Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Your nightmare vs Promo47Thodo

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:25
Yellow River map preview
Map Yellow River
Winner
Your nightmareFreyr
Pre-match Elo1286
Win probability55.3%
27:25 Match length Your nightmare favored
Defeated
Promo47ThodoPoseidon
Pre-match Elo1249
Win probability44.7%

Match at a glance

Your nightmare vs Promo47Thodo

WinnerYour nightmare
MapYellow River
QueueRanked 1v1 Supremacy
Duration27:25
Started
Ended
Elo favorite55.3%Your nightmare
Fastest Classical4:02*Promo47Thodo
First pressure3:49Your nightmare · Hersir trained
First extra TC5:33Promo47Thodo · Town Center
Market timing7:50Your nightmare · Market
Most military units254Promo47Thodo
Highest EAPM64.7Your nightmare
Market volume4,800Your nightmare
Victory
Elo1286+16
EAPM64.7
Military units218
First pressure3:49Hersir trained
First expansion8:38
Market volume4800
Total score 71,648
Military score 26,466
Economic score 37,739
Kills score 7,443
Units killed 253
Units lost 186
Buildings razed 24
Largest army 218
Favorite unit Throwing Axeman 68 fielded
Classical 5:07* Research start 4:07
Heroic 15:11* Research start 13:56
Mythic 20:43* Research start 18:43

Promo47Thodo

Poseidon

Defeat
Elo1249-16
EAPM38.7
Military units254
First pressure5:40Stable
First expansion5:33
Market volume2600
Total score 47,941
Military score 17,954
Economic score 24,756
Kills score 5,231
Units killed 177
Units lost 253
Buildings razed 12
Largest army 254
Favorite unit Hoplite 65 fielded
Classical 4:02* Estimated start 3:02
Heroic 12:26* Estimated start 11:11
Mythic 20:03* Estimated start 18:03

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Hermes
Aegir
HeroicAge
Dionysus
Vidar
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Your nightmareFreyr
Match time
Promo47ThodoPoseidon
First military pressureHersir trained
Hersir2 training queues
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
Berserk3 training queues
Hirdman2 training queues
Key technologyHusbandry
Hersir2 training queues
MarketMarket
Key technologyCrenellations
Town CenterAdditional center
Berserk2 training queues
God powerForest Fire
Raiding Cavalry10 training queues
Key technologyMedium Cavalry
Throwing Axeman2 training queues
ArmoryArmory
Town CenterAdditional center
Berserk10 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Raiding Cavalry7 training queues
DockDock
Key technologyMedium Infantry
Berserk10 training queues
Farm transition5 farms clustered
Town CenterAdditional center
Key technologyPlow
Key technologyShaft Mine
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Key technologyBow Saw
Fortress-tier buildingHill Fort
Key technologyBronze Shields
Berserk5 training queues
DockDock
Town CenterAdditional center
Throwing Axeman20 training queues
Key technologyBronze Armor
Hirdman10 training queues
Berserk5 training queues
MarketMarket
Key technologyChampion Infantry
Throwing Axeman10 training queues
Berserk15 training queues
God powerTempest
Fortress-tier buildingHill Fort
MarketMarket
MarketMarket
Key technologyBronze Weapons
God powerGullinbursti
MarketMarket
Trade route startedCaravan Norse queued
Key technologyChampion Cavalry
Throwing Axeman35 training queues
Key technologyBallistics
Portable Ram2 training queues
Godi10 training queues
Jarl20 training queues
Fortress-tier buildingHill Fort
Godi5 training queues
Portable Ram3 training queues
Key technologyIron Armor
Key technologyIron Weapons
Fortress-tier buildingHill Fort
Huskarl7 training queues
Berserk10 training queues
Hirdman5 training queues
God powerForest Fire
VictoryMatch result
God powerLure
Key technologyHusbandry
Town CenterAdditional center
First military pressureStable
Key technologyPickaxe
Key technologyHand Axe
Hippeus3 training queues
Toxotes14 training queues
Key technologyPlow
Key technologyMedium Cavalry
Key technologyMedium Archers
ArmoryArmory
Hoplite3 training queues
Hoplite2 training queues
Hippeus2 training queues
Key technologyMedium Infantry
MarketMarket
Key technologyCopper Shields
Hippeus3 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Hoplite3 training queues
Town CenterAdditional center
Key technologyHeavy Archers
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Key technologyShaft Mine
Key technologyBow Saw
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Toxotes2 training queues
Hoplite12 training queues
Centaur4 training queues
Farm transition10 farms clustered
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
Petrobolos4 training queues
Hippeus5 training queues
Hoplite5 training queues
Hoplite40 training queues
Centaur5 training queues
Petrobolos2 training queues
God powerPlenty Vault
Hetairos6 training queues
God powerBronze
Hypaspist15 training queues
Toxotes45 training queues
Theseus2 training queues
MarketMarket
MarketMarket
MarketMarket
Helepolis2 training queues
Hippeus15 training queues
Hydra3 training queues
Hypaspist27 training queues
Peltast6 training queues
Key technologyChampion Cavalry
Key technologyChampion Archers
Key technologyChampion Infantry
Theseus2 training queues
Trade route startedCaravan Greek queued
Hippeus5 training queues
Petrobolos2 training queues
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
Key technologyBallistics
God powerCease Fire
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.3%Your nightmare
Fastest Classical4:02*Promo47Thodo
Fastest Heroic12:26*Promo47Thodo
Fastest Mythic20:03*Promo47Thodo
First pressure3:49Your nightmare · Hersir trained
First extra TC5:33Promo47Thodo · Town Center
Fortress timing16:37Your nightmare · Hill Fort
Market timing7:50Your nightmare · Market
Armory timing8:13Promo47Thodo · Armory
Farm transition15:00–15:04Your nightmare · 5 farms clustered
Trade route started22:45Your nightmare

Player highlights

Standout performances

Highest total score71,648Your nightmare
Highest military score26,466Your nightmare
Highest economy score37,739Your nightmare
Most kills7,443Your nightmare
Most units killed253Your nightmare
Most deaths253Promo47Thodo
Most buildings razed24Your nightmare
Largest army254Promo47Thodo
Favorite unitThrowing AxemanYour nightmare · 68 fielded

Your nightmare

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Promo47Thodo

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Your nightmare

Late Classical5:07 estimated completion
Early pressure3:49 · Hersir trained
Fast expansion8:38 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep7:50 · Market
Early armory / Heroic prep10:16 · Armory
Fortress tech path16:37 · Hill Fort
Heavy walling signal18 wall build events
Water commitment signal2 dock build events
Farm transition15:00–15:04 · 5 farms clustered
Trade route started22:45 · Caravan Norse queued
Market economy signal4,800 total resource volume
Large army production218 military units

Promo47Thodo

Classical timing4:02 estimated completion
Early pressure5:40 · Stable
Fast expansion5:33 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:45 · Market
Early armory / Heroic prep8:13 · Armory
Fortress tech path17:03 · Fortress
Heavy walling signal39 wall build events
Farm transition16:36–17:11 · 10 farms clustered
Trade route started25:36 · Caravan Greek queued
Market economy signal2,600 total resource volume
Large army production254 military units
Your nightmare · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Your nightmare · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Your nightmare · Early MilitaryMeaningful trained combat units were produced during the early opening.
Your nightmare · Late ClassicalClassical completed after 5:00 on a standard land opening.
Your nightmare · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Promo47Thodo · Early MilitaryMeaningful trained combat units were produced during the early opening.
Promo47Thodo · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Promo47Thodo · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7400 total volume

Your nightmare

Bought

Food3000
Wood700

Sold

Food400
Wood700
Total player market volume4800

Promo47Thodo

Bought

Food300

Sold

Food1500
Wood800
Total player market volume2600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Your nightmare

Army

Throwing Axeman68
Berserk60
Jarl20
Hirdman17
Raiding Cavalry17
Godi15
Huskarl8
Hersir5
Portable Ram5
Valkyrie2
Fafnir1
Buildings13 types
Sentry Tower25
Farm20
Wall18
Longhouse17
House16
Ox Cart Building10
Great Hall7
Hill Fort5
Market5
Town Center4
Dock2
Temple2
Armory1
God powers3 invoked
Forest Fire2
Gullinbursti1
Tempest1

Promo47Thodo

Army

Hoplite65
Toxotes61
Hypaspist42
Hippeus34
Centaur15
Petrobolos8
Hetairos6
Peltast6
Theseus5
Atalanta4
Hydra4
Helepolis2
Hippolyta1
Polyphemus1
Buildings13 types
Farm40
Wall39
House19
Storehouse13
Archery Range7
Granary7
Military Academy7
Market4
Stable4
Town Center2
Armory1
Fortress1
Temple1
God powers4 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1