Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Atif vs AztecAussie

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 42:48
Yellow River map preview
Map Yellow River
Winner
AtifRa
Pre-match Elo2085
Win probability59.0%
42:48 Match length Atif favored
Defeated
AztecAussieNuwa
Pre-match Elo2022
Win probability41.0%

Match at a glance

Atif vs AztecAussie

WinnerAtif
MapYellow River
QueueRanked 1v1 Supremacy
Duration42:48
Started
Ended
Elo favorite59.0%Atif
Fastest Classical3:43*AztecAussie
First pressure8:50Atif · Migdol Stronghold
Market timing6:16Atif · Market
First extra TC4:40AztecAussie · Town Center
Most military units693Atif
Highest EAPM83.6Atif
Market volume14,600AztecAussie

Atif

Ra

Victory
Elo2085+14
EAPM83.6
Military units693
First pressure8:50Migdol Stronghold
First expansion4:48
Market volume1300
Total score 115,486
Military score 43,086
Economic score 38,542
Kills score 34,080
Units killed 877
Units lost 711
Buildings razed 131
Largest army 693
Favorite unit Camel Rider 410 fielded
Classical 4:18* Research start 3:18
Heroic 8:42* Research start 7:27
Mythic 17:58* Estimated start 15:58
Defeat
Elo2022-14
EAPM73.2
Military units620
First pressure17:45Imperial Academy
First expansion4:40
Market volume14600
Total score 81,494
Military score 28,489
Economic score 28,010
Kills score 25,055
Units killed 672
Units lost 881
Buildings razed 68
Largest army 620
Favorite unit Tiger Cavalry 335 fielded
Classical 3:43* Research start 2:43
Heroic 9:17* Estimated start 8:02
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Houtu
Sobek
HeroicAge
Goumang
Osiris
MythicAge
Gonggong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

AtifRa
Match time
AztecAussieNuwa
Key technologyPickaxe
Town CenterAdditional center
MarketMarket
ArmoryArmory
Key technologyShaft Mine
Key technologyHand Axe
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Petsuchos2 training queues
Camel Rider52 training queues
Key technologyCopper Armor
Petsuchos2 training queues
Chariot Archer4 training queues
Key technologyHeavy Camel Riders
Key technologyCopper Shields
Key technologyCopper Weapons
Siege Tower2 training queues
Petsuchos2 training queues
Chariot Archer40 training queues
God powerLocust Swarm
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Armor
Key technologyBow Saw
Key technologyHeavy Chariot Archers
Key technologyBronze Weapons
Fortress-tier buildingMigdol Stronghold
Key technologyBallistics
Town CenterAdditional center
Town CenterAdditional center
Chariot Archer11 training queues
God powerSon Of Osiris
Key technologyChampion Camel Riders
Key technologyChampion Chariot Archers
MarketMarket
MarketMarket
Farm transition14 farms clustered
Mummy3 training queues
Key technologyPlow
Key technologyHusbandry
Catapult12 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Chariot Archer8 training queues
Fortress-tier buildingMigdol Stronghold
Trade route startedCaravan Egyptian queued
Key technologyIron Shields
Fortress-tier buildingMigdol Stronghold
Mummy3 training queues
Key technologyIron Weapons
Key technologyIron Armor
Camel Rider357 training queues
Chariot Archer25 training queues
MarketMarket
Siege Tower2 training queues
Mummy4 training queues
Mummy4 training queues
God powerRain
Chariot Archer3 training queues
Catapult19 training queues
Town CenterAdditional center
DockDock
Town CenterAdditional center
Mummy3 training queues
Chariot Archer30 training queues
Town CenterAdditional center
Town CenterAdditional center
God powerRain
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
War Barge2 training queues
Fortress-tier buildingMigdol Stronghold
Mummy3 training queues
Mercenary2 training queues
Key technologyCrenellations
Catapult13 training queues
Mummy5 training queues
Chariot Archer8 training queues
Fortress-tier buildingMigdol Stronghold
Mercenary3 training queues
God powerTitan Gate
Mummy7 training queues
Catapult6 training queues
Mercenary4 training queues
Fortress-tier buildingMigdol Stronghold
DockDock
Fortress-tier buildingMigdol Stronghold
Chariot Archer20 training queues
Catapult10 training queues
Mummy4 training queues
God powerEclipse
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Mummy5 training queues
Catapult3 training queues
Key technologyHeavy Warships
War Barge3 training queues
Fortress-tier buildingMigdol Stronghold
VictoryMatch result
God powerEarth Wall
God powerCreation
Town CenterAdditional center
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
Pioneer3 training queues
Key technologyPlow
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
Pioneer17 training queues
Ge Halberdier35 training queues
Key technologyMedium Infantry
Farm transition15 farms clustered
God powerForest Protection
God powerGreat Flood
Dao Swordsman2 training queues
Fire Archer3 training queues
Tiger Cavalry8 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Fire Archer2 training queues
Key technologyHeavy Infantry
Key technologyBronze Shields
Key technologyBallistics
Key technologyCrenellations
Key technologyChampion Infantry
Tiger Cavalry3 training queues
MarketMarket
ArmoryArmory
ArmoryArmory
First military pressureImperial Academy
Key technologyHeavy Cavalry
Key technologyIron Shields
MarketMarket
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyChampion Cavalry
Tiger Cavalry324 training queues
Trade route startedCaravan Chinese queued
Axe Cart3 training queues
Pioneer32 training queues
God powerEarth Wall
Siege Crossbow10 training queues
DockDock
Axe Cart5 training queues
Key technologyIron Weapons
Key technologyIron Armor
White Horse Cavalry2 training queues
Qing Long3 training queues
MarketMarket
Siege Crossbow37 training queues
Axe Cart43 training queues
God powerCreation
Town CenterAdditional center
Fire Archer2 training queues
Key technologyIron Weapons
Pioneer45 training queues
God powerTitan Gate
Siege Crossbow3 training queues
Town CenterAdditional center
God powerForest Protection
Axe Cart2 training queues
Siege Crossbow2 training queues
MarketMarket
MarketMarket
White Horse Cavalry9 training queues
Qing Long3 training queues
Jiang Zi Ya3 training queues
MarketMarket
MarketMarket
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.0%Atif
Fastest Classical3:43*AztecAussie
Fastest Heroic8:42*Atif
Fastest Mythic17:58*Atif
First pressure8:50Atif · Migdol Stronghold
First extra TC4:40AztecAussie · Town Center
Fortress timing8:50Atif · Migdol Stronghold
Market timing6:16Atif · Market
Armory timing6:17Atif · Armory
Farm transition11:55–12:49AztecAussie · 15 farms clustered
Trade route started20:03AztecAussie

Player highlights

Standout performances

Highest total score115,486Atif
Highest military score43,086Atif
Highest economy score38,542Atif
Most kills34,080Atif
Most units killed877Atif
Most deaths881AztecAussie
Most buildings razed131Atif
Largest army693Atif
Favorite unitCamel RiderAtif · 410 fielded

Atif

Highest ScoreMost Kills

AztecAussie

Largest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Atif

Classical timing4:18 estimated completion
Delayed pressure8:50 · Migdol Stronghold
Fast expansion4:48 · Town Center
Multi-TC boom signal7 expansion build events
Early market / Heroic prep6:16 · Market
Early armory / Heroic prep6:17 · Armory
Fortress tech path8:50 · Migdol Stronghold
Heavy walling signal51 wall build events
Water commitment signal2 dock build events
Farm transition18:57–19:39 · 14 farms clustered
Trade route started20:35 · Caravan Egyptian queued
Market economy signal1,300 total resource volume
Large army production693 military units

AztecAussie

Fast Classical3:43 estimated completion
Delayed pressure17:45 · Imperial Academy
Fast expansion4:40 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep17:26 · Market
Early armory / Heroic prep6:32 · Armory
Water commitment signal1 dock build events
Farm transition11:55–12:49 · 15 farms clustered
Trade route started20:03 · Caravan Chinese queued
Market economy signal14,600 total resource volume
Large army production620 military units
Atif · Early MilitaryMeaningful trained combat units were produced during the early opening.
Atif · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Atif · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Atif · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
AztecAussie · Early MilitaryMeaningful trained combat units were produced during the early opening.
AztecAussie · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
AztecAussie · Fast ClassicalClassical completed before 4:00 on a standard land opening.
AztecAussie · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
AztecAussie · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 15900 total volume

Atif

Bought

Food100

Sold

Wood1200
Total player market volume1300

AztecAussie

Bought

Food2600
Wood1000

Sold

Wood11000
Total player market volume14600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Atif

Army

Camel Rider410
Chariot Archer151
Catapult63
Mummy41
Mercenary9
Petsuchos6
War Barge6
Siege Tower5
Sphinx1
War Turtle1
Buildings18 types
Wall51
Farm41
Sentry Tower37
Lumber Camp20
House18
Migdol Stronghold16
Mining Camp15
Obelisk11
Siege Works9
Granary8
Town Center7
Market4
Dock2
Temple2
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
God powers5 invoked
Rain2
Eclipse1
Locust Swarm1
Son Of Osiris1
Titan Gate1

AztecAussie

Army

Tiger Cavalry335
Pioneer99
Axe Cart54
Siege Crossbow53
Ge Halberdier35
White Horse Cavalry13
Fire Archer9
Qing Long7
Jiang Zi Ya6
Li Jing4
Dao Swordsman2
Sage2
Chi Wen1
Buildings13 types
Farm100
Sentry Tower88
Silo32
Baolei25
House20
Machine Workshop9
Market7
Imperial Academy4
Town Center4
Armory3
Military Camp2
Dock1
Temple1
God powers5 invoked
Creation2
Earth Wall2
Forest Protection2
Great Flood1
Titan Gate1