Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kayle Bludd vs Leif Erikson

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:38
Tundra map preview
Map Tundra
Defeated
Kayle BluddTsukuyomi
Pre-match Elo1228
Win probability38.0%
20:38 Match length Leif Erikson favored
Winner
Leif EriksonLoki
Pre-match Elo1313
Win probability62.0%

Match at a glance

Kayle Bludd vs Leif Erikson

WinnerLeif Erikson
MapTundra
QueueRanked 1v1 Supremacy
Duration20:38
Started
Ended
Elo favorite62.0%Leif Erikson
Fastest Classical3:24*Kayle Bludd
First pressure3:50Kayle Bludd · Stable Japanese
First extra TC6:46Kayle Bludd · Town Center
Market timing17:42Leif Erikson · Market
Most military units93Kayle Bludd
Highest EAPM82.2Leif Erikson
Market volume300Leif Erikson

Kayle Bludd

Tsukuyomi

Defeat
Elo1228-13
EAPM64.2
Military units93
First pressure3:50Stable Japanese
First expansion6:46
Market volume0
Total score 19,177
Military score 8,356
Economic score 8,670
Kills score 2,179
Units killed 69
Units lost 122
Buildings razed 9
Largest army 93
Favorite unit Yumi Archer 29 fielded
Classical 3:24* Estimated start 2:39
Heroic 7:50* Estimated start 6:54
Mythic 18:46* Estimated start 17:16
Victory
Elo1313+13
EAPM82.2
Military units80
First pressure4:00Hersir trained
First expansion14:35
Market volume300
Total score 22,704
Military score 9,870
Economic score 9,615
Kills score 3,323
Units killed 122
Units lost 68
Buildings razed 7
Largest army 80
Favorite unit Hersir 26 fielded
Classical 4:43* Research start 3:43
Heroic 13:08* Research start 11:53
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Forseti
Hachiman
HeroicAge
Njord
Watatsumi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Kayle BluddTsukuyomi
Match time
Leif EriksonLoki
First military pressureStable Japanese
Naginata Rider4 training queues
ArmoryArmory
Town CenterAdditional center
Yumi Archer18 training queues
Naginata Rider2 training queues
Kitsune2 training queues
Daimyo3 training queues
Yumi Horse Archer18 training queues
Shinobi2 training queues
Samurai4 training queues
God powerNew Moon
God powerShogun
God powerShogun
Fortress-tier buildingCastle
Shinobi2 training queues
Samurai3 training queues
Fortress-tier buildingCastle
Yumi Archer3 training queues
God powerSwampland
Onna Musha2 training queues
Town CenterAdditional center
Key technologyCopper Shields
Oyumi4 training queues
Yumi Horse Archer7 training queues
Farm transition5 farms clustered
Yumi Archer8 training queues
Naginata Rider2 training queues
Bushi2 training queues
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
God powerSpy
First military pressureHersir trained
Hersir12 training queues
God powerHealing Spring
Hersir7 training queues
Throwing Axeman6 training queues
ArmoryArmory
Hersir5 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Fortress-tier buildingHill Fort
Key technologyCopper Shields
Town CenterAdditional center
Throwing Axeman4 training queues
God powerHealing Spring
Key technologyBallistics
Key technologyMedium Infantry
Huskarl20 training queues
God powerWalking Woods
Throwing Axeman9 training queues
MarketMarket
Hersir2 training queues
Key technologyBronze Shields
Throwing Axeman4 training queues
God powerWalking Woods
Berserk5 training queues
Huskarl5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.0%Leif Erikson
Fastest Classical3:24*Kayle Bludd
Fastest Heroic7:50*Kayle Bludd
Fastest Mythic18:46*Kayle Bludd
First pressure3:50Kayle Bludd · Stable Japanese
First extra TC6:46Kayle Bludd · Town Center
Fortress timing13:28Leif Erikson · Hill Fort
Market timing17:42Leif Erikson · Market
Armory timing5:24Kayle Bludd · Armory
Farm transition18:28–19:05Kayle Bludd · 5 farms clustered

Player highlights

Standout performances

Highest total score22,704Leif Erikson
Highest military score9,870Leif Erikson
Highest economy score9,615Leif Erikson
Most kills3,323Leif Erikson
Most units killed122Leif Erikson
Most deaths122Kayle Bludd
Most buildings razed9Kayle Bludd
Largest army93Kayle Bludd
Favorite unitYumi ArcherKayle Bludd · 29 fielded

Kayle Bludd

Most DeathsMost ImprovementsMost Resources

Leif Erikson

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kayle Bludd

Fast Classical3:24 estimated completion
Early pressure3:50 · Stable Japanese
Fast expansion6:46 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:24 · Armory
Fortress tech path15:06 · Castle
Farm transition18:28–19:05 · 5 farms clustered
Large army production93 military units

Leif Erikson

Classical timing4:43 estimated completion
Early pressure4:00 · Hersir trained
Expansion signal14:35 · Town Center
Early market / Heroic prep17:42 · Market
Early armory / Heroic prep11:33 · Armory
Fortress tech path13:28 · Hill Fort
Market economy signal300 total resource volume
Large army production80 military units
Kayle Bludd · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Kayle Bludd · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Kayle Bludd · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kayle Bludd · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Kayle Bludd · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Kayle Bludd · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Leif Erikson · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Leif Erikson · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 300 total volume

Kayle Bludd

Bought

No buys

Sold

No sells

Total player market volume0

Leif Erikson

Bought

Food300

Sold

No sells

Total player market volume300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kayle Bludd

Army

Yumi Archer29
Yumi Horse Archer25
Naginata Rider10
Samurai8
Oyumi5
Kitsune4
Shinobi4
Bushi3
Daimyo3
Onna Musha2
Buildings13 types
House17
Watermill12
Farm8
Guardhouse4
Mining Camp Japanese4
Wall4
Shrine Japanese3
Stable Japanese3
Castle2
Town Center2
Armory1
Dojo1
Temple1
God powers3 invoked
Shogun2
New Moon1
Swampland1

Leif Erikson

Army

Hersir26
Huskarl25
Throwing Axeman23
Berserk6
Buildings9 types
House19
Ox Cart Building6
Longhouse5
Great Hall2
Temple2
Armory1
Hill Fort1
Market1
Town Center1
God powers3 invoked
Healing Spring2
Walking Woods2
Spy1