Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

kristoffsamm vs cjwqhisv

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 31:22
Midgard map preview
Map Midgard
Defeated
kristoffsammZeus
Pre-match Elo702
Win probability39.6%
31:22 Match length cjwqhisv favored
Winner
cjwqhisvOranos
Pre-match Elo775
Win probability60.4%

Match at a glance

kristoffsamm vs cjwqhisv

Winnercjwqhisv
MapMidgard
QueueRanked 1v1 Supremacy
Duration31:22
Started
Ended
Elo favorite60.4%cjwqhisv
Fastest Classical3:04*cjwqhisv
First pressure5:31kristoffsamm · Military Academy
Market timing13:25kristoffsamm · Market
First extra TC10:46kristoffsamm · Town Center
Most military units130cjwqhisv
Highest EAPM27.4cjwqhisv
Market volume5,700cjwqhisv
Defeat
Elo702-14
EAPM18.8
Military units73
First pressure5:31Military Academy
First expansion10:46
Market volume0
Total score 73,861
Military score 15,430
Economic score 54,956
Kills score 3,475
Units killed 110
Units lost 88
Buildings razed 3
Largest army 73
Favorite unit Juggernaut 10 fielded
Classical 3:48* Research start 2:48
Heroic 13:18* Research start 12:03
Mythic 22:50* Research start 20:50

cjwqhisv

Oranos

Victory
Elo775+14
EAPM27.4
Military units130
First pressure7:49Military Barracks
First expansion10:52
Market volume5700
Total score 76,242
Military score 21,770
Economic score 51,112
Kills score 3,360
Units killed 88
Units lost 113
Buildings razed 6
Largest army 130
Favorite unit Murmillo 26 fielded
Classical 3:04* Estimated start 2:04
Heroic 17:24* Research start 16:09
Mythic 26:31* Estimated start 24:31

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Oceanus
Apollo
HeroicAge
Theia
Hera
MythicAge
Helios

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

kristoffsammZeus
Match time
cjwqhisvOranos
DockDock
First military pressureMilitary Academy
Key technologyMedium Infantry
God powerBolt
Key technologyPickaxe
Key technologyHand Axe
Juggernaut2 training queues
Minotaur3 training queues
Town CenterAdditional center
ArmoryArmory
Hoplite3 training queues
Key technologyMedium Cavalry
Hippeus4 training queues
MarketMarket
Fortress-tier buildingFortress
Manticore3 training queues
Key technologyHeavy Infantry
Juggernaut5 training queues
Pentekonter2 training queues
DockDock
Pentekonter2 training queues
Scylla2 training queues
Town CenterAdditional center
DockDock
DockDock
Trade route startedCaravan Greek queued
Key technologyHeavy Cavalry
Hippeus4 training queues
Hoplite3 training queues
Key technologyHeavy Warships
Farm transition3 farms clustered
MarketMarket
Key technologyChampion Warships
Fortress-tier buildingFortress
God powerLightning Storm
Myrmidon2 training queues
Helepolis2 training queues
DockDock
DefeatMatch result
Key technologyHusbandry
DockDock
DockDock
DockDock
First military pressureMilitary Barracks
Key technologyHand Axe
Key technologyMedium Infantry
Murmillo8 training queues
God powerShockwave
Town CenterAdditional center
DockDock
God powerCarnivora
ArmoryArmory
ArmoryArmory
Siege Bireme2 training queues
Fire Ship2 training queues
Bireme3 training queues
Key technologyPickaxe
Key technologyPlow
Transport Ship Atlantean2 training queues
Siege Bireme3 training queues
Fire Ship3 training queues
Bireme3 training queues
MarketMarket
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyBow Saw
Key technologyShaft Mine
God powerHesperides Tree
Key technologyHeavy Infantry
Murmillo7 training queues
Arcus6 training queues
Key technologyMedium Archers
Oracle13 training queues
DockDock
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
God powerHesperides Tree
Fire Ship5 training queues
Bireme3 training queues
DockDock
DockDock
Key technologyHeavy Archers
Cheiroballista7 training queues
Arcus9 training queues
Murmillo11 training queues
Contarius8 training queues
Key technologyHeavy Cavalry
Farm transition10 farms clustered
Fortress-tier buildingPalace
MarketMarket
MarketMarket
Trade route startedCaravan Atlantean queued
MarketMarket
MarketMarket
MarketMarket
Destroyer3 training queues
Fortress-tier buildingPalace
Destroyer3 training queues
Man OWar2 training queues
Nereid2 training queues
Fortress-tier buildingPalace
Fanatic2 training queues
Key technologyChampion Infantry
Key technologyChampion Cavalry
Key technologyChampion Archers
Turma4 training queues
Destroyer2 training queues
Key technologyHeavy Warships
Nereid2 training queues
Destroyer6 training queues
Destroyer7 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.4%cjwqhisv
Fastest Classical3:04*cjwqhisv
Fastest Heroic13:18*kristoffsamm
Fastest Mythic22:50*kristoffsamm
First pressure5:31kristoffsamm · Military Academy
First extra TC10:46kristoffsamm · Town Center
Fortress timing13:34kristoffsamm · Fortress
Market timing13:25kristoffsamm · Market
Armory timing11:13kristoffsamm · Armory
Farm transition22:29–22:31cjwqhisv · 10 farms clustered
Trade route started21:26kristoffsamm

Player highlights

Standout performances

Highest total score76,242cjwqhisv
Highest military score21,770cjwqhisv
Highest economy score54,956kristoffsamm
Most kills3,475kristoffsamm
Most units killed110kristoffsamm
Most deaths113cjwqhisv
Most buildings razed6cjwqhisv
Largest army130cjwqhisv
Favorite unitMurmillocjwqhisv · 26 fielded

kristoffsamm

Most Kills

cjwqhisv

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

kristoffsamm

Fast Classical3:48 estimated completion
Early pressure5:31 · Military Academy
Expansion signal10:46 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:25 · Market
Early armory / Heroic prep11:13 · Armory
Fortress tech path13:34 · Fortress
Water commitment signal5 dock build events
Farm transition23:56–23:57 · 3 farms clustered
Trade route started21:26 · Caravan Greek queued

cjwqhisv

Fast Classical3:04 estimated completion
Delayed pressure7:49 · Military Barracks
Expansion signal10:52 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:20 · Market
Early armory / Heroic prep12:02 · Armory
Fortress tech path23:31 · Palace
Water commitment signal7 dock build events
Farm transition22:29–22:31 · 10 farms clustered
Trade route started23:48 · Caravan Atlantean queued
Market economy signal5,700 total resource volume
Large army production130 military units
kristoffsamm · Early MilitaryMeaningful trained combat units were produced during the early opening.
cjwqhisv · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5700 total volume

kristoffsamm

Bought

No buys

Sold

No sells

Total player market volume0

cjwqhisv

Bought

No buys

Sold

Wood5700
Total player market volume5700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

kristoffsamm

Army

Juggernaut10
Hippeus8
Hoplite8
Pentekonter8
Scylla6
Manticore5
Minotaur5
Trireme5
Jason4
Helepolis3
Heracles3
Myrmidon3
Carcinos2
Odysseus2
Transport Ship Greek1
Buildings13 types
Farm20
House18
Storehouse9
Dock5
Granary4
Stable4
Military Academy3
Temple3
Fortress2
Market2
Town Center2
Archery Range1
Armory1
God powers2 invoked
Bolt1
Lightning Storm1

cjwqhisv

Army

Murmillo26
Destroyer21
Arcus16
Oracle13
Fire Ship10
Bireme9
Contarius8
Cheiroballista7
Siege Bireme5
Nereid4
Turma4
Fanatic2
Man OWar2
Transport Ship Atlantean2
Servant1
Buildings13 types
Farm39
Sentry Tower11
Manor9
Dock7
Military Barracks7
Market6
Counter Barracks5
Economic Guild3
Palace3
Armory2
Town Center2
Sky Passage1
Temple1
God powers3 invoked
Hesperides Tree2
Carnivora1
Shockwave1