Favorite unit Axeman 5 fielded
Classical 4:40* Research start 3:40
Heroic 10:07* Estimated start 8:52
Mythic Not reached

Ashweight

Odin

Defeat
Elo1925-13
EAPM88.9
Military units23
First pressure1:51Hersir trained
First expansion6:53
Market volume0
Total score 12,293
Military score 5,117
Economic score 7,147
Kills score 29
Units killed 1
Units lost 29
Buildings razed 2
Largest army 23
Favorite unit Throwing Axeman 11 fielded
Classical 4:33* Research start 3:33
Heroic Estimated start 11:16 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Heimdall
Sobek
HeroicAge
Njord
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Девочка в красномRa
Match time
AshweightOdin
Key technologyPickaxe
Sphinx3 training queues
First military pressureBarracks
Town CenterAdditional center
Axeman3 training queues
ArmoryArmory
Key technologyHusbandry
MarketMarket
Axeman2 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyHand Axe
Key technologyShaft Mine
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Armor
MarketMarket
Camel Rider3 training queues
Chariot Archer2 training queues
God powerEclipse
God powerLocust Swarm
VictoryMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir2 training queues
Hersir6 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
Hersir2 training queues
Raiding Cavalry2 training queues
Throwing Axeman11 training queues
ArmoryArmory
Key technologyCopper Shields
MarketMarket
Town CenterAdditional center
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.9%Девочка в красном
Fastest Classical4:33*Ashweight
Fastest Heroic10:07*Девочка в красном
First pressure1:51Ashweight · Hersir trained
First extra TC5:37Девочка в красном · Town Center
Fortress timing10:26Девочка в красном · Migdol Stronghold
Market timing6:55Девочка в красном · Market
Armory timing6:10Девочка в красном · Armory

Player highlights

Standout performances

Highest total score16,977Девочка в красном
Highest military score6,498Девочка в красном
Highest economy score10,062Девочка в красном
Most kills417Девочка в красном
Most units killed32Девочка в красном
Most deaths29Ashweight
Most buildings razed2Ashweight
Largest army23Ashweight
Favorite unitThrowing AxemanAshweight · 11 fielded

Девочка в красном

Highest ScoreMost ImprovementsMost KillsMost Resources

Ashweight

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Девочка в красном

Classical timing4:40 estimated completion
Early pressure4:50 · Barracks
Fast expansion5:37 · Town Center
Early market / Heroic prep6:55 · Market
Early armory / Heroic prep6:10 · Armory
Fortress tech path10:26 · Migdol Stronghold
Heavy walling signal11 wall build events

Ashweight

Classical timing4:33 estimated completion
Early pressure1:51 · Hersir trained
Fast expansion6:53 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:23 · Market
Early armory / Heroic prep9:46 · Armory
Heavy walling signal27 wall build events
Девочка в красном · Early MilitaryMeaningful trained combat units were produced during the early opening.
Девочка в красном · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Ashweight · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Ashweight · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ashweight · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Девочка в красном

Army

Axeman5
Camel Rider3
Sphinx3
Chariot Archer2
Buildings14 types
House28
Obelisk15
Wall11
Granary7
Barracks4
Mining Camp3
Market2
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Eclipse1
Locust Swarm1

Ashweight

Army

Throwing Axeman11
Hersir10
Raiding Cavalry2
Buildings9 types
Wall27
House9
Great Hall3
Longhouse3
Ox Cart Building3
Town Center2
Armory1
Market1
Temple1
God powers1 invoked
Great Hunt1