Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Eisomarto vs Девочка в красном

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:16
Blue Lagoon map preview
Map Blue Lagoon
Defeated
EisomartoAmaterasu
Pre-match Elo1992
Win probability51.2%
15:16 Match length UpsetThe Elo underdog won
Winner
Девочка в красномRa
Pre-match Elo1984
Win probability48.8%

Match at a glance

Eisomarto vs Девочка в красном

WinnerДевочка в красном
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration15:16
Started
Ended
Elo favorite51.2%Eisomarto · Upset
Fastest Classical4:05*Eisomarto
First pressure4:10Eisomarto · Stable Japanese
Market timing7:46Девочка в красном · Market
First extra TC5:56Девочка в красном · Town Center
Most military units76Девочка в красном
Highest EAPM95.5Девочка в красном

Eisomarto

Amaterasu

Defeat
Elo1992-18
EAPM65.8
Military units69
First pressure4:10Stable Japanese
First expansion
Market volume0
Total score 17,545
Military score 8,373
Economic score 9,050
Kills score 122
Units killed 4
Units lost 23
Buildings razed 11
Largest army 69
Favorite unit Bushi 28 fielded
Classical 4:05* Research start 3:05
Heroic 9:15* Estimated start 8:00
Mythic Not reached
Victory
Elo1984+18
EAPM95.5
Military units76
First pressure10:08Migdol Stronghold
First expansion5:56
Market volume0
Total score 25,483
Military score 14,185
Economic score 10,512
Kills score 786
Units killed 24
Units lost 4
Buildings razed 5
Largest army 76
Favorite unit Chariot Archer 52 fielded
Classical 4:39* Research start 3:39
Heroic 9:55* Research start 8:40
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Bast
Raijin
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

EisomartoAmaterasu
Match time
Девочка в красномRa
First military pressureStable Japanese
God powerShrine Of The Hunt
Naginata Rider3 training queues
Samurai3 training queues
God powerSolar Shield
ArmoryArmory
God powerSolar Shield
Bushi28 training queues
Key technologyBallistics
Onna Musha3 training queues
Naginata Rider4 training queues
Yumi Archer10 training queues
Samurai4 training queues
Yumi Archer5 training queues
Fortress-tier buildingCastle
Shinobi7 training queues
God powerThunder Burst
DefeatMatch result
Key technologyPickaxe
Sphinx2 training queues
ArmoryArmory
Town CenterAdditional center
Key technologyHusbandry
MarketMarket
Key technologyHand Axe
Key technologyShaft Mine
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerEclipse
God powerLocust Swarm
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Camel Riders
Chariot Archer52 training queues
Camel Rider8 training queues
Key technologyBallistics
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHeavy Chariot Archers
Key technologyHeavy Camel Riders
Key technologyChampion Chariot Archers
Key technologyCopper Shields
Farm transition15 farms clustered
Key technologyPlow
Camel Rider11 training queues
Key technologyCopper Armor
Key technologyMedium Axemen
God powerRain
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.2%Eisomarto · Upset
Fastest Classical4:05*Eisomarto
Fastest Heroic9:15*Eisomarto
First pressure4:10Eisomarto · Stable Japanese
First extra TC5:56Девочка в красном · Town Center
Fortress timing10:08Девочка в красном · Migdol Stronghold
Market timing7:46Девочка в красном · Market
Armory timing5:29Девочка в красном · Armory
Farm transition12:55–13:58Девочка в красном · 15 farms clustered

Player highlights

Standout performances

Highest total score25,483Девочка в красном
Highest military score14,185Девочка в красном
Highest economy score10,512Девочка в красном
Most kills786Девочка в красном
Most units killed24Девочка в красном
Most deaths23Eisomarto
Most buildings razed11Eisomarto
Largest army76Девочка в красном
Favorite unitChariot ArcherДевочка в красном · 52 fielded

Eisomarto

Most Deaths

Девочка в красном

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Eisomarto

Classical timing4:05 estimated completion
Early pressure4:10 · Stable Japanese
Early armory / Heroic prep6:13 · Armory
Fortress tech path12:44 · Castle
Heavy walling signal24 wall build events

Девочка в красном

Classical timing4:39 estimated completion
Delayed pressure10:08 · Migdol Stronghold
Fast expansion5:56 · Town Center
Early market / Heroic prep7:46 · Market
Early armory / Heroic prep5:29 · Armory
Fortress tech path10:08 · Migdol Stronghold
Heavy walling signal44 wall build events
Farm transition12:55–13:58 · 15 farms clustered
Eisomarto · Early MilitaryMeaningful trained combat units were produced during the early opening.
Eisomarto · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Eisomarto · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Девочка в красном · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Девочка в красном · Early MilitaryMeaningful trained combat units were produced during the early opening.
Девочка в красном · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Девочка в красном · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Eisomarto

Army

Bushi28
Yumi Archer15
Naginata Rider7
Samurai7
Shinobi7
Onna Musha4
Wanyudo1
Buildings11 types
Wall24
House13
Dojo10
Shrine Japanese7
Watermill7
Mining Camp Japanese3
Guardhouse2
Armory1
Castle1
Stable Japanese1
Temple1
God powers3 invoked
Solar Shield2
Shrine Of The Hunt1
Thunder Burst1

Девочка в красном

Army

Chariot Archer52
Camel Rider19
Petsuchos2
Sphinx2
Axeman1
Buildings15 types
Wall44
House21
Obelisk19
Farm17
Granary7
Migdol Stronghold4
Barracks3
Lumber Camp3
Mining Camp3
Armory1
Market1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers3 invoked
Eclipse1
Locust Swarm1
Rain1