Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

バウニック vs GodFather

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:46
Savannah map preview
Map Savannah
Winner
バウニックFreyr
Pre-match Elo1659
Win probability67.8%
17:46 Match length バウニック favored
Defeated
GodFatherZeus
Pre-match Elo1530
Win probability32.2%

Match at a glance

バウニック vs GodFather

Winnerバウニック
MapSavannah
QueueRanked 1v1 Supremacy
Duration17:46
Started
Ended
Elo favorite67.8%バウニック
Fastest Classical3:20*GodFather
First pressure3:41バウニック · Hersir trained
First extra TC12:51バウニック · Town Center
Market timing8:18バウニック · Market
Most military units76バウニック
Highest EAPM62.7バウニック
Market volume1,000バウニック
Victory
Elo1659+11
EAPM62.7
Military units76
First pressure3:41Hersir trained
First expansion12:51
Market volume1000
Total score 26,320
Military score 9,990
Economic score 14,632
Kills score 1,698
Units killed 44
Units lost 30
Buildings razed 2
Largest army 76
Favorite unit Throwing Axeman 34 fielded
Classical 4:41* Estimated start 3:41
Heroic 10:23* Estimated start 9:08
Mythic Estimated start 15:51 · not reached

GodFather

Zeus

Defeat
Elo1530-11
EAPM46.3
Military units49
First pressure3:43Stable
First expansion12:58
Market volume0
Total score 18,737
Military score 6,928
Economic score 11,005
Kills score 804
Units killed 28
Units lost 44
Buildings razed 2
Largest army 49
Favorite unit Hypaspist 25 fielded
Classical 3:20* Research start 2:20
Heroic 10:57* Estimated start 9:42
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Hermes
Aegir
HeroicAge
Dionysus
Vidar
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

バウニックFreyr
Match time
GodFatherZeus
Key technologyPickaxe
Key technologyHusbandry
Key technologyHand Axe
First military pressureHersir trained
Hersir4 training queues
Throwing Axeman3 training queues
Key technologyMedium Infantry
Hersir2 training queues
Hirdman2 training queues
ArmoryArmory
MarketMarket
Key technologyCopper Shields
Farm transition5 farms clustered
Key technologyShaft Mine
Key technologyBow Saw
Key technologyPlow
Hirdman5 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Godi8 training queues
Key technologyHeavy Infantry
God powerAsgardian Bastion
Hirdman4 training queues
Key technologyBronze Shields
Key technologyCrenellations
Town CenterAdditional center
Key technologyBallistics
Town CenterAdditional center
Throwing Axeman31 training queues
Fortress-tier buildingHill Fort
Godi3 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
God powerGullinbursti
Portable Ram7 training queues
Godi5 training queues
God powerTempest
VictoryMatch result
First military pressureStable
Centaur2 training queues
Hippeus5 training queues
ArmoryArmory
Key technologyBallistics
Key technologyCopper Shields
Hippeus3 training queues
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyPickaxe
Key technologyHand Axe
Hypaspist15 training queues
God powerCease Fire
Town CenterAdditional center
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyBronze Shields
Petrobolos4 training queues
God powerBolt
Hypaspist10 training queues
Hydra4 training queues
Key technologyPlow
Farm transition5 farms clustered
God powerBronze
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.8%バウニック
Fastest Classical3:20*GodFather
Fastest Heroic10:23*バウニック
First pressure3:41バウニック · Hersir trained
First extra TC12:51バウニック · Town Center
Fortress timing14:00GodFather · Fortress
Market timing8:18バウニック · Market
Armory timing7:22GodFather · Armory
Farm transition8:39–9:47バウニック · 5 farms clustered

Player highlights

Standout performances

Highest total score26,320バウニック
Highest military score9,990バウニック
Highest economy score14,632バウニック
Most kills1,698バウニック
Most units killed44バウニック
Most deaths44GodFather
Most buildings razed2バウニック
Largest army76バウニック
Favorite unitThrowing Axemanバウニック · 34 fielded

バウニック

Highest ScoreLargest ArmyMost KillsMost Resources

GodFather

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

バウニック

Classical timing4:41 estimated completion
Early pressure3:41 · Hersir trained
Expansion signal12:51 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:18 · Market
Early armory / Heroic prep7:38 · Armory
Fortress tech path14:51 · Hill Fort
Farm transition8:39–9:47 · 5 farms clustered
Market economy signal1,000 total resource volume

GodFather

Fast Classical3:20 estimated completion
Early pressure3:43 · Stable
Expansion signal12:58 · Town Center
Early armory / Heroic prep7:22 · Armory
Fortress tech path14:00 · Fortress
Heavy walling signal8 wall build events
Farm transition16:50–16:54 · 5 farms clustered
バウニック · Early MilitaryMeaningful trained combat units were produced during the early opening.
バウニック · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
GodFather · Early MilitaryMeaningful trained combat units were produced during the early opening.
GodFather · Fast ClassicalClassical completed before 4:00 on a standard land opening.
GodFather · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

バウニック

Bought

Food300

Sold

Food700
Total player market volume1000

GodFather

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

バウニック

Army

Throwing Axeman34
Godi16
Hirdman11
Portable Ram7
Hersir6
Berserk1
Rock Giant1
Buildings10 types
House25
Farm11
Longhouse6
Ox Cart Building5
Great Hall2
Town Center2
Armory1
Hill Fort1
Market1
Temple1
God powers3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1

GodFather

Army

Hypaspist25
Hippeus8
Hydra5
Centaur4
Petrobolos4
Heracles1
Jason1
Odysseus1
Buildings12 types
House11
Wall8
Granary7
Storehouse6
Farm5
Archery Range3
Military Academy3
Armory1
Fortress1
Stable1
Temple1
Town Center1
God powers3 invoked
Bolt1
Bronze1
Cease Fire1