Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Promo47Thodo vs alexandre.bezard

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:04
Steppe map preview
Map Steppe
Winner
Promo47ThodoThor
Pre-match Elo1263
Win probability60.6%
20:04 Match length Promo47Thodo favored
Defeated
alexandre.bezardOranos
Pre-match Elo1188
Win probability39.4%

Match at a glance

Promo47Thodo vs alexandre.bezard

WinnerPromo47Thodo
MapSteppe
QueueRanked 1v1 Supremacy
Duration20:04
Started
Ended
Elo favorite60.6%Promo47Thodo
Fastest Classical4:00*alexandre.bezard
First pressure3:26alexandre.bezard · Military Barracks
Market timing7:50Promo47Thodo · Market
First extra TC6:53alexandre.bezard · Town Center
Most military units124Promo47Thodo
Highest EAPM39.8alexandre.bezard
Market volume2,600Promo47Thodo
Victory
Elo1263+14
EAPM39.2
Military units124
First pressure4:07Hersir trained
First expansion11:36
Market volume2600
Total score 36,066
Military score 16,512
Economic score 18,004
Kills score 1,705
Units killed 61
Units lost 47
Buildings razed 1
Largest army 124
Favorite unit Berserk 51 fielded
Classical 5:22* Estimated start 4:22
Heroic 15:10* Estimated start 13:55
Mythic Estimated start 19:00 · not reached
Defeat
Elo1188-14
EAPM39.8
Military units74
First pressure3:26Military Barracks
First expansion6:53
Market volume0
Total score 30,030
Military score 10,954
Economic score 17,918
Kills score 1,202
Units killed 47
Units lost 58
Buildings razed 1
Largest army 74
Favorite unit Murmillo 28 fielded
Classical 4:00* Estimated start 3:00
Heroic 17:22* Estimated start 16:07
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Oceanus
Bragi
HeroicAge
Theia
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Promo47ThodoThor
Match time
alexandre.bezardOranos
ArmoryDwarven Armory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyHusbandry
First military pressureHersir trained
Hersir6 training queues
Key technologyPickaxe
Key technologyCopper Weapons
Raiding Cavalry2 training queues
Throwing Axeman6 training queues
Berserk3 training queues
ArmoryDwarven Armory
God powerForest Fire
Key technologyMedium Infantry
Key technologyCopper Weapons
MarketMarket
Key technologyHand Axe
Raiding Cavalry7 training queues
Berserk21 training queues
Throwing Axeman8 training queues
Town CenterAdditional center
Throwing Axeman11 training queues
Key technologyMedium Cavalry
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Valkyrie2 training queues
Berserk2 training queues
Jarl2 training queues
Berserk15 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Fortress-tier buildingHill Fort
Jarl5 training queues
Farm transition23 farms clustered
God powerDwarven Mine
Portable Ram4 training queues
Berserk10 training queues
God powerFlaming Weapons
Jarl5 training queues
Throwing Axeman5 training queues
VictoryMatch result
First military pressureMilitary Barracks
Murmillo7 training queues
Oracle2 training queues
Town CenterAdditional center
God powerShockwave
Murmillo16 training queues
God powerCarnivora
Key technologyMedium Infantry
Key technologyPickaxe
Key technologyHand Axe
Cheiroballista7 training queues
Katapeltes3 training queues
ArmoryArmory
Farm transition3 farms clustered
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Katapeltes2 training queues
Murmillo3 training queues
Oracle2 training queues
God powerShockwave
Turma5 training queues
Cheiroballista2 training queues
Key technologyMedium Archers
Katapeltes4 training queues
Fortress-tier buildingPalace
Contarius6 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyHeavy Archers
Fortress-tier buildingPalace
Destroyer4 training queues
Key technologyPlow
Key technologyShaft Mine
Key technologyBronze Shields
Key technologyBallistics
Contarius7 training queues
God powerShockwave
God powerCarnivora
Murmillo2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.6%Promo47Thodo
Fastest Classical4:00*alexandre.bezard
Fastest Heroic15:10*Promo47Thodo
First pressure3:26alexandre.bezard · Military Barracks
First extra TC6:53alexandre.bezard · Town Center
Fortress timing17:26Promo47Thodo · Hill Fort
Market timing7:50Promo47Thodo · Market
Armory timing1:19Promo47Thodo · Dwarven Armory
Farm transition13:55–14:27alexandre.bezard · 3 farms clustered

Player highlights

Standout performances

Highest total score36,066Promo47Thodo
Highest military score16,512Promo47Thodo
Highest economy score18,004Promo47Thodo
Most kills1,705Promo47Thodo
Most units killed61Promo47Thodo
Most deaths58alexandre.bezard
Most buildings razed1Promo47Thodo
Largest army124Promo47Thodo
Favorite unitBerserkPromo47Thodo · 51 fielded

Promo47Thodo

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

alexandre.bezard

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Promo47Thodo

Late Classical5:22 estimated completion
Early pressure4:07 · Hersir trained
Expansion signal11:36 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep7:50 · Market
Early armory / Heroic prep1:19 · Dwarven Armory
Fortress tech path17:26 · Hill Fort
Farm transition17:56–18:45 · 23 farms clustered
Market economy signal2,600 total resource volume
Large army production124 military units

alexandre.bezard

Classical timing4:00 estimated completion
Early pressure3:26 · Military Barracks
Fast expansion6:53 · Town Center
Early armory / Heroic prep12:14 · Armory
Fortress tech path17:53 · Palace
Heavy walling signal14 wall build events
Farm transition13:55–14:27 · 3 farms clustered
Promo47Thodo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Promo47Thodo · Early MilitaryMeaningful trained combat units were produced during the early opening.
Promo47Thodo · Late ClassicalClassical completed after 5:00 on a standard land opening.
Promo47Thodo · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
alexandre.bezard · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
alexandre.bezard · Early MilitaryMeaningful trained combat units were produced during the early opening.
alexandre.bezard · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2600 total volume

Promo47Thodo

Bought

Food1400

Sold

Food200
Wood1000
Total player market volume2600

alexandre.bezard

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Promo47Thodo

Army

Berserk51
Throwing Axeman35
Jarl12
Raiding Cavalry10
Hersir7
Portable Ram4
Valkyrie4
Godi1
Buildings10 types
Farm25
House18
Longhouse9
Great Hall5
Ox Cart Building5
Dwarven Armory2
Town Center2
Hill Fort1
Market1
Temple1
God powers3 invoked
Dwarven Mine1
Flaming Weapons1
Forest Fire1

alexandre.bezard

Army

Murmillo28
Contarius13
Cheiroballista9
Katapeltes9
Turma5
Destroyer4
Oracle4
Caladria2
Buildings11 types
Farm16
Wall14
Manor8
Military Barracks7
Sky Passage3
Counter Barracks2
Palace2
Armory1
Economic Guild1
Temple1
Town Center1
God powers2 invoked
Shockwave3
Carnivora2