Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ananas2848 vs kallmanos94

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:18
Oasis map preview
Map Oasis
Winner
ananas2848Gaia
Pre-match Elo931
Win probability63.6%
9:18 Match length ananas2848 favored
Defeated
kallmanos94Gaia
Pre-match Elo834
Win probability36.4%

Match at a glance

ananas2848 vs kallmanos94

Winnerananas2848
MapOasis
QueueRanked 1v1 Supremacy
Duration9:18
Started
Ended
Elo favorite63.6%ananas2848
Fastest Classical3:46*ananas2848
First pressure3:54ananas2848 · Counter Barracks
First extra TC4:12kallmanos94 · Town Center
Most military units14ananas2848
Highest EAPM18.5ananas2848

ananas2848

Gaia

Victory
Elo931+14
EAPM18.5
Military units14
First pressure3:54Counter Barracks
First expansion8:58
Market volume0
Total score 11,235
Military score 3,620
Economic score 7,479
Kills score 136
Units killed 6
Units lost 5
Buildings razed 0
Largest army 14
Favorite unit Turma 6 fielded
Classical 3:46* Research start 2:46
Heroic Not reached
Mythic Not reached
Defeat
Elo834-35
EAPM13.7
Military units7
First pressure4:37Military Barracks
First expansion4:12
Market volume0
Total score 7,954
Military score 3,310
Economic score 4,501
Kills score 143
Units killed 6
Units lost 6
Buildings razed 0
Largest army 7
Favorite unit Murmillo 3 fielded
Classical 4:04* Estimated start 3:04
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Oceanus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ananas2848Gaia
Match time
kallmanos94Gaia
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
Oracle2 training queues
First military pressureCounter Barracks
Turma6 training queues
God powerCarnivora
Murmillo2 training queues
ArmoryArmory
Cheiroballista2 training queues
Key technologyShaft Mine
Town CenterAdditional center
Key technologyBow Saw
Key technologyHusbandry
VictoryMatch result
God powerGaia Forest
God powerGaia Forest
Town CenterAdditional center
First military pressureMilitary Barracks
God powerGaia Forest
Murmillo3 training queues
God powerCarnivora
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.6%ananas2848
Fastest Classical3:46*ananas2848
First pressure3:54ananas2848 · Counter Barracks
First extra TC4:12kallmanos94 · Town Center
Armory timing6:28ananas2848 · Armory

Player highlights

Standout performances

Highest total score11,235ananas2848
Highest military score3,620ananas2848
Highest economy score7,479ananas2848
Most kills143kallmanos94
Most units killed6ananas2848
Most deaths6kallmanos94
Most buildings razed0ananas2848
Largest army14ananas2848
Favorite unitTurmaananas2848 · 6 fielded

ananas2848

Highest ScoreLargest ArmyMost ImprovementsMost Resources

kallmanos94

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ananas2848

Fast Classical3:46 estimated completion
Early pressure3:54 · Counter Barracks
Fast expansion8:58 · Town Center
Early armory / Heroic prep6:28 · Armory

kallmanos94

Classical timing4:04 estimated completion
Early pressure4:37 · Military Barracks
Fast expansion4:12 · Town Center
ananas2848 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ananas2848 · Early MilitaryMeaningful trained combat units were produced during the early opening.
ananas2848 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
kallmanos94 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
kallmanos94 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ananas2848

Army

Turma6
Cheiroballista2
Murmillo2
Oracle2
Caladria1
Katapeltes1
Buildings8 types
Manor4
Counter Barracks2
Military Barracks2
Armory1
Economic Guild1
Farm1
Temple1
Town Center1
God powers2 invoked
Carnivora1
Gaia Forest1

kallmanos94

Army

Murmillo3
Katapeltes2
Cheiroballista1
Turma1
Buildings6 types
Counter Barracks1
Economic Guild1
Manor1
Military Barracks1
Temple1
Town Center1
God powers2 invoked
Gaia Forest3
Carnivora1