Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

alexandre.bezard vs KeadRei

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:16
Megalopolis map preview
Map Megalopolis
Winner
alexandre.bezardLoki
Pre-match Elo1198
Win probability54.0%
28:16 Match length alexandre.bezard favored
Defeated
KeadReiNuwa
Pre-match Elo1170
Win probability46.0%

Match at a glance

alexandre.bezard vs KeadRei

Winneralexandre.bezard
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration28:16
Started
Ended
Elo favorite54.0%alexandre.bezard
Fastest Classical4:08*KeadRei
First pressure3:09alexandre.bezard · Hersir trained
First extra TC4:40KeadRei · Town Center
Market timing18:01alexandre.bezard · Market
Most military units394KeadRei
Highest EAPM45.8alexandre.bezard
Market volume5,800KeadRei
Victory
Elo1198+16
EAPM45.8
Military units278
First pressure3:09Hersir trained
First expansion4:51
Market volume0
Total score 71,926
Military score 19,002
Economic score 40,352
Kills score 12,593
Units killed 472
Units lost 246
Buildings razed 18
Largest army 278
Favorite unit Jarl 103 fielded
Classical 4:31* Estimated start 3:31
Heroic 12:21* Estimated start 11:06
Mythic 27:08* Estimated start 25:08

KeadRei

Nuwa

Defeat
Elo1170-16
EAPM43.9
Military units394
First pressure10:34Imperial Academy
First expansion4:40
Market volume5800
Total score 46,313
Military score 13,736
Economic score 24,521
Kills score 8,056
Units killed 247
Units lost 483
Buildings razed 21
Largest army 394
Favorite unit Dao Swordsman 188 fielded
Classical 4:08* Research start 3:08
Heroic 11:11* Estimated start 9:56
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Xuannu
Bragi
HeroicAge
Rushou
Hel
MythicAge
Zhurong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

alexandre.bezardLoki
Match time
KeadReiNuwa
God powerSpy
First military pressureHersir trained
Hersir2 training queues
Town CenterAdditional center
Berserk2 training queues
Key technologyPickaxe
Key technologyHand Axe
Throwing Axeman2 training queues
ArmoryArmory
Throwing Axeman8 training queues
Hersir2 training queues
God powerHealing Spring
Raiding Cavalry2 training queues
Town CenterAdditional center
Throwing Axeman14 training queues
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyCopper Weapons
Key technologyBow Saw
Key technologyShaft Mine
Key technologyPlow
Key technologyHusbandry
Godi3 training queues
Jarl4 training queues
Key technologyMedium Cavalry
Key technologyHusbandry
Town CenterAdditional center
Jarl3 training queues
Godi2 training queues
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Farm transition3 farms clustered
Hersir4 training queues
Jarl13 training queues
God powerFlaming Weapons
Throwing Axeman10 training queues
Key technologyBronze Shields
Town CenterAdditional center
MarketMarket
Portable Ram2 training queues
Jarl78 training queues
Throwing Axeman9 training queues
God powerFlaming Weapons
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Portable Ram4 training queues
MarketMarket
Trade route startedCaravan Norse queued
Throwing Axeman37 training queues
Berserk8 training queues
Key technologyHeavy Infantry
Huskarl3 training queues
Godi4 training queues
Hersir4 training queues
Portable Ram3 training queues
Godi2 training queues
Hersir3 training queues
Huskarl4 training queues
Berserk10 training queues
Hirdman2 training queues
Hersir4 training queues
Ballista3 training queues
Fire Giant2 training queues
Town CenterAdditional center
God powerNidhogg
Jarl5 training queues
Throwing Axeman12 training queues
Berserk4 training queues
VictoryMatch result
Town CenterAdditional center
God powerCreation
Key technologyHand Axe
Key technologyPickaxe
Dao Swordsman22 training queues
Key technologyMedium Infantry
Ge Halberdier3 training queues
ArmoryArmory
Key technologyMedium Archers
Farm transition10 farms clustered
Key technologyHusbandry
Key technologyPlow
First military pressureImperial Academy
Fire Archer5 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyBallistics
Fire Archer4 training queues
Town CenterAdditional center
Key technologyShaft Mine
Siege Crossbow5 training queues
Jiang Zi Ya2 training queues
Sage4 training queues
Key technologyHeavy Archers
Key technologyHeavy Infantry
Dao Swordsman33 training queues
Ge Halberdier4 training queues
Fire Archer108 training queues
God powerVenom Beast
Chu Ko Nu2 training queues
Pioneer5 training queues
Wuzu Javelineer7 training queues
Siege Crossbow7 training queues
Pioneer3 training queues
MarketMarket
MarketMarket
Dao Swordsman133 training queues
God powerVanish
Ge Halberdier21 training queues
Sage2 training queues
Pioneer3 training queues
Key technologyCrenellations
Chu Ko Nu2 training queues
Pioneer3 training queues
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Siege Crossbow2 training queues
Ge Halberdier3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.0%alexandre.bezard
Fastest Classical4:08*KeadRei
Fastest Heroic11:11*KeadRei
Fastest Mythic27:08*alexandre.bezard
First pressure3:09alexandre.bezard · Hersir trained
First extra TC4:40KeadRei · Town Center
Fortress timing14:15alexandre.bezard · Hill Fort
Market timing18:01alexandre.bezard · Market
Armory timing6:46alexandre.bezard · Armory
Farm transition9:29–10:16KeadRei · 10 farms clustered
Trade route started20:38alexandre.bezard

Player highlights

Standout performances

Highest total score71,926alexandre.bezard
Highest military score19,002alexandre.bezard
Highest economy score40,352alexandre.bezard
Most kills12,593alexandre.bezard
Most units killed472alexandre.bezard
Most deaths483KeadRei
Most buildings razed21KeadRei
Largest army394KeadRei
Favorite unitDao SwordsmanKeadRei · 188 fielded

alexandre.bezard

Highest ScoreMost KillsMost Resources

KeadRei

Largest ArmyMost DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

alexandre.bezard

Classical timing4:31 estimated completion
Early pressure3:09 · Hersir trained
Fast expansion4:51 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep18:01 · Market
Early armory / Heroic prep6:46 · Armory
Fortress tech path14:15 · Hill Fort
Heavy walling signal30 wall build events
Farm transition14:18–14:52 · 3 farms clustered
Trade route started20:38 · Caravan Norse queued
Large army production278 military units

KeadRei

Classical timing4:08 estimated completion
Delayed pressure10:34 · Imperial Academy
Fast expansion4:40 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep18:06 · Market
Early armory / Heroic prep8:26 · Armory
Heavy walling signal24 wall build events
Farm transition9:29–10:16 · 10 farms clustered
Market economy signal5,800 total resource volume
Large army production394 military units
alexandre.bezard · Early MilitaryMeaningful trained combat units were produced during the early opening.
alexandre.bezard · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
alexandre.bezard · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
KeadRei · Early MilitaryMeaningful trained combat units were produced during the early opening.
KeadRei · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
KeadRei · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
KeadRei · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 5800 total volume

alexandre.bezard

Bought

No buys

Sold

No sells

Total player market volume0

KeadRei

Bought

No buys

Sold

Food1100
Wood4700
Total player market volume5800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

alexandre.bezard

Army

Jarl103
Throwing Axeman92
Berserk24
Hersir20
Godi11
Portable Ram9
Huskarl8
Ballista3
Raiding Cavalry3
Fire Giant2
Hirdman2
Troll1
Buildings12 types
Farm45
Wall30
House19
Ox Cart Building7
Sentry Tower5
Town Center5
Great Hall4
Hill Fort3
Longhouse3
Market2
Armory1
Temple1
God powers4 invoked
Flaming Weapons2
Healing Spring1
Nidhogg1
Spy1

KeadRei

Army

Dao Swordsman188
Fire Archer117
Ge Halberdier31
Pioneer17
Siege Crossbow14
Sage8
Wuzu Javelineer8
Chu Ko Nu5
Jiang Zi Ya3
Qi Lin3
Buildings13 types
Farm42
Wall24
House17
Silo13
Machine Workshop8
Military Camp8
Sentry Tower5
Baolei4
Armory2
Market2
Town Center2
Imperial Academy1
Temple1
God powers3 invoked
Creation1
Vanish1
Venom Beast1