Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

alexej vs MystryUssX

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:52
Nile Shallows map preview
Map Nile Shallows
Defeated
alexejShennong
Pre-match Elo1231
Win probability31.7%
9:52 Match length MystryUssX favored
Winner
MystryUssXFreyr
Pre-match Elo1364
Win probability68.3%

Match at a glance

alexej vs MystryUssX

WinnerMystryUssX
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration9:52
Started
Ended
Elo favorite68.3%MystryUssX
Fastest Classical3:08*MystryUssX
First pressure1:48MystryUssX · Hersir trained
Most military units62alexej
Highest EAPM55.3MystryUssX

alexej

Shennong

Defeat
Elo1231-11
EAPM46.1
Military units62
First pressure5:00Dao Swordsman produced
First expansion
Market volume0
Total score 3,621
Military score 585
Economic score 2,749
Kills score 287
Units killed 7
Units lost 23
Buildings razed 0
Largest army 62
Favorite unit Dao Swordsman 61 fielded
Classical 3:55* Research start 2:55
Heroic Not reached
Mythic Not reached

MystryUssX

Freyr

Victory
Elo1364+11
EAPM55.3
Military units22
First pressure1:48Hersir trained
First expansion
Market volume0
Total score 8,769
Military score 3,840
Economic score 3,923
Kills score 1,016
Units killed 24
Units lost 7
Buildings razed 16
Largest army 22
Favorite unit Hersir 11 fielded
Classical 3:08* Estimated start 2:08
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Ullr
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

alexejShennong
Match time
MystryUssXFreyr
God powerEarth Wall
God powerProsperous Seeds
First military pressureDao Swordsman produced
Dao Swordsman61 training queues
DefeatMatch result
First military pressureHersir trained
Hersir9 training queues
God powerAsgardian Bastion
Hersir2 training queues
Portable Ram6 training queues
Throwing Axeman4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.3%MystryUssX
Fastest Classical3:08*MystryUssX
First pressure1:48MystryUssX · Hersir trained

Player highlights

Standout performances

Highest total score8,769MystryUssX
Highest military score3,840MystryUssX
Highest economy score3,923MystryUssX
Most kills1,016MystryUssX
Most units killed24MystryUssX
Most deaths23alexej
Most buildings razed16MystryUssX
Largest army62alexej
Favorite unitDao Swordsmanalexej · 61 fielded

alexej

Most Deaths

MystryUssX

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

alexej

Fast Classical3:55 estimated completion
Early pressure5:00 · Dao Swordsman produced

MystryUssX

Fast Classical3:08 estimated completion
Early pressure1:48 · Hersir trained
alexej · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
alexej · Early MilitaryMeaningful trained combat units were produced during the early opening.
alexej · Fast ClassicalClassical completed before 4:00 on a standard land opening.
MystryUssX · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MystryUssX · Early MilitaryMeaningful trained combat units were produced during the early opening.
MystryUssX · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

alexej

Army

Dao Swordsman61
Ge Halberdier1
Buildings5 types
House7
Military Camp3
Silo3
Farm2
Temple1
God powers2 invoked
Earth Wall1
Prosperous Seeds1

MystryUssX

Army

Hersir11
Portable Ram6
Throwing Axeman4
Huskarl1
Buildings4 types
House4
Ox Cart Building2
Longhouse1
Temple1
God powers1 invoked
Asgardian Bastion1