Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

matheusm2812 vs kapu

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:59
Giza map preview
Map Giza
Defeated
matheusm2812Tsukuyomi
Pre-match Elo1080
Win probability46.1%
18:59 Match length kapu favored
Winner
kapuAmaterasu
Pre-match Elo1107
Win probability53.9%

Match at a glance

matheusm2812 vs kapu

Winnerkapu
MapGiza
QueueRanked 1v1 Supremacy
Duration18:59
Started
Ended
Elo favorite53.9%kapu
Fastest Classical3:43*matheusm2812
First pressure4:40kapu · Stable Japanese
First extra TC5:08matheusm2812 · Town Center
Market timing16:36kapu · Market
Most military units89kapu
Highest EAPM61.5kapu

matheusm2812

Tsukuyomi

Defeat
Elo1080-16
EAPM39.3
Military units54
First pressure5:59Stable Japanese
First expansion5:08
Market volume0
Total score 16,036
Military score 5,075
Economic score 9,709
Kills score 1,252
Units killed 54
Units lost 57
Buildings razed 0
Largest army 54
Favorite unit Naginata Rider 38 fielded
Classical 3:43* Research start 2:58
Heroic Not reached
Mythic Not reached

kapu

Amaterasu

Victory
Elo1107+16
EAPM61.5
Military units89
First pressure4:40Stable Japanese
First expansion18:30
Market volume0
Total score 25,748
Military score 12,441
Economic score 11,823
Kills score 1,509
Units killed 61
Units lost 53
Buildings razed 6
Largest army 89
Favorite unit Naginata Rider 20 fielded
Classical 4:40* Estimated start 3:40
Heroic Research start 17:48 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Minakatatomi
No choice recorded
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

matheusm2812Tsukuyomi
Match time
kapuAmaterasu
Town CenterAdditional center
First military pressureStable Japanese
Key technologyMedium Stable Soldiers
Naginata Rider13 training queues
God powerSwampland
Key technologyHand Axe
Yumi Archer3 training queues
Bushi4 training queues
Naginata Rider22 training queues
Yumi Archer4 training queues
Yari Spearman2 training queues
ArmoryArmory
Town CenterAdditional center
Naginata Rider3 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
DefeatMatch result
First military pressureStable Japanese
Naginata Rider15 training queues
Onna Musha2 training queues
Key technologyHand Axe
God powerShrine Of The Hunt
Key technologyHusbandry
Yumi Archer2 training queues
Yari Spearman13 training queues
Key technologyMedium Stable Soldiers
God powerSolar Shield
Onna Musha4 training queues
Yumi Archer2 training queues
Samurai2 training queues
Farm transition3 farms clustered
Key technologyPlow
Naginata Rider5 training queues
Yumi Archer2 training queues
ArmoryArmory
Samurai10 training queues
Yumi Archer8 training queues
Key technologyCopper Shields
Bushi2 training queues
Yari Spearman4 training queues
Key technologyCrenellations
Key technologyCopper Weapons
MarketMarket
Wanyudo2 training queues
God powerSolar Shield
Yari Spearman2 training queues
Bushi2 training queues
Yumi Archer6 training queues
Key technologyCopper Armor
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%kapu
Fastest Classical3:43*matheusm2812
First pressure4:40kapu · Stable Japanese
First extra TC5:08matheusm2812 · Town Center
Market timing16:36kapu · Market
Armory timing13:28kapu · Armory
Farm transition12:01–12:28kapu · 3 farms clustered

Player highlights

Standout performances

Highest total score25,748kapu
Highest military score12,441kapu
Highest economy score11,823kapu
Most kills1,509kapu
Most units killed61kapu
Most deaths57matheusm2812
Most buildings razed6kapu
Largest army89kapu
Favorite unitNaginata Ridermatheusm2812 · 38 fielded

matheusm2812

Most Deaths

kapu

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

matheusm2812

Fast Classical3:43 estimated completion
Early pressure5:59 · Stable Japanese
Fast expansion5:08 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep16:30 · Armory

kapu

Classical timing4:40 estimated completion
Early pressure4:40 · Stable Japanese
Expansion signal18:30 · Town Center
Early market / Heroic prep16:36 · Market
Early armory / Heroic prep13:28 · Armory
Heavy walling signal8 wall build events
Farm transition12:01–12:28 · 3 farms clustered
Large army production89 military units
matheusm2812 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
matheusm2812 · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
matheusm2812 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
kapu · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
kapu · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

matheusm2812

Army

Naginata Rider38
Yumi Archer8
Bushi6
Yari Spearman2
Buildings11 types
House23
Watermill7
Guardhouse4
Stable Japanese4
Mining Camp Japanese3
Dojo2
Temple2
Town Center2
Armory1
Farm1
Shrine Japanese1
God powers1 invoked
Swampland1

kapu

Army

Naginata Rider20
Yumi Archer20
Yari Spearman19
Samurai13
Onna Musha6
Bushi5
Kitsune3
Wanyudo3
Buildings13 types
Farm18
House17
Wall8
Watermill7
Dojo3
Mining Camp Japanese3
Shrine Japanese3
Guardhouse2
Armory1
Market1
Stable Japanese1
Temple1
Town Center1
God powers2 invoked
Solar Shield2
Shrine Of The Hunt1