Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

heraklit vs Breeki Jack

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:19
Tundra map preview
Map Tundra
Winner
heraklitHades
Pre-match Elo1348
Win probability46.1%
0:19 Match length UpsetThe Elo underdog won
Defeated
Breeki JackHades
Pre-match Elo1375
Win probability53.9%

Match at a glance

heraklit vs Breeki Jack

Winnerheraklit
MapTundra
QueueRanked 1v1 Supremacy
Duration0:19
Started
Ended
Elo favorite53.9%Breeki Jack · Upset
Most military units0heraklit
Highest EAPM100.0Breeki Jack

heraklit

Hades

Victory
Elo1348+19
EAPM40.6
Military units0
First pressure
First expansion
Market volume0
Total score 2,475
Military score 1,075
Economic score 1,400
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Breeki Jack

Hades

Defeat
Elo1375-19
EAPM100.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,475
Military score 1,075
Economic score 1,400
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

heraklitHades
Match time
Breeki JackHades
God powerSentinel
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%Breeki Jack · Upset

Player highlights

Standout performances

Highest total score2,475heraklit
Highest military score1,075heraklit
Highest economy score1,400heraklit
Most kills0heraklit
Most units killed0heraklit
Most deaths0heraklit
Most buildings razed0heraklit
Largest army0heraklit

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

heraklit

No strong intent signals were detected.

Breeki Jack

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

heraklit

Army

Buildings1 types
Granary1
God powers1 invoked
Sentinel1

Breeki Jack

Army

Buildings1 types
Granary1