Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jacqdevries vs alexej

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 7:26
Blue Lagoon map preview
Map Blue Lagoon
Winner
jacqdevriesZeus
Pre-match Elo1259
Win probability53.2%
7:26 Match length jacqdevries favored
Defeated
alexejShennong
Pre-match Elo1237
Win probability46.8%

Match at a glance

jacqdevries vs alexej

Winnerjacqdevries
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration7:26
Started
Ended
Elo favorite53.2%jacqdevries
Fastest Classical4:16*jacqdevries
First pressure4:34jacqdevries · Military Academy
First extra TC5:51alexej · Town Center
Most military units14jacqdevries
Highest EAPM49.3jacqdevries
Victory
Elo1259+16
EAPM49.3
Military units14
First pressure4:34Military Academy
First expansion
Market volume0
Total score 7,640
Military score 3,838
Economic score 3,663
Kills score 139
Units killed 8
Units lost 1
Buildings razed 2
Largest army 14
Favorite unit Hoplite 6 fielded
Classical 4:16* Estimated start 3:16
Heroic Not reached
Mythic Not reached

alexej

Shennong

Defeat
Elo1237-16
EAPM33.9
Military units3
First pressure5:00Pioneer produced
First expansion5:51
Market volume0
Total score 6,475
Military score 1,685
Economic score 4,742
Kills score 48
Units killed 1
Units lost 8
Buildings razed 0
Largest army 3
Favorite unit Pioneer 3 fielded
Classical 4:18* Research start 3:18
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Houtu
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jacqdevriesZeus
Match time
alexejShennong
First military pressureMilitary Academy
Hoplite6 training queues
Hippeus5 training queues
God powerBolt
VictoryMatch result
First military pressurePioneer produced
God powerEarth Wall
Town CenterAdditional center
God powerProsperous Seeds
Pioneer2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.2%jacqdevries
Fastest Classical4:16*jacqdevries
First pressure4:34jacqdevries · Military Academy
First extra TC5:51alexej · Town Center

Player highlights

Standout performances

Highest total score7,640jacqdevries
Highest military score3,838jacqdevries
Highest economy score4,742alexej
Most kills139jacqdevries
Most units killed8jacqdevries
Most deaths8alexej
Most buildings razed2jacqdevries
Largest army14jacqdevries
Favorite unitHoplitejacqdevries · 6 fielded

jacqdevries

Highest ScoreLargest ArmyMost KillsMost Resources

alexej

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jacqdevries

Classical timing4:16 estimated completion
Early pressure4:34 · Military Academy

alexej

Classical timing4:18 estimated completion
Early pressure5:00 · Pioneer produced
Fast expansion5:51 · Town Center
jacqdevries · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
jacqdevries · Early MilitaryMeaningful trained combat units were produced during the early opening.
alexej · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
alexej · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jacqdevries

Army

Hoplite6
Hippeus5
Centaur1
Heracles1
Jason1
Buildings6 types
House5
Granary3
Stable2
Storehouse2
Military Academy1
Temple1
God powers1 invoked
Bolt1

alexej

Army

Pioneer3
Buildings6 types
House3
Farm2
Silo2
Military Camp1
Temple1
Town Center1
God powers2 invoked
Earth Wall1
Prosperous Seeds1