Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

felix.turem vs 小夜

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:54
Marsh map preview
Map Marsh
Winner
felix.turemTezcatlipoca
Pre-match Elo1379
Win probability66.1%
23:54 Match length felix.turem favored
Defeated
小夜Gaia
Pre-match Elo1263
Win probability33.9%

Match at a glance

felix.turem vs 小夜

Winnerfelix.turem
MapMarsh
QueueRanked 1v1 Supremacy
Duration23:54
Started
Ended
Elo favorite66.1%felix.turem
Fastest Classical3:46*小夜
First pressure4:07felix.turem · Warrior Priest trained
First extra TC4:08小夜 · Town Center
Market timing7:09felix.turem · Market
Most military units235小夜
Highest EAPM53.0小夜
Market volume600felix.turem

felix.turem

Tezcatlipoca

Victory
Elo1379+12
EAPM28.2
Military units145
First pressure4:07Warrior Priest trained
First expansion
Market volume600
Total score 30,449
Military score 10,106
Economic score 12,944
Kills score 7,497
Units killed 214
Units lost 127
Buildings razed 9
Largest army 145
Favorite unit Jaguar Rider 71 fielded
Classical 4:59* Research start 3:59
Heroic 9:54* Estimated start 8:39
Mythic Not reached

小夜

Gaia

Defeat
Elo1263-12
EAPM53.0
Military units235
First pressure5:51Military Barracks
First expansion4:08
Market volume0
Total score 31,306
Military score 13,164
Economic score 13,676
Kills score 4,577
Units killed 119
Units lost 207
Buildings razed 9
Largest army 235
Favorite unit Dryad 101 fielded
Classical 3:46* Research start 2:46
Heroic 11:50* Research start 10:35
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Leto
Coyolxauhqui
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

felix.turemTezcatlipoca
Match time
小夜Gaia
God powerObsidian Mirror
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Key technologyPickaxe
God powerInfestation
Key technologyHusbandry
MarketMarket
Warrior Priest4 training queues
Jaguar Rider37 training queues
Shorn One3 training queues
Key technologyHeavy Great Temple Soldiers
Key technologyShaft Mine
Tzitzimitl3 training queues
Tzitzimitl27 training queues
God powerStarfall
Otontin2 training queues
Warrior Priest4 training queues
Otontin2 training queues
ArmoryArmory
Warrior Priest9 training queues
Jaguar Rider34 training queues
Otontin2 training queues
ArmoryArmory
Tzitzimitl3 training queues
Warrior Priest8 training queues
VictoryMatch result
God powerGaia Forest
Town CenterAdditional center
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
First military pressureMilitary Barracks
Murmillo9 training queues
Key technologyShaft Mine
God powerSpider Lair
Cheiroballista6 training queues
Key technologyBow Saw
God powerGaia Forest
Key technologyShaft Mine
Key technologyPlow
ArmoryArmory
Key technologyHusbandry
Farm transition4 farms clustered
Key technologyBallistics
God powerSpider Lair
Key technologyMedium Archers
Key technologyCrenellations
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerHesperides Tree
Dryad31 training queues
Key technologyHeavy Cavalry
Contarius35 training queues
God powerHesperides Tree
God powerSpider Lair
Arcus7 training queues
Fortress-tier buildingPalace
God powerSpider Lair
Dryad70 training queues
Arcus21 training queues
Key technologyHeavy Archers
Key technologyBronze Shields
Key technologyBronze Weapons
Fortress-tier buildingPalace
Murmillo2 training queues
Contarius19 training queues
Fortress-tier buildingPalace
Destroyer6 training queues
God powerGaia Forest
God powerHesperides Tree
Key technologyMedium Infantry
God powerSpider Lair
Arcus13 training queues
Murmillo3 training queues
Destroyer3 training queues
Fortress-tier buildingPalace
Contarius9 training queues
God powerSpider Lair
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.1%felix.turem
Fastest Classical3:46*小夜
Fastest Heroic9:54*felix.turem
First pressure4:07felix.turem · Warrior Priest trained
First extra TC4:08小夜 · Town Center
Fortress timing15:02小夜 · Palace
Market timing7:09felix.turem · Market
Armory timing9:25小夜 · Armory
Farm transition10:02–10:07小夜 · 4 farms clustered

Player highlights

Standout performances

Highest total score31,306小夜
Highest military score13,164小夜
Highest economy score13,676小夜
Most kills7,497felix.turem
Most units killed214felix.turem
Most deaths207小夜
Most buildings razed9felix.turem
Largest army235小夜
Favorite unitDryad小夜 · 101 fielded

felix.turem

Most Kills

小夜

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

felix.turem

Classical timing4:59 estimated completion
Early pressure4:07 · Warrior Priest trained
Early market / Heroic prep7:09 · Market
Early armory / Heroic prep16:10 · Armory
Market economy signal600 total resource volume
Large army production145 military units

小夜

Fast Classical3:46 estimated completion
Early pressure5:51 · Military Barracks
Fast expansion4:08 · Town Center
Early armory / Heroic prep9:25 · Armory
Fortress tech path15:02 · Palace
Farm transition10:02–10:07 · 4 farms clustered
Large army production235 military units
felix.turem · Early MilitaryMeaningful trained combat units were produced during the early opening.
felix.turem · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
felix.turem · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
小夜 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
小夜 · Early MilitaryMeaningful trained combat units were produced during the early opening.
小夜 · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

felix.turem

Bought

Food600

Sold

No sells

Total player market volume600

小夜

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

felix.turem

Army

Jaguar Rider71
Tzitzimitl33
Warrior Priest31
Otontin7
Shorn One3
Buildings6 types
House18
Calpulli15
Armory2
Great Temple2
Temple2
Market1
God powers3 invoked
Obsidian Mirror2
Infestation1
Starfall1

小夜

Army

Dryad101
Contarius63
Arcus41
Murmillo14
Destroyer9
Cheiroballista6
Oracle1
Buildings9 types
Manor14
Farm13
Military Barracks7
Palace4
Counter Barracks2
Armory1
Economic Guild1
Temple1
Town Center1
God powers3 invoked
Spider Lair6
Gaia Forest4
Hesperides Tree3