Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

lemaltte vs Gogolito3000

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:28
Marsh map preview
Map Marsh
Defeated
lemaltteZeus
Pre-match Elo1391
Win probability58.0%
16:28 Match length UpsetThe Elo underdog won
Winner
Gogolito3000Huitzilopochtli
Pre-match Elo1335
Win probability42.0%

Match at a glance

lemaltte vs Gogolito3000

WinnerGogolito3000
MapMarsh
QueueRanked 1v1 Supremacy
Duration16:28
Started
Ended
Elo favorite58.0%lemaltte · Upset
Fastest Classical3:52*lemaltte
First pressure4:15Gogolito3000 · Warrior Priest trained
First extra TC6:25Gogolito3000 · Town Center
Most military units77lemaltte
Highest EAPM37.7lemaltte

lemaltte

Zeus

Defeat
Elo1391-20
EAPM37.7
Military units77
First pressure5:20Stable
First expansion
Market volume0
Total score 14,111
Military score 6,344
Economic score 7,158
Kills score 671
Units killed 19
Units lost 43
Buildings razed 6
Largest army 77
Favorite unit Hippeus 37 fielded
Classical 3:52* Estimated start 2:52
Heroic 11:30* Estimated start 10:15
Mythic Not reached

Gogolito3000

Huitzilopochtli

Victory
Elo1335+20
EAPM32.9
Military units59
First pressure4:15Warrior Priest trained
First expansion6:25
Market volume0
Total score 22,227
Military score 10,100
Economic score 11,040
Kills score 1,150
Units killed 41
Units lost 22
Buildings razed 0
Largest army 59
Favorite unit Tlamanih Spearman 32 fielded
Classical 5:17* Research start 4:17
Heroic 14:37* Estimated start 13:22
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Malinalxochitl
Dionysus
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

lemaltteZeus
Match time
Gogolito3000Huitzilopochtli
First military pressureStable
Hippeus13 training queues
Key technologyPickaxe
ArmoryArmory
Hippeus10 training queues
Key technologyMedium Cavalry
Fortress-tier buildingFortress
God powerCease Fire
Hypaspist27 training queues
Petrobolos2 training queues
Key technologyMedium Infantry
Hippeus14 training queues
God powerBronze
Hypaspist4 training queues
DefeatMatch result
Key technologyHand Axe
Key technologyPickaxe
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest3 training queues
God powerInfestation
Town CenterAdditional center
Tequihua Archer21 training queues
Key technologyMedium War Hut Soldiers
ArmoryArmory
Tlamanih Spearman17 training queues
Key technologyHusbandry
Key technologyBallistics
Warrior Priest2 training queues
Town CenterAdditional center
Tlamanih Spearman15 training queues
Key technologyHeavy War Hut Soldiers
God powerPurge
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.0%lemaltte · Upset
Fastest Classical3:52*lemaltte
Fastest Heroic11:30*lemaltte
First pressure4:15Gogolito3000 · Warrior Priest trained
First extra TC6:25Gogolito3000 · Town Center
Fortress timing11:20lemaltte · Fortress
Armory timing8:45lemaltte · Armory

Player highlights

Standout performances

Highest total score22,227Gogolito3000
Highest military score10,100Gogolito3000
Highest economy score11,040Gogolito3000
Most kills1,150Gogolito3000
Most units killed41Gogolito3000
Most deaths43lemaltte
Most buildings razed6lemaltte
Largest army77lemaltte
Favorite unitHippeuslemaltte · 37 fielded

lemaltte

Most Deaths

Gogolito3000

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

lemaltte

Fast Classical3:52 estimated completion
Early pressure5:20 · Stable
Early armory / Heroic prep8:45 · Armory
Fortress tech path11:20 · Fortress

Gogolito3000

Late Classical5:17 estimated completion
Early pressure4:15 · Warrior Priest trained
Fast expansion6:25 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:06 · Armory
lemaltte · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
lemaltte · Early MilitaryMeaningful trained combat units were produced during the early opening.
lemaltte · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Gogolito3000 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Gogolito3000 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Gogolito3000 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Gogolito3000 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Gogolito3000 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lemaltte

Army

Hippeus37
Hypaspist31
Petrobolos3
Centaur2
Jason2
Heracles1
Odysseus1
Buildings9 types
House14
Granary5
Wall4
Storehouse3
Military Academy2
Stable2
Armory1
Fortress1
Temple1
God powers2 invoked
Bronze1
Cease Fire1

Gogolito3000

Army

Tlamanih Spearman32
Tequihua Archer21
Warrior Priest6
Buildings6 types
House13
Calpulli11
War Hut7
Town Center2
Armory1
Temple1
God powers3 invoked
Blood Pact1
Infestation1
Purge1