Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kala vs 比企谷彩羽

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:03
Anatolia map preview
Map Anatolia
Defeated
KalaHades
Pre-match Elo978
Win probability37.2%
16:03 Match length 比企谷彩羽 favored
Winner
比企谷彩羽Poseidon
Pre-match Elo1069
Win probability62.8%

Match at a glance

Kala vs 比企谷彩羽

Winner比企谷彩羽
MapAnatolia
QueueRanked 1v1 Supremacy
Duration16:03
Started
Ended
Elo favorite62.8%比企谷彩羽
Fastest Classical4:06*Kala
First pressure4:22比企谷彩羽 · Stable
Market timing8:14比企谷彩羽 · Market
First extra TC4:31Kala · Village Center
Most military units51Kala
Highest EAPM29.4比企谷彩羽

Kala

Hades

Defeat
Elo978-13
EAPM26.0
Military units51
First pressure6:04Archery Range
First expansion4:31
Market volume0
Total score 13,809
Military score 5,469
Economic score 7,605
Kills score 735
Units killed 25
Units lost 66
Buildings razed 1
Largest army 51
Favorite unit Toxotes 22 fielded
Classical 4:06* Research start 3:06
Heroic Not reached
Mythic Not reached

比企谷彩羽

Poseidon

Victory
Elo1069+13
EAPM29.4
Military units29
First pressure4:22Stable
First expansion11:36
Market volume0
Total score 17,700
Military score 6,615
Economic score 9,683
Kills score 1,402
Units killed 65
Units lost 25
Buildings razed 2
Largest army 29
Favorite unit Hippeus 22 fielded
Classical 4:09* Research start 3:09
Heroic 12:26* Research start 11:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Hermes
No choice recorded
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

KalaHades
Match time
比企谷彩羽Poseidon
Village CenterAdditional center
God powerPestilence
God powerSentinel
First military pressureArchery Range
Toxotes11 training queues
Key technologyMedium Archers
Hippeus2 training queues
Hoplite7 training queues
Toxotes6 training queues
Hippeus7 training queues
Key technologyMedium Infantry
Key technologyMedium Cavalry
Farm transition6 farms clustered
Hoplite5 training queues
Hippeus4 training queues
Toxotes5 training queues
God powerSentinel
DefeatMatch result
God powerLure
DockDock
First military pressureStable
Key technologyHand Axe
Hippeus6 training queues
Key technologyPickaxe
MarketMarket
Key technologyMedium Cavalry
Hippeus12 training queues
ArmoryArmory
Town CenterAdditional center
Farm transition5 farms clustered
God powerCease Fire
Key technologyHeavy Cavalry
Fortress-tier buildingFortress
Key technologyPlow
Petrobolos2 training queues
Hippeus4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.8%比企谷彩羽
Fastest Classical4:06*Kala
Fastest Heroic12:26*比企谷彩羽
First pressure4:22比企谷彩羽 · Stable
First extra TC4:31Kala · Village Center
Fortress timing14:36比企谷彩羽 · Fortress
Market timing8:14比企谷彩羽 · Market
Armory timing10:51比企谷彩羽 · Armory
Farm transition12:01–12:03比企谷彩羽 · 5 farms clustered

Player highlights

Standout performances

Highest total score17,700比企谷彩羽
Highest military score6,615比企谷彩羽
Highest economy score9,683比企谷彩羽
Most kills1,402比企谷彩羽
Most units killed65比企谷彩羽
Most deaths66Kala
Most buildings razed2比企谷彩羽
Largest army51Kala
Favorite unitToxotesKala · 22 fielded

Kala

Largest ArmyMost Deaths

比企谷彩羽

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kala

Classical timing4:06 estimated completion
Early pressure6:04 · Archery Range
Fast expansion4:31 · Village Center
Farm transition13:20–13:42 · 6 farms clustered

比企谷彩羽

Classical timing4:09 estimated completion
Early pressure4:22 · Stable
Expansion signal11:36 · Town Center
Early market / Heroic prep8:14 · Market
Early armory / Heroic prep10:51 · Armory
Fortress tech path14:36 · Fortress
Water commitment signal1 dock build events
Farm transition12:01–12:03 · 5 farms clustered
Kala · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Kala · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Kala · Early MilitaryMeaningful trained combat units were produced during the early opening.
比企谷彩羽 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
比企谷彩羽 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kala

Army

Toxotes22
Hippeus13
Hoplite12
Achilles2
Ajax2
Buildings10 types
House9
Farm7
Storehouse6
Granary4
Sentry Tower4
Archery Range1
Military Academy1
Stable1
Temple1
Village Center1
God powers2 invoked
Sentinel2
Pestilence1

比企谷彩羽

Army

Hippeus22
Atalanta2
Petrobolos2
Theseus2
Toxotes1
Buildings12 types
Farm19
House8
Storehouse5
Stable2
Temple2
Archery Range1
Armory1
Dock1
Fortress1
Granary1
Market1
Town Center1
God powers2 invoked
Cease Fire1
Lure1