Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Red Baron vs sickplayer69

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:39
Midgard map preview
Map Midgard
Defeated
Red BaronTsukuyomi
Pre-match Elo1162
Win probability12.1%
16:39 Match length sickplayer69 favored
Winner
sickplayer69Zeus
Pre-match Elo1506
Win probability87.9%

Match at a glance

Red Baron vs sickplayer69

Winnersickplayer69
MapMidgard
QueueRanked 1v1 Supremacy
Duration16:39
Started
Ended
Elo favorite87.9%sickplayer69
Fastest Classical5:16*Red Baron
First pressure5:54Red Baron · Stable Japanese
Market timing6:24sickplayer69 · Market
First extra TC9:48Red Baron · Town Center
Most military units61sickplayer69
Highest EAPM67.9sickplayer69
Market volume2,000sickplayer69

Red Baron

Tsukuyomi

Defeat
Elo1162-4
EAPM38.0
Military units52
First pressure5:54Stable Japanese
First expansion9:48
Market volume0
Total score 17,998
Military score 6,005
Economic score 11,335
Kills score 658
Units killed 24
Units lost 64
Buildings razed 1
Largest army 52
Favorite unit Naginata Rider 15 fielded
Classical 5:16* Research start 4:31
Heroic Not reached
Mythic Not reached
Victory
Elo1506+4
EAPM67.9
Military units61
First pressure7:15Military Academy
First expansion16:18
Market volume2000
Total score 25,974
Military score 11,294
Economic score 13,100
Kills score 1,592
Units killed 66
Units lost 24
Buildings razed 4
Largest army 61
Favorite unit Hoplite 19 fielded
Classical 5:30* Research start 4:30
Heroic 8:07* Research start 6:52
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Athena
No choice recorded
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Red BaronTsukuyomi
Match time
sickplayer69Zeus
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
DockDock
First military pressureStable Japanese
Naginata Rider15 training queues
Yumi Archer4 training queues
Bushi2 training queues
Key technologyMedium Guardhouse Soldiers
Bushi5 training queues
Town CenterAdditional center
ArmoryArmory
God powerSwampland
Yari Spearman5 training queues
Samurai4 training queues
Yumi Archer3 training queues
Farm transition7 farms clustered
Onna Musha8 training queues
Jorogumo3 training queues
Bushi3 training queues
DefeatMatch result
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
DockDock
DockDock
MarketMarket
First military pressureMilitary Academy
ArmoryArmory
Hippeus2 training queues
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyBow Saw
Prodromos16 training queues
Hoplite14 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
God powerBronze
Hippeus2 training queues
God powerRestoration
MarketMarket
Hydra11 training queues
MarketMarket
MarketMarket
Trade route startedCaravan Greek queued
Hypaspist5 training queues
Key technologyShaft Mine
Key technologyHeavy Infantry
Key technologyCopper Shields
Town CenterAdditional center
Hoplite4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite87.9%sickplayer69
Fastest Classical5:16*Red Baron
Fastest Heroic8:07*sickplayer69
First pressure5:54Red Baron · Stable Japanese
First extra TC9:48Red Baron · Town Center
Market timing6:24sickplayer69 · Market
Armory timing7:19sickplayer69 · Armory
Farm transition15:05–15:06Red Baron · 7 farms clustered
Trade route started14:11sickplayer69

Player highlights

Standout performances

Highest total score25,974sickplayer69
Highest military score11,294sickplayer69
Highest economy score13,100sickplayer69
Most kills1,592sickplayer69
Most units killed66sickplayer69
Most deaths64Red Baron
Most buildings razed4sickplayer69
Largest army61sickplayer69
Favorite unitHoplitesickplayer69 · 19 fielded

Red Baron

Most Deaths

sickplayer69

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Red Baron

Late Classical5:16 estimated completion
Early pressure5:54 · Stable Japanese
Expansion signal9:48 · Town Center
Early armory / Heroic prep9:52 · Armory
Water commitment signal3 dock build events
Farm transition15:05–15:06 · 7 farms clustered

sickplayer69

Late Classical5:30 estimated completion
Delayed pressure7:15 · Military Academy
Expansion signal16:18 · Town Center
Early market / Heroic prep6:24 · Market
Early armory / Heroic prep7:19 · Armory
Heavy walling signal12 wall build events
Water commitment signal4 dock build events
Trade route started14:11 · Caravan Greek queued
Market economy signal2,000 total resource volume
Red Baron · Water BoomExisting water-opening timing signal.
sickplayer69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
sickplayer69 · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2000 total volume

Red Baron

Bought

No buys

Sold

No sells

Total player market volume0

sickplayer69

Bought

Wood100

Sold

Food600
Wood1300
Total player market volume2000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Red Baron

Army

Naginata Rider15
Bushi10
Onna Musha8
Yumi Archer7
Yari Spearman5
Samurai4
Jorogumo3
Buildings12 types
House13
Farm7
Watermill6
Mining Camp Japanese4
Dock3
Guardhouse3
Shrine Japanese3
Dojo2
Stable Japanese2
Armory1
Temple1
Town Center1
God powers1 invoked
Swampland1

sickplayer69

Army

Hoplite19
Prodromos17
Hydra11
Hypaspist5
Hippeus4
Heracles1
Jason1
Juggernaut1
Pentekonter1
Scylla1
Buildings11 types
House18
Wall12
Storehouse6
Dock4
Market4
Granary3
Temple3
Military Academy2
Stable2
Armory1
Town Center1
God powers2 invoked
Bronze1
Restoration1