Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kusipaa22 vs Zorson Trilucent

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:07
Alfheim map preview
Map Alfheim
Defeated
Kusipaa22Hades
Pre-match Elo806
Win probability31.6%
22:07 Match length Zorson Trilucent favored
Winner
Zorson TrilucentTezcatlipoca
Pre-match Elo940
Win probability68.4%

Match at a glance

Kusipaa22 vs Zorson Trilucent

WinnerZorson Trilucent
MapAlfheim
QueueRanked 1v1 Supremacy
Duration22:07
Started
Ended
Elo favorite68.4%Zorson Trilucent
Fastest Classical5:10*Kusipaa22
First pressure3:43Zorson Trilucent · Warrior Priest trained
First extra TC6:49Kusipaa22 · Town Center
Market timing16:26Kusipaa22 · Market
Most military units91Kusipaa22
Highest EAPM32.2Zorson Trilucent
Market volume2,500Zorson Trilucent

Kusipaa22

Hades

Defeat
Elo806-11
EAPM23.5
Military units91
First pressure12:21Military Academy
First expansion6:49
Market volume0
Total score 30,909
Military score 10,912
Economic score 18,817
Kills score 1,180
Units killed 31
Units lost 81
Buildings razed 3
Largest army 91
Favorite unit Peltast 25 fielded
Classical 5:10* Research start 4:10
Heroic 14:25* Research start 13:10
Mythic Not reached

Zorson Trilucent

Tezcatlipoca

Victory
Elo940+11
EAPM32.2
Military units64
First pressure3:43Warrior Priest trained
First expansion9:00
Market volume2500
Total score 49,349
Military score 19,681
Economic score 27,108
Kills score 2,560
Units killed 80
Units lost 33
Buildings razed 6
Largest army 64
Favorite unit Otontin 15 fielded
Classical 6:38* Research start 5:38
Heroic 16:39* Research start 15:24
Mythic 21:39* Research start 19:39

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Huehuecoyotl
Apollo
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
Xolotl

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Kusipaa22Hades
Match time
Zorson TrilucentTezcatlipoca
God powerSentinel
Key technologyHand Axe
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyPlow
Cyclops2 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureMilitary Academy
Farm transition10 farms clustered
Key technologyMedium Archers
Key technologyMedium Infantry
Toxotes15 training queues
Key technologyMedium Cavalry
Key technologyHeavy Infantry
Hoplite10 training queues
Fortress-tier buildingFortress
MarketMarket
MarketMarket
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyHeavy Cavalry
Key technologyHeavy Archers
Town CenterAdditional center
Fortress-tier buildingFortress
Trade route startedCaravan Greek queued
Manticore5 training queues
Chiron2 training queues
Key technologyShaft Mine
Petrobolos4 training queues
Hippeus5 training queues
Hypaspist10 training queues
Peltast25 training queues
God powerPestilence
Prodromos5 training queues
Fortress-tier buildingFortress
Hippeus5 training queues
Key technologyHeavy Cavalry
DefeatMatch result
God powerObsidian Mirror
Key technologyHand Axe
First military pressureWarrior Priest trained
Warrior Priest6 training queues
Key technologyHusbandry
Key technologyPickaxe
Ocelotl Warrior2 training queues
Key technologyPlow
Town CenterAdditional center
Key technologyMedium Nobles Hut Soldiers
Town CenterAdditional center
Key technologyHusbandry
Key technologyMedium War Hut Soldiers
Farm transition23 farms clustered
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyBallistics
Warrior Priest6 training queues
Key technologyShaft Mine
MarketMarket
MarketMarket
MarketMarket
Key technologyBow Saw
Key technologyHeavy War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Key technologyHeavy Great Temple Soldiers
Otontin15 training queues
God powerPurge
God powerLullaby
Town CenterAdditional center
God powerObsidian Mirror
Obsidian Butterfly10 training queues
Tlamanih Spearman10 training queues
Ocelotl Warrior10 training queues
Key technologyChampion Nobles Hut Soldiers
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.4%Zorson Trilucent
Fastest Classical5:10*Kusipaa22
Fastest Heroic14:25*Kusipaa22
Fastest Mythic21:39*Zorson Trilucent
First pressure3:43Zorson Trilucent · Warrior Priest trained
First extra TC6:49Kusipaa22 · Town Center
Fortress timing15:48Kusipaa22 · Fortress
Market timing16:26Kusipaa22 · Market
Armory timing8:52Kusipaa22 · Armory
Farm transition11:42–12:52Zorson Trilucent · 23 farms clustered
Trade route started18:17Kusipaa22

Player highlights

Standout performances

Highest total score49,349Zorson Trilucent
Highest military score19,681Zorson Trilucent
Highest economy score27,108Zorson Trilucent
Most kills2,560Zorson Trilucent
Most units killed80Zorson Trilucent
Most deaths81Kusipaa22
Most buildings razed6Zorson Trilucent
Largest army91Kusipaa22
Favorite unitPeltastKusipaa22 · 25 fielded

Kusipaa22

Most DeathsMost Improvements

Zorson Trilucent

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kusipaa22

Late Classical5:10 estimated completion
Delayed pressure12:21 · Military Academy
Fast expansion6:49 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep16:26 · Market
Early armory / Heroic prep8:52 · Armory
Fortress tech path15:48 · Fortress
Heavy walling signal29 wall build events
Farm transition13:19–13:28 · 10 farms clustered
Trade route started18:17 · Caravan Greek queued
Large army production91 military units

Zorson Trilucent

Late Classical6:38 estimated completion
Early pressure3:43 · Warrior Priest trained
Expansion signal9:00 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep18:24 · Market
Early armory / Heroic prep14:07 · Armory
Farm transition11:42–12:52 · 23 farms clustered
Market economy signal2,500 total resource volume
Kusipaa22 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Kusipaa22 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Kusipaa22 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kusipaa22 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Kusipaa22 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Zorson Trilucent · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Zorson Trilucent · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Zorson Trilucent · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zorson Trilucent · Late ClassicalClassical completed after 5:00 on a standard land opening.
Zorson Trilucent · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2500 total volume

Kusipaa22

Bought

No buys

Sold

No sells

Total player market volume0

Zorson Trilucent

Bought

No buys

Sold

Food500
Wood2000
Total player market volume2500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kusipaa22

Army

Peltast25
Toxotes15
Hippeus10
Hoplite10
Hypaspist10
Manticore5
Prodromos5
Petrobolos4
Ajax2
Chiron2
Cyclops2
Achilles1
Buildings13 types
House69
Wall29
Farm11
Military Academy6
Storehouse6
Granary5
Archery Range4
Stable4
Armory3
Fortress3
Market2
Town Center2
Temple1
God powers2 invoked
Pestilence1
Sentinel1

Zorson Trilucent

Army

Otontin15
Warrior Priest13
Ocelotl Warrior12
Obsidian Butterfly10
Tlamanih Spearman10
Tequihua Archer3
Coyote Warrior1
Buildings12 types
Farm39
House17
Calpulli10
Spike Trap4
Armory3
Great Temple3
Market3
Nobles Hut3
Town Center3
War Hut3
Temple2
Smoke Trap1
God powers3 invoked
Obsidian Mirror2
Lullaby1
Purge1