Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

GioniGioni vs KyllByo

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:25
Anatolia map preview
Map Anatolia
Defeated
GioniGioniOranos
Pre-match Elo234
Win probability1.3%
16:25 Match length KyllByo favored
Winner
KyllByoSusanoo
Pre-match Elo984
Win probability98.7%

Match at a glance

GioniGioni vs KyllByo

WinnerKyllByo
MapAnatolia
QueueRanked 1v1 Supremacy
Duration16:25
Started
Ended
Elo favorite98.7%KyllByo
Fastest Classical4:37*KyllByo
First pressure6:08GioniGioni · Military Barracks
Most military units63KyllByo
Highest EAPM38.2KyllByo

GioniGioni

Oranos

Defeat
Elo234
EAPM20.9
Military units46
First pressure6:08Military Barracks
First expansion
Market volume0
Total score 14,753
Military score 3,060
Economic score 11,502
Kills score 191
Units killed 7
Units lost 70
Buildings razed 3
Largest army 46
Favorite unit Dryad 9 fielded
Classical 5:02* Research start 4:02
Heroic 10:13* Research start 8:58
Mythic Not reached

KyllByo

Susanoo

Victory
Elo984
EAPM38.2
Military units63
First pressure9:50Stable Japanese
First expansion
Market volume0
Total score 24,689
Military score 14,427
Economic score 8,418
Kills score 1,887
Units killed 70
Units lost 7
Buildings razed 1
Largest army 63
Favorite unit Samurai 26 fielded
Classical 4:37* Estimated start 3:37
Heroic 10:55* Estimated start 9:40
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Minakatatomi
Theia
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GioniGioniOranos
Match time
KyllByoSusanoo
First military pressureMilitary Barracks
ArmoryArmory
Promethean3 training queues
Murmillo3 training queues
God powerHesperides Tree
Katapeltes3 training queues
Turma3 training queues
Arcus2 training queues
Contarius4 training queues
Murmillo3 training queues
Promethean2 training queues
Dryad3 training queues
Fortress-tier buildingPalace
Destroyer6 training queues
Katapeltes3 training queues
Turma2 training queues
Dryad6 training queues
Stymphalian Bird2 training queues
God powerShockwave
God powerHesperides Tree
DefeatMatch result
DockDock
Bushi2 training queues
Yumi Archer2 training queues
Yari Spearman3 training queues
ArmoryArmory
Yari Spearman2 training queues
DockDock
God powerShrine Of The Hunt
Samurai2 training queues
First military pressureStable Japanese
Bushi2 training queues
Samurai3 training queues
Yari Spearman2 training queues
Wanyudo2 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyHand Axe
Samurai19 training queues
Yari Spearman2 training queues
God powerThunder Burst
Bushi2 training queues
Wanyudo2 training queues
Naginata Rider5 training queues
Key technologyCopper Shields
God powerKusanagi
Fortress-tier buildingCastle
Wanyudo3 training queues
Yumi Horse Archer2 training queues
Bushi5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite98.7%KyllByo
Fastest Classical4:37*KyllByo
Fastest Heroic10:13*GioniGioni
First pressure6:08GioniGioni · Military Barracks
Fortress timing13:18GioniGioni · Palace
Armory timing6:39GioniGioni · Armory

Player highlights

Standout performances

Highest total score24,689KyllByo
Highest military score14,427KyllByo
Highest economy score11,502GioniGioni
Most kills1,887KyllByo
Most units killed70KyllByo
Most deaths70GioniGioni
Most buildings razed3GioniGioni
Largest army63KyllByo
Favorite unitSamuraiKyllByo · 26 fielded

GioniGioni

Most Deaths

KyllByo

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

GioniGioni

Late Classical5:02 estimated completion
Early pressure6:08 · Military Barracks
Early armory / Heroic prep6:39 · Armory
Fortress tech path13:18 · Palace

KyllByo

Classical timing4:37 estimated completion
Delayed pressure9:50 · Stable Japanese
Early armory / Heroic prep6:53 · Armory
Fortress tech path15:29 · Castle
Heavy walling signal18 wall build events
Water commitment signal2 dock build events
GioniGioni · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
GioniGioni · Late ClassicalClassical completed after 5:00 on a standard land opening.
KyllByo · Early MilitaryMeaningful trained combat units were produced during the early opening.
KyllByo · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GioniGioni

Army

Dryad9
Destroyer6
Katapeltes6
Murmillo6
Promethean6
Turma5
Contarius4
Arcus2
Stymphalian Bird2
Buildings6 types
Manor8
Armory1
Counter Barracks1
Military Barracks1
Palace1
Temple1
God powers2 invoked
Hesperides Tree2
Shockwave1

KyllByo

Army

Samurai26
Bushi11
Yari Spearman9
Wanyudo8
Naginata Rider5
Yumi Archer2
Yumi Horse Archer2
Buildings12 types
House32
Wall18
Watermill6
Mining Camp Japanese4
Dock2
Guardhouse2
Shrine Japanese2
Stable Japanese2
Armory1
Castle1
Dojo1
Temple1
God powers3 invoked
Kusanagi1
Shrine Of The Hunt1
Thunder Burst1