Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Amezzou 2 vs MystryUssX

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 6:28
Yellow River map preview
Map Yellow River
Winner
Amezzou 2Fuxi
Pre-match Elo1380
Win probability51.6%
6:28 Match length Amezzou 2 favored
Defeated
MystryUssXFreyr
Pre-match Elo1369
Win probability48.4%

Match at a glance

Amezzou 2 vs MystryUssX

WinnerAmezzou 2
MapYellow River
QueueRanked 1v1 Supremacy
Duration6:28
Started
Ended
Elo favorite51.6%Amezzou 2
Fastest Classical3:21*Amezzou 2
First pressure2:36MystryUssX · Hersir trained
Most military units21Amezzou 2
Highest EAPM53.5MystryUssX

Amezzou 2

Fuxi

Victory
Elo1380+17
EAPM44.4
Military units21
First pressure3:00Dao Swordsman produced
First expansion
Market volume0
Total score 5,980
Military score 2,520
Economic score 3,006
Kills score 454
Units killed 10
Units lost 10
Buildings razed 1
Largest army 21
Favorite unit Fire Archer 10 fielded
Classical 3:21* Research start 2:21
Heroic Not reached
Mythic Not reached

MystryUssX

Freyr

Defeat
Elo1369-17
EAPM53.5
Military units13
First pressure2:36Hersir trained
First expansion
Market volume0
Total score 4,804
Military score 1,465
Economic score 3,086
Kills score 253
Units killed 10
Units lost 10
Buildings razed 0
Largest army 13
Favorite unit Hersir 12 fielded
Classical 3:54* Estimated start 2:54
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Xuannu
ClassicalAge
Ullr
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Amezzou 2Fuxi
Match time
MystryUssXFreyr
God powerThe Peach Blossom Spring
First military pressureDao Swordsman produced
God powerVanish
Dao Swordsman4 training queues
Fire Archer10 training queues
Ge Halberdier2 training queues
Dao Swordsman2 training queues
Wuzu Javelineer2 training queues
VictoryMatch result
First military pressureHersir trained
Hersir12 training queues
God powerAsgardian Bastion
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.6%Amezzou 2
Fastest Classical3:21*Amezzou 2
First pressure2:36MystryUssX · Hersir trained

Player highlights

Standout performances

Highest total score5,980Amezzou 2
Highest military score2,520Amezzou 2
Highest economy score3,086MystryUssX
Most kills454Amezzou 2
Most units killed10Amezzou 2
Most deaths10Amezzou 2
Most buildings razed1Amezzou 2
Largest army21Amezzou 2
Favorite unitHersirMystryUssX · 12 fielded

Amezzou 2

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Amezzou 2

Fast Classical3:21 estimated completion
Early pressure3:00 · Dao Swordsman produced

MystryUssX

Fast Classical3:54 estimated completion
Early pressure2:36 · Hersir trained
Amezzou 2 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Amezzou 2 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Amezzou 2 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
MystryUssX · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MystryUssX · Early MilitaryMeaningful trained combat units were produced during the early opening.
MystryUssX · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Amezzou 2

Army

Fire Archer10
Dao Swordsman6
Wuzu Javelineer3
Ge Halberdier2
Buildings5 types
House5
Silo4
Machine Workshop1
Military Camp1
Temple1
God powers2 invoked
The Peach Blossom Spring1
Vanish1

MystryUssX

Army

Hersir12
Huskarl1
Buildings3 types
House2
Ox Cart Building1
Temple1
God powers1 invoked
Asgardian Bastion1