Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Broutetige vs Thiago_Striker

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:23
Giza map preview
Map Giza
Winner
BroutetigeIsis
Pre-match Elo1103
Win probability57.8%
11:23 Match length Broutetige favored
Defeated
Thiago_StrikerAmaterasu
Pre-match Elo1048
Win probability42.2%

Match at a glance

Broutetige vs Thiago_Striker

WinnerBroutetige
MapGiza
QueueRanked 1v1 Supremacy
Duration11:23
Started
Ended
Elo favorite57.8%Broutetige
Fastest Classical3:35*Thiago_Striker
First pressure4:52Thiago_Striker · Stable Japanese
Market timing6:11Broutetige · Market
Most military units32Broutetige
Highest EAPM35.9Broutetige

Broutetige

Isis

Victory
Elo1103+46
EAPM35.9
Military units32
First pressure6:04Barracks
First expansion
Market volume0
Total score 12,678
Military score 5,478
Economic score 6,746
Kills score 492
Units killed 30
Units lost 4
Buildings razed 0
Largest army 32
Favorite unit Spearman 15 fielded
Classical 4:22* Estimated start 3:22
Heroic 8:55* Estimated start 7:40
Mythic Not reached

Thiago_Striker

Amaterasu

Defeat
Elo1048-16
EAPM23.3
Military units21
First pressure4:52Stable Japanese
First expansion
Market volume0
Total score 10,527
Military score 4,055
Economic score 6,376
Kills score 96
Units killed 4
Units lost 29
Buildings razed 6
Largest army 21
Favorite unit Naginata Rider 7 fielded
Classical 3:35* Estimated start 2:35
Heroic Estimated start 11:04 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Minakatatomi
Sobek
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BroutetigeIsis
Match time
Thiago_StrikerAmaterasu
Key technologyPickaxe
Key technologyHand Axe
Sphinx4 training queues
God powerProsperity
First military pressureBarracks
ArmoryArmory
MarketMarket
Farm transition12 farms clustered
God powerEclipse
Sphinx2 training queues
Key technologyMedium Spearmen
Spearman10 training queues
Key technologyMedium Slingers
Slinger10 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Spearman5 training queues
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
God powerShrine Of The Hunt
First military pressureStable Japanese
Key technologyHusbandry
Key technologyPlow
Naginata Rider7 training queues
Yumi Archer2 training queues
Bushi3 training queues
Yumi Archer2 training queues
Onna Musha4 training queues
Wanyudo3 training queues
ArmoryArmory
Key technologyBow Saw
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.8%Broutetige
Fastest Classical3:35*Thiago_Striker
Fastest Heroic8:55*Broutetige
First pressure4:52Thiago_Striker · Stable Japanese
Market timing6:11Broutetige · Market
Armory timing6:10Broutetige · Armory
Farm transition7:10–7:11Broutetige · 12 farms clustered

Player highlights

Standout performances

Highest total score12,678Broutetige
Highest military score5,478Broutetige
Highest economy score6,746Broutetige
Most kills492Broutetige
Most units killed30Broutetige
Most deaths29Thiago_Striker
Most buildings razed6Thiago_Striker
Largest army32Broutetige
Favorite unitSpearmanBroutetige · 15 fielded

Broutetige

Highest ScoreMost ImprovementsMost Kills

Thiago_Striker

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Broutetige

Classical timing4:22 estimated completion
Early pressure6:04 · Barracks
Early market / Heroic prep6:11 · Market
Early armory / Heroic prep6:10 · Armory
Farm transition7:10–7:11 · 12 farms clustered

Thiago_Striker

Fast Classical3:35 estimated completion
Early pressure4:52 · Stable Japanese
Early armory / Heroic prep9:34 · Armory
Broutetige · Early MilitaryMeaningful trained combat units were produced during the early opening.
Broutetige · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Broutetige · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Thiago_Striker · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Thiago_Striker · Early MilitaryMeaningful trained combat units were produced during the early opening.
Thiago_Striker · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Broutetige

Army

Spearman15
Slinger10
Sphinx7
Buildings13 types
House18
Obelisk18
Farm12
Mining Camp5
Barracks2
Armory1
Granary1
Lumber Camp1
Market1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Temple1
God powers2 invoked
Eclipse1
Prosperity1

Thiago_Striker

Army

Naginata Rider7
Onna Musha4
Yumi Archer4
Bushi3
Wanyudo3
Buildings9 types
House19
Shrine Japanese4
Watermill3
Armory1
Dojo1
Guardhouse1
Mining Camp Japanese1
Stable Japanese1
Temple1
God powers1 invoked
Shrine Of The Hunt1