Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

XxmelfexX vs Pidgeoni

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:23
Megalopolis map preview
Map Megalopolis
Defeated
XxmelfexXRa
Pre-match Elo1167
Win probability35.6%
28:23 Match length Pidgeoni favored
Winner
PidgeoniHades
Pre-match Elo1270
Win probability64.4%

Match at a glance

XxmelfexX vs Pidgeoni

WinnerPidgeoni
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration28:23
Started
Ended
Elo favorite64.4%Pidgeoni
Fastest Classical4:38*Pidgeoni
First pressure8:26Pidgeoni · Stable
Market timing13:57Pidgeoni · Market
First extra TC4:51Pidgeoni · Town Center
Most military units180Pidgeoni
Highest EAPM60.6Pidgeoni
Market volume700XxmelfexX
Defeat
Elo1167-12
EAPM52.0
Military units168
First pressure10:07Migdol Stronghold
First expansion5:07
Market volume700
Total score 43,523
Military score 15,496
Economic score 22,968
Kills score 5,081
Units killed 175
Units lost 232
Buildings razed 14
Largest army 168
Favorite unit Spearman 63 fielded
Classical 4:46* Estimated start 3:46
Heroic 9:19* Estimated start 8:04
Mythic 17:50* Research start 15:50

Pidgeoni

Hades

Victory
Elo1270+12
EAPM60.6
Military units180
First pressure8:26Stable
First expansion4:51
Market volume300
Total score 58,303
Military score 21,272
Economic score 30,435
Kills score 6,723
Units killed 227
Units lost 174
Buildings razed 43
Largest army 180
Favorite unit Toxotes 74 fielded
Classical 4:38* Research start 3:38
Heroic 10:44* Estimated start 9:29
Mythic 16:15* Estimated start 14:15

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Ares
Sobek
HeroicAge
Aphrodite
Osiris
MythicAge
Artemis

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

XxmelfexXRa
Match time
PidgeoniHades
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
Key technologyHand Axe
Key technologyCopper Shields
Key technologyHusbandry
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Camel Rider8 training queues
Spearman12 training queues
Key technologyShaft Mine
Farm transition16 farms clustered
Key technologyPlow
Key technologyMedium Spearmen
Key technologyCopper Armor
Key technologyCopper Weapons
Camel Rider5 training queues
Key technologyHeavy Camel Riders
Spearman4 training queues
God powerLocust Swarm
Key technologyBronze Weapons
Key technologyBronze Shields
Key technologyBallistics
Key technologyBronze Armor
Spearman16 training queues
Chariot Archer13 training queues
Town CenterAdditional center
Town CenterAdditional center
Key technologyHeavy Spearmen
Camel Rider2 training queues
Town CenterAdditional center
Village CenterAdditional center
Town CenterAdditional center
Key technologyChampion Camel Riders
Camel Rider7 training queues
Spearman9 training queues
Mercenary3 training queues
Key technologyChampion Spearmen
Camel Rider3 training queues
Key technologyMedium Slingers
Slinger10 training queues
Key technologyHeavy Slingers
ArmoryArmory
God powerSon Of Osiris
Camel Rider3 training queues
Key technologyHeavy Chariot Archers
Catapult4 training queues
Key technologyChampion Slingers
Slinger3 training queues
Key technologyHeavy War Elephants
War Elephant2 training queues
Camel Rider2 training queues
Chariot Archer2 training queues
Key technologyChampion Chariot Archers
Key technologyBronze Shields
Key technologyBallistics
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Spearman8 training queues
Camel Rider3 training queues
Catapult2 training queues
Chariot Archer5 training queues
Slinger12 training queues
War Elephant2 training queues
MarketMarket
MarketMarket
Spearman14 training queues
God powerRain
Camel Rider8 training queues
Trade route startedCaravan Egyptian queued
Key technologyBronze Weapons
Chariot Archer3 training queues
Slinger2 training queues
DefeatMatch result
Town CenterAdditional center
ArmoryArmory
First military pressureStable
Key technologyPickaxe
Key technologyHand Axe
Key technologyMedium Cavalry
Prodromos7 training queues
God powerCurse
God powerPestilence
Hippeus3 training queues
Cyclops2 training queues
Fortress-tier buildingFortress
Prodromos2 training queues
MarketMarket
Farm transition20 farms clustered
Petrobolos2 training queues
Key technologyShaft Mine
Prodromos8 training queues
Key technologyMedium Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyPlow
God powerEarthquake
Toxotes34 training queues
Hippeus2 training queues
Key technologyMedium Cavalry
Key technologyBow Saw
Key technologyMedium Archers
Key technologyHeavy Archers
Key technologyHeavy Cavalry
Town CenterAdditional center
Key technologyBallistics
Key technologyCopper Armor
Key technologyBronze Shields
Prodromos20 training queues
Key technologyChampion Cavalry
Key technologyChampion Archers
Toxotes20 training queues
Hippeus5 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyIron Shields
Fortress-tier buildingFortress
Toxotes20 training queues
Gastraphetoros3 training queues
God powerPestilence
Prodromos5 training queues
Hippeus20 training queues
Town CenterAdditional center
Gastraphetoros3 training queues
Prodromos5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.4%Pidgeoni
Fastest Classical4:38*Pidgeoni
Fastest Heroic9:19*XxmelfexX
Fastest Mythic16:15*Pidgeoni
First pressure8:26Pidgeoni · Stable
First extra TC4:51Pidgeoni · Town Center
Fortress timing10:07XxmelfexX · Migdol Stronghold
Market timing13:57Pidgeoni · Market
Armory timing5:19XxmelfexX · Armory
Farm transition12:55–14:10XxmelfexX · 16 farms clustered
Trade route started27:38XxmelfexX

Player highlights

Standout performances

Highest total score58,303Pidgeoni
Highest military score21,272Pidgeoni
Highest economy score30,435Pidgeoni
Most kills6,723Pidgeoni
Most units killed227Pidgeoni
Most deaths232XxmelfexX
Most buildings razed43Pidgeoni
Largest army180Pidgeoni
Favorite unitToxotesPidgeoni · 74 fielded

XxmelfexX

Largest ArmyMost DeathsMost Improvements

Pidgeoni

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

XxmelfexX

Classical timing4:46 estimated completion
Delayed pressure10:07 · Migdol Stronghold
Fast expansion5:07 · Town Center
Multi-TC boom signal7 expansion build events
Early market / Heroic prep26:27 · Market
Early armory / Heroic prep5:19 · Armory
Fortress tech path10:07 · Migdol Stronghold
Heavy walling signal11 wall build events
Farm transition12:55–14:10 · 16 farms clustered
Trade route started27:38 · Caravan Egyptian queued
Market economy signal700 total resource volume
Large army production168 military units

Pidgeoni

Classical timing4:38 estimated completion
Delayed pressure8:26 · Stable
Fast expansion4:51 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep13:57 · Market
Early armory / Heroic prep7:59 · Armory
Fortress tech path13:15 · Fortress
Heavy walling signal16 wall build events
Farm transition14:14–15:28 · 20 farms clustered
Market economy signal300 total resource volume
Large army production180 military units
XxmelfexX · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
XxmelfexX · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
XxmelfexX · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Pidgeoni · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Pidgeoni · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pidgeoni · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Pidgeoni · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Pidgeoni · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

XxmelfexX

Bought

No buys

Sold

Wood700
Total player market volume700

Pidgeoni

Bought

Food300

Sold

No sells

Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

XxmelfexX

Army

Spearman63
Camel Rider41
Slinger27
Chariot Archer23
Catapult7
War Elephant4
Mercenary3
Buildings17 types
Farm46
House35
Wall11
Granary6
Mining Camp6
Town Center6
Barracks4
Lumber Camp4
Obelisk4
Armory2
Market2
Migdol Stronghold2
Monument To Villagers2
Siege Works2
Temple2
Monument To Soldiers1
Village Center1
God powers3 invoked
Locust Swarm1
Rain1
Son Of Osiris1

Pidgeoni

Army

Toxotes74
Prodromos47
Hippeus30
Gastraphetoros6
Achilles5
Ajax5
Petrobolos3
Chiron2
Cyclops2
Nemean Lion2
Perseus2
Chimera1
Helepolis1
Buildings13 types
Farm32
Stable20
House16
Wall16
Archery Range12
Storehouse10
Granary7
Town Center3
Fortress2
Temple2
Armory1
Market1
Sentry Tower1
God powers3 invoked
Pestilence2
Curse1
Earthquake1