Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Koen W vs kallmanos94

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:04
Megalopolis map preview
Map Megalopolis
Defeated
Koen WTsukuyomi
Pre-match Elo801
Win probability40.3%
0:04 Match length kallmanos94 favored
Winner
kallmanos94Gaia
Pre-match Elo869
Win probability59.7%

Match at a glance

Koen W vs kallmanos94

Winnerkallmanos94
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration0:04
Started
Ended
Elo favorite59.7%kallmanos94
Most military units0Koen W
Highest EAPM13.6kallmanos94

Koen W

Tsukuyomi

Defeat
Elo801-15
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,225
Military score 1,000
Economic score 1,225
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached
Victory
Elo869+40
EAPM13.6
Military units0
First pressure
First expansion
Market volume0
Total score 2,300
Military score 1,000
Economic score 1,300
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Koen WTsukuyomi
Match time
kallmanos94Gaia
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.7%kallmanos94

Player highlights

Standout performances

Highest total score2,300kallmanos94
Highest military score1,000Koen W
Highest economy score1,300kallmanos94
Most kills0Koen W
Most units killed0Koen W
Most deaths0Koen W
Most buildings razed0Koen W
Largest army0Koen W

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Koen W

No strong intent signals were detected.

kallmanos94

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Koen W

Army

Buildings0 types

kallmanos94

Army

Buildings0 types