Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kusipaa22 vs Sn@ke_Plisskin

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:06
Watering Hole map preview
Map Watering Hole
Defeated
Kusipaa22Hades
Pre-match Elo781
Win probability53.7%
18:06 Match length UpsetThe Elo underdog won
Winner
Sn@ke_PlisskinGaia
Pre-match Elo755
Win probability46.3%

Match at a glance

Kusipaa22 vs Sn@ke_Plisskin

WinnerSn@ke_Plisskin
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration18:06
Started
Ended
Elo favorite53.7%Kusipaa22 · Upset
Fastest Classical4:08*Sn@ke_Plisskin
First pressure4:39Sn@ke_Plisskin · Military Barracks
Market timing14:48Kusipaa22 · Market
First extra TC9:20Kusipaa22 · Town Center
Most military units40Sn@ke_Plisskin
Highest EAPM16.9Kusipaa22

Kusipaa22

Hades

Defeat
Elo781-19
EAPM16.9
Military units10
First pressure16:31Fortress
First expansion9:20
Market volume0
Total score 26,723
Military score 5,781
Economic score 20,343
Kills score 599
Units killed 18
Units lost 12
Buildings razed 0
Largest army 10
Favorite unit Cyclops 7 fielded
Classical 6:37* Research start 5:37
Heroic 13:22* Research start 12:07
Mythic Not reached
Victory
Elo755+19
EAPM11.6
Military units40
First pressure4:39Military Barracks
First expansion
Market volume0
Total score 31,322
Military score 11,225
Economic score 19,631
Kills score 478
Units killed 12
Units lost 16
Buildings razed 3
Largest army 40
Favorite unit Murmillo 19 fielded
Classical 4:08* Research start 3:08
Heroic 10:29* Research start 9:14
Mythic Research start 16:45 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Oceanus
Apollo
HeroicAge
Rheia
No choice recorded
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Kusipaa22Hades
Match time
Sn@ke_PlisskinGaia
God powerSentinel
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
Cyclops6 training queues
ArmoryArmory
ArmoryArmory
Key technologyPlow
Key technologyCopper Armor
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Shields
Farm transition5 farms clustered
Key technologyBronze Armor
Key technologyBronze Weapons
MarketMarket
MarketMarket
Key technologyBronze Shields
Key technologyBow Saw
First military pressureFortress
Fortress-tier buildingFortress
God powerSentinel
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
Key technologyShaft Mine
First military pressureMilitary Barracks
Oracle4 training queues
Key technologyBow Saw
Key technologyMedium Infantry
ArmoryArmory
ArmoryArmory
ArmoryArmory
Murmillo11 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Oracle2 training queues
Key technologyMedium Archers
Key technologyHusbandry
Key technologyHeavy Archers
Fortress-tier buildingPalace
Key technologyHeavy Infantry
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
Arcus13 training queues
Key technologyPlow
Murmillo8 training queues
God powerGaia Forest
God powerCarnivora
God powerTraitor
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.7%Kusipaa22 · Upset
Fastest Classical4:08*Sn@ke_Plisskin
Fastest Heroic10:29*Sn@ke_Plisskin
First pressure4:39Sn@ke_Plisskin · Military Barracks
First extra TC9:20Kusipaa22 · Town Center
Fortress timing12:49Sn@ke_Plisskin · Palace
Market timing14:48Kusipaa22 · Market
Armory timing8:08Sn@ke_Plisskin · Armory
Farm transition11:38–12:33Kusipaa22 · 5 farms clustered

Player highlights

Standout performances

Highest total score31,322Sn@ke_Plisskin
Highest military score11,225Sn@ke_Plisskin
Highest economy score20,343Kusipaa22
Most kills599Kusipaa22
Most units killed18Kusipaa22
Most deaths16Sn@ke_Plisskin
Most buildings razed3Sn@ke_Plisskin
Largest army40Sn@ke_Plisskin
Favorite unitMurmilloSn@ke_Plisskin · 19 fielded

Kusipaa22

Most Kills

Sn@ke_Plisskin

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kusipaa22

Late Classical6:37 estimated completion
Delayed pressure16:31 · Fortress
Expansion signal9:20 · Town Center
Early market / Heroic prep14:48 · Market
Early armory / Heroic prep9:49 · Armory
Fortress tech path16:31 · Fortress
Farm transition11:38–12:33 · 5 farms clustered

Sn@ke_Plisskin

Classical timing4:08 estimated completion
Early pressure4:39 · Military Barracks
Early armory / Heroic prep8:08 · Armory
Fortress tech path12:49 · Palace
Kusipaa22 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Kusipaa22 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kusipaa22 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Sn@ke_Plisskin · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sn@ke_Plisskin · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kusipaa22

Army

Cyclops7
Achilles1
Ajax1
Chiron1
Buildings12 types
Farm24
House22
Granary5
Storehouse5
Archery Range2
Armory2
Market2
Stable2
Fortress1
Military Academy1
Temple1
Town Center1
God powers1 invoked
Sentinel2

Sn@ke_Plisskin

Army

Murmillo19
Arcus13
Oracle8
Buildings6 types
Manor10
Economic Guild5
Military Barracks4
Armory3
Palace1
Temple1
God powers3 invoked
Gaia Forest2
Carnivora1
Traitor1