Advanced match analysis
lemaltte vs Gogolito3000
Ranked 1v1 SupremacyStarted 3 days ago
Map
Marsh
Match at a glance
lemaltte vs Gogolito3000
Elo favorite58.0%lemaltte · Upset
Fastest Classical3:52*lemaltte
First pressure4:15Gogolito3000 · Warrior Priest trained
First extra TC6:25Gogolito3000 · Town Center
Most military units77lemaltte
Highest EAPM37.7lemaltte
lemaltte
Zeus
Defeat
Elo1391-20
EAPM37.7
Military units77
First pressure5:20Stable
First expansion—
Market volume0
Total score
14,111
Military score
6,344
Economic score
7,158
Kills score
671
Units killed
19
Units lost
43
Buildings razed
6
Largest army
77
Classical
3:52*
Estimated start 2:52
Mythic
—
Not reached
Gogolito3000
Huitzilopochtli
Victory
Elo1335+20
EAPM32.9
Military units59
First pressure4:15Warrior Priest trained
First expansion6:25
Market volume0
Total score
22,227
Military score
10,100
Economic score
11,040
Kills score
1,150
Units killed
41
Units lost
22
Buildings razed
0
Largest army
59
Classical
5:17*
Research start 4:17
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite58.0%lemaltte · Upset
Fastest Classical3:52*lemaltte
Fastest Heroic11:30*lemaltte
First pressure4:15Gogolito3000 · Warrior Priest trained
First extra TC6:25Gogolito3000 · Town Center
Fortress timing11:20lemaltte · Fortress
Armory timing8:45lemaltte · Armory
Player highlights
Standout performances
Highest total score22,227Gogolito3000
Highest military score10,100Gogolito3000
Highest economy score11,040Gogolito3000
Most kills1,150Gogolito3000
Most units killed41Gogolito3000
Most deaths43lemaltte
Most buildings razed6lemaltte
Largest army77lemaltte
Favorite unitHippeuslemaltte · 37 fielded
lemaltte
Most Deaths
Gogolito3000
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
lemaltte
Fast Classical3:52 estimated completionGogolito3000
Late Classical5:17 estimated completionMulti-TC boom signal2 expansion build events
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.