Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

alexej vs jacqdevries

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:50
Blue Lagoon map preview
Map Blue Lagoon
Winner
alexejShennong
Pre-match Elo1254
Win probability51.7%
27:50 Match length alexej favored
Defeated
jacqdevriesPoseidon
Pre-match Elo1242
Win probability48.3%

Match at a glance

alexej vs jacqdevries

Winneralexej
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration27:50
Started
Ended
Elo favorite51.7%alexej
Fastest Classical3:50*jacqdevries
First pressure3:56jacqdevries · Military Academy
Market timing8:15jacqdevries · Market
First extra TC4:24alexej · Town Center
Most military units416alexej
Highest EAPM67.9alexej
Market volume6,100jacqdevries

alexej

Shennong

Victory
Elo1254+17
EAPM67.9
Military units416
First pressure14:59Imperial Academy
First expansion4:24
Market volume500
Total score 63,363
Military score 32,208
Economic score 23,925
Kills score 7,230
Units killed 294
Units lost 263
Buildings razed 13
Largest army 416
Favorite unit Dao Swordsman 266 fielded
Classical 4:07* Research start 3:07
Heroic 13:50* Research start 12:35
Mythic 21:33* Research start 19:33

jacqdevries

Poseidon

Defeat
Elo1242-17
EAPM55.8
Military units280
First pressure3:56Military Academy
First expansion5:57
Market volume6100
Total score 47,396
Military score 21,436
Economic score 19,758
Kills score 6,202
Units killed 246
Units lost 301
Buildings razed 3
Largest army 280
Favorite unit Hypaspist 86 fielded
Classical 3:50* Research start 2:50
Heroic 13:00* Research start 11:46
Mythic 20:06* Estimated start 18:06

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Ares
Rushou
HeroicAge
Aphrodite
Huangdi
MythicAge
Artemis

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

alexejShennong
Match time
jacqdevriesPoseidon
Town CenterAdditional center
Farm transition4 farms clustered
God powerProsperous Seeds
Dao Swordsman9 training queues
Pioneer2 training queues
ArmoryArmory
God powerProsperous Seeds
MarketMarket
Pioneer6 training queues
Key technologyMedium Infantry
Ge Halberdier5 training queues
Dao Swordsman17 training queues
Key technologyPickaxe
MarketMarket
God powerProsperous Seeds
Dao Swordsman90 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHand Axe
God powerProsperous Seeds
Pioneer2 training queues
Key technologyHeavy Infantry
Key technologyCopper Shields
Key technologyBronze Weapons
God powerVenom Beast
First military pressureImperial Academy
Key technologyBronze Armor
Key technologyBow Saw
Key technologyShaft Mine
Pioneer4 training queues
Key technologyMedium Archers
Town CenterAdditional center
God powerEarth Wall
Siege Crossbow3 training queues
Key technologyHeavy Archers
Key technologyHeavy Cavalry
MarketMarket
MarketMarket
MarketMarket
Dao Swordsman45 training queues
Wuzu Javelineer20 training queues
God powerYinglongs Wrath
Key technologyChampion Infantry
Key technologyChampion Cavalry
Tiger Cavalry25 training queues
Key technologyIron Armor
Key technologyIron Weapons
Key technologyBronze Shields
White Horse Cavalry20 training queues
Dao Swordsman70 training queues
Key technologyChampion Archers
Wuzu Javelineer5 training queues
Town CenterAdditional center
White Horse Cavalry15 training queues
Tiger Cavalry30 training queues
Sage2 training queues
Dao Swordsman35 training queues
Pi Xiu5 training queues
VictoryMatch result
First military pressureMilitary Academy
Town CenterAdditional center
God powerLure
Key technologyHusbandry
Hoplite11 training queues
Hippeus3 training queues
MarketMarket
Key technologyPickaxe
Key technologyHand Axe
Hippeus12 training queues
Key technologyBow Saw
Hoplite2 training queues
Key technologyMedium Cavalry
Farm transition5 farms clustered
Key technologyPlow
Peltast11 training queues
Key technologyHeavy Cavalry
Hypaspist5 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
God powerCurse
Peltast5 training queues
Key technologyHeavy Archers
Town CenterAdditional center
Key technologyHeavy Infantry
Toxotes6 training queues
Cyclops2 training queues
Hoplite2 training queues
Hypaspist16 training queues
Fortress-tier buildingFortress
Prodromos5 training queues
Toxotes10 training queues
Cyclops5 training queues
ArmoryArmory
ArmoryArmory
Toxotes24 training queues
Key technologyCrenellations
Hypaspist25 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyShaft Mine
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Theseus2 training queues
Key technologyBronze Armor
Key technologyBallistics
Hoplite20 training queues
Key technologyChampion Infantry
Toxotes15 training queues
Key technologyChampion Archers
Hypaspist10 training queues
Key technologyIron Shields
Key technologyCrenellations
Cyclops2 training queues
Toxotes5 training queues
Key technologyIron Weapons
Key technologyIron Armor
Hypaspist30 training queues
Prodromos15 training queues
Key technologyChampion Cavalry
Fortress-tier buildingFortress
Peltast20 training queues
MarketMarket
MarketMarket
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.7%alexej
Fastest Classical3:50*jacqdevries
Fastest Heroic13:00*jacqdevries
Fastest Mythic20:06*jacqdevries
First pressure3:56jacqdevries · Military Academy
First extra TC4:24alexej · Town Center
Fortress timing17:06jacqdevries · Fortress
Market timing8:15jacqdevries · Market
Armory timing7:21alexej · Armory
Farm transition6:12–7:01alexej · 4 farms clustered

Player highlights

Standout performances

Highest total score63,363alexej
Highest military score32,208alexej
Highest economy score23,925alexej
Most kills7,230alexej
Most units killed294alexej
Most deaths301jacqdevries
Most buildings razed13alexej
Largest army416alexej
Favorite unitDao Swordsmanalexej · 266 fielded

alexej

Highest ScoreLargest ArmyMost KillsMost Resources

jacqdevries

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

alexej

Classical timing4:07 estimated completion
Delayed pressure14:59 · Imperial Academy
Fast expansion4:24 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep8:22 · Market
Early armory / Heroic prep7:21 · Armory
Heavy walling signal24 wall build events
Farm transition6:12–7:01 · 4 farms clustered
Market economy signal500 total resource volume
Large army production416 military units

jacqdevries

Fast Classical3:50 estimated completion
Early pressure3:56 · Military Academy
Fast expansion5:57 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:15 · Market
Early armory / Heroic prep19:07 · Armory
Fortress tech path17:06 · Fortress
Farm transition12:50–13:44 · 5 farms clustered
Market economy signal6,100 total resource volume
Large army production280 military units
alexej · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
alexej · Early MilitaryMeaningful trained combat units were produced during the early opening.
alexej · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
jacqdevries · Early MilitaryMeaningful trained combat units were produced during the early opening.
jacqdevries · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
jacqdevries · Fast ClassicalClassical completed before 4:00 on a standard land opening.
jacqdevries · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 6600 total volume

alexej

Bought

Food200

Sold

Wood300
Total player market volume500

jacqdevries

Bought

Food1700
Wood100

Sold

Wood4300
Total player market volume6100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

alexej

Army

Dao Swordsman266
Tiger Cavalry55
White Horse Cavalry35
Wuzu Javelineer25
Pioneer15
Ge Halberdier5
Pi Xiu5
Siege Crossbow4
Sage2
Wen Zhong2
Axe Cart1
Jiang Zi Ya1
Buildings13 types
Farm34
Wall24
House16
Silo14
Baolei11
Military Camp10
Market5
Town Center3
Sentry Tower2
Armory1
Imperial Academy1
Machine Workshop1
Temple1
God powers4 invoked
Prosperous Seeds4
Earth Wall1
Venom Beast1
Yinglongs Wrath1

jacqdevries

Army

Hypaspist86
Toxotes60
Hoplite36
Peltast36
Prodromos20
Hippeus15
Cyclops11
Atalanta5
Theseus5
Nemean Lion3
Hippolyta2
Chimera1
Buildings13 types
Farm32
House17
Storehouse11
Granary7
Archery Range5
Military Academy5
Market3
Stable3
Armory2
Fortress2
Temple2
Town Center2
Wall2
God powers2 invoked
Curse1
Lure1