Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

BlackMatery vs KyllByo

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:36
Watering Hole map preview
Map Watering Hole
Defeated
BlackMateryNuwa
Pre-match Elo873
Win probability34.9%
21:36 Match length KyllByo favored
Winner
KyllByoSusanoo
Pre-match Elo981
Win probability65.1%

Match at a glance

BlackMatery vs KyllByo

WinnerKyllByo
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration21:36
Started
Ended
Elo favorite65.1%KyllByo
Fastest Classical3:56*KyllByo
First pressure4:09KyllByo · Stable Japanese
First extra TC6:53BlackMatery · Town Center
Market timing16:09KyllByo · Market
Most military units140KyllByo
Highest EAPM48.6KyllByo
Defeat
Elo873-12
EAPM30.8
Military units129
First pressure9:40Imperial Academy
First expansion6:53
Market volume0
Total score 20,459
Military score 8,532
Economic score 8,992
Kills score 2,935
Units killed 92
Units lost 107
Buildings razed 0
Largest army 129
Favorite unit Dao Swordsman 35 fielded
Classical 4:34* Research start 3:34
Heroic 15:58* Research start 14:43
Mythic Not reached

KyllByo

Susanoo

Victory
Elo981+12
EAPM48.6
Military units140
First pressure4:09Stable Japanese
First expansion8:43
Market volume0
Total score 29,144
Military score 12,985
Economic score 13,321
Kills score 2,838
Units killed 102
Units lost 88
Buildings razed 25
Largest army 140
Favorite unit Samurai 47 fielded
Classical 3:56* Estimated start 2:56
Heroic 17:27* Estimated start 16:12
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Inari Okami
Goumang
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BlackMateryNuwa
Match time
KyllByoSusanoo
God powerEarth Wall
Key technologyHand Axe
God powerCreation
Ge Halberdier5 training queues
ArmoryArmory
Town CenterAdditional center
Key technologyPickaxe
Ge Halberdier8 training queues
Fire Archer2 training queues
First military pressureImperial Academy
Dao Swordsman9 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Wuzu Javelineer6 training queues
Dao Swordsman8 training queues
Farm transition5 farms clustered
Key technologyPlow
Wuzu Javelineer4 training queues
Ge Halberdier6 training queues
Fire Archer4 training queues
God powerForest Protection
God powerEarth Wall
Fire Archer12 training queues
Sage5 training queues
Dao Swordsman10 training queues
Ge Halberdier9 training queues
Wuzu Javelineer4 training queues
Fire Archer15 training queues
White Horse Cavalry8 training queues
Dao Swordsman4 training queues
Dao Swordsman4 training queues
DefeatMatch result
Key technologyPickaxe
First military pressureStable Japanese
Naginata Rider3 training queues
Naginata Rider3 training queues
Bushi2 training queues
Key technologyHand Axe
Town CenterAdditional center
Samurai2 training queues
God powerKusanagi
God powerSwampland
Yumi Archer2 training queues
Samurai12 training queues
Naginata Rider4 training queues
Yumi Archer3 training queues
God powerKusanagi
Yumi Archer5 training queues
Naginata Rider2 training queues
ArmoryArmory
Naginata Rider16 training queues
Samurai14 training queues
Yumi Archer7 training queues
Key technologyCopper Shields
Key technologyCopper Armor
MarketMarket
God powerSwampland
Onna Musha2 training queues
Jorogumo2 training queues
Farm transition10 farms clustered
Key technologyBallistics
Samurai19 training queues
Yumi Horse Archer13 training queues
Raiju4 training queues
Shinobi2 training queues
Yari Spearman11 training queues
God powerKusanagi
Naginata Rider6 training queues
Key technologyBow Saw
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.1%KyllByo
Fastest Classical3:56*KyllByo
Fastest Heroic15:58*BlackMatery
First pressure4:09KyllByo · Stable Japanese
First extra TC6:53BlackMatery · Town Center
Market timing16:09KyllByo · Market
Armory timing5:48BlackMatery · Armory
Farm transition13:54–13:58BlackMatery · 5 farms clustered

Player highlights

Standout performances

Highest total score29,144KyllByo
Highest military score12,985KyllByo
Highest economy score13,321KyllByo
Most kills2,935BlackMatery
Most units killed102KyllByo
Most deaths107BlackMatery
Most buildings razed25KyllByo
Largest army140KyllByo
Favorite unitSamuraiKyllByo · 47 fielded

BlackMatery

Largest ArmyMost DeathsMost Improvements

KyllByo

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

BlackMatery

Classical timing4:34 estimated completion
Delayed pressure9:40 · Imperial Academy
Fast expansion6:53 · Town Center
Early armory / Heroic prep5:48 · Armory
Farm transition13:54–13:58 · 5 farms clustered
Large army production129 military units

KyllByo

Fast Classical3:56 estimated completion
Early pressure4:09 · Stable Japanese
Fast expansion8:43 · Town Center
Early market / Heroic prep16:09 · Market
Early armory / Heroic prep14:42 · Armory
Farm transition17:35–18:14 · 10 farms clustered
Large army production140 military units
BlackMatery · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
BlackMatery · Early MilitaryMeaningful trained combat units were produced during the early opening.
BlackMatery · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
KyllByo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
KyllByo · Early MilitaryMeaningful trained combat units were produced during the early opening.
KyllByo · Fast ClassicalClassical completed before 4:00 on a standard land opening.
KyllByo · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BlackMatery

Army

Dao Swordsman35
Fire Archer34
Ge Halberdier29
Wuzu Javelineer14
White Horse Cavalry8
Sage5
Pioneer3
Chu Ko Nu1
Buildings12 types
House18
Silo11
Farm5
Military Camp4
Wall4
Machine Workshop3
Baolei2
Imperial Academy2
Sentry Tower2
Armory1
Temple1
Town Center1
God powers3 invoked
Earth Wall2
Creation1
Forest Protection1

KyllByo

Army

Samurai47
Naginata Rider34
Yumi Archer17
Yumi Horse Archer13
Yari Spearman12
Bushi5
Raiju4
Jorogumo3
Onna Musha3
Shinobi2
Buildings12 types
House26
Farm21
Watermill8
Mining Camp Japanese5
Shrine Japanese3
Stable Japanese3
Dojo2
Guardhouse2
Armory1
Market1
Temple1
Town Center1
God powers2 invoked
Kusanagi3
Swampland2