Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

YConrado mx vs odjr1783

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:14
Elysium map preview
Map Elysium
Defeated
YConrado mxHades
Pre-match Elo344
Win probability4.5%
18:14 Match length odjr1783 favored
Winner
odjr1783Loki
Pre-match Elo876
Win probability95.5%

Match at a glance

YConrado mx vs odjr1783

Winnerodjr1783
MapElysium
QueueRanked 1v1 Supremacy
Duration18:14
Started
Ended
Elo favorite95.5%odjr1783
Fastest Classical5:40*odjr1783
First pressure3:23odjr1783 · Hersir trained
Market timing11:27odjr1783 · Market
First extra TC11:47odjr1783 · Town Center
Most military units57odjr1783
Highest EAPM17.9odjr1783
Market volume700odjr1783

YConrado mx

Hades

Defeat
Elo344-1
EAPM16.0
Military units33
First pressure7:55Military Academy
First expansion14:04
Market volume0
Total score 19,001
Military score 6,204
Economic score 12,202
Kills score 773
Units killed 22
Units lost 22
Buildings razed 0
Largest army 33
Favorite unit Toxotes 10 fielded
Classical 6:53* Research start 5:53
Heroic Not reached
Mythic Not reached

odjr1783

Loki

Victory
Elo876+1
EAPM17.9
Military units57
First pressure3:23Hersir trained
First expansion11:47
Market volume700
Total score 24,607
Military score 12,525
Economic score 11,327
Kills score 811
Units killed 22
Units lost 22
Buildings razed 5
Largest army 57
Favorite unit Hersir 18 fielded
Classical 5:40* Research start 4:40
Heroic 12:27* Estimated start 11:12
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Heimdall
No choice recorded
HeroicAge
Njord
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

YConrado mxHades
Match time
odjr1783Loki
God powerSentinel
Key technologyHusbandry
Key technologyHand Axe
First military pressureMilitary Academy
Hoplite2 training queues
Key technologyPickaxe
Toxotes3 training queues
Farm transition3 farms clustered
Hoplite2 training queues
Key technologyMedium Infantry
Hippeus5 training queues
Key technologyMedium Archers
ArmoryArmory
Toxotes2 training queues
Key technologyCopper Weapons
Key technologyMedium Cavalry
Hippeus4 training queues
Town CenterAdditional center
Hoplite4 training queues
Toxotes5 training queues
Key technologyPlow
Key technologyCopper Armor
MarketMarket
Town CenterAdditional center
Key technologyCopper Shields
God powerSentinel
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir11 training queues
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
Key technologyCopper Armor
Key technologyBallistics
Key technologyCopper Shields
God powerUndermine
Einheri2 training queues
Throwing Axeman5 training queues
Key technologyPlow
Raiding Cavalry2 training queues
Farm transition6 farms clustered
MarketMarket
Hersir2 training queues
Berserk2 training queues
Throwing Axeman2 training queues
Town CenterAdditional center
Key technologyMedium Infantry
Hirdman6 training queues
Einheri3 training queues
Berserk3 training queues
Hirdman3 training queues
Fortress-tier buildingHill Fort
Key technologyCopper Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Portable Ram4 training queues
Key technologyHeavy Infantry
Hersir4 training queues
God powerWalking Woods
Key technologyHeavy Infantry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite95.5%odjr1783
Fastest Classical5:40*odjr1783
Fastest Heroic12:27*odjr1783
First pressure3:23odjr1783 · Hersir trained
First extra TC11:47odjr1783 · Town Center
Fortress timing15:42odjr1783 · Hill Fort
Market timing11:27odjr1783 · Market
Armory timing6:38odjr1783 · Armory
Farm transition10:14–11:17odjr1783 · 6 farms clustered

Player highlights

Standout performances

Highest total score24,607odjr1783
Highest military score12,525odjr1783
Highest economy score12,202YConrado mx
Most kills811odjr1783
Most units killed22YConrado mx
Most deaths22YConrado mx
Most buildings razed5odjr1783
Largest army57odjr1783
Favorite unitHersirodjr1783 · 18 fielded

odjr1783

Highest ScoreLargest ArmyMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

YConrado mx

Late Classical6:53 estimated completion
Delayed pressure7:55 · Military Academy
Expansion signal14:04 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep16:37 · Market
Early armory / Heroic prep11:32 · Armory
Farm transition10:25–11:19 · 3 farms clustered

odjr1783

Late Classical5:40 estimated completion
Early pressure3:23 · Hersir trained
Expansion signal11:47 · Town Center
Early market / Heroic prep11:27 · Market
Early armory / Heroic prep6:38 · Armory
Fortress tech path15:42 · Hill Fort
Farm transition10:14–11:17 · 6 farms clustered
Market economy signal700 total resource volume
YConrado mx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
YConrado mx · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
YConrado mx · Early MilitaryMeaningful trained combat units were produced during the early opening.
YConrado mx · Late ClassicalClassical completed after 5:00 on a standard land opening.
odjr1783 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
odjr1783 · Early MilitaryMeaningful trained combat units were produced during the early opening.
odjr1783 · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 700 total volume

YConrado mx

Bought

No buys

Sold

No sells

Total player market volume0

odjr1783

Bought

No buys

Sold

Food700
Total player market volume700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

YConrado mx

Army

Toxotes10
Hippeus9
Hoplite8
Ajax3
Achilles2
Cyclops1
Buildings12 types
Farm14
House11
Granary2
Military Academy2
Sentry Tower2
Storehouse2
Town Center2
Archery Range1
Armory1
Market1
Stable1
Temple1
God powers1 invoked
Sentinel2

odjr1783

Army

Hersir18
Hirdman11
Throwing Axeman7
Berserk6
Einheri5
Portable Ram4
Raiding Cavalry4
Godi1
Huskarl1
Buildings11 types
Farm16
House13
Ox Cart Building4
Sentry Tower4
Longhouse3
Great Hall2
Temple2
Armory1
Hill Fort1
Market1
Town Center1
God powers3 invoked
Spy1
Undermine1
Walking Woods1