Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

OnlyFear vs CUBA

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:31
Anatolia map preview
Map Anatolia
Winner
OnlyFearIsis
Pre-match Elo1057
Win probability54.7%
27:31 Match length OnlyFear favored
Defeated
CUBAShennong
Pre-match Elo1024
Win probability45.3%

Match at a glance

OnlyFear vs CUBA

WinnerOnlyFear
MapAnatolia
QueueRanked 1v1 Supremacy
Duration27:31
Started
Ended
Elo favorite54.7%OnlyFear
Fastest Classical5:36*CUBA
First pressure9:16CUBA · Imperial Academy
First extra TC8:27OnlyFear · Town Center
Market timing21:35OnlyFear · Market
Most military units111CUBA
Highest EAPM49.5CUBA
Market volume8,900OnlyFear

OnlyFear

Isis

Victory
Elo1057+16
EAPM35.3
Military units88
First pressure11:29Migdol Stronghold
First expansion8:27
Market volume8900
Total score 50,925
Military score 20,212
Economic score 25,768
Kills score 5,046
Units killed 168
Units lost 179
Buildings razed 8
Largest army 88
Favorite unit Chariot Archer 18 fielded
Classical 5:42* Research start 4:42
Heroic 9:47* Estimated start 8:32
Mythic 21:11* Estimated start 19:11

CUBA

Shennong

Defeat
Elo1024-16
EAPM49.5
Military units111
First pressure9:16Imperial Academy
First expansion24:13
Market volume0
Total score 35,368
Military score 8,652
Economic score 21,622
Kills score 5,094
Units killed 166
Units lost 168
Buildings razed 8
Largest army 111
Favorite unit Ge Halberdier 30 fielded
Classical 5:36* Research start 4:36
Heroic 12:26* Estimated start 11:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Houtu
Sobek
HeroicAge
Nuba
Osiris
MythicAge
Zhurong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

OnlyFearIsis
Match time
CUBAShennong
DockDock
DockDock
Key technologyHand Axe
Ramming Galley2 training queues
God powerProsperity
ArmoryArmory
Kebenit2 training queues
Town CenterAdditional center
Ramming Galley5 training queues
Key technologyPickaxe
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Leviathan3 training queues
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
Chariot Archer5 training queues
War Barge4 training queues
Ramming Galley3 training queues
Camel Rider3 training queues
Chariot Archer3 training queues
Leviathan4 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyHeavy Warships
War Barge2 training queues
Ramming Galley2 training queues
Siege Tower6 training queues
Town CenterAdditional center
God powerLocust Swarm
Siege Tower5 training queues
Camel Rider5 training queues
Chariot Archer5 training queues
Farm transition17 farms clustered
Town CenterAdditional center
Leviathan2 training queues
MarketMarket
Siege Tower3 training queues
Trade route startedCaravan Egyptian queued
God powerLocust Swarm
God powerSon Of Osiris
Camel Rider5 training queues
Chariot Archer3 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Mummy2 training queues
Camel Rider3 training queues
Catapult3 training queues
Key technologyChampion Camel Riders
Key technologyChampion Chariot Archers
VictoryMatch result
DockDock
Key technologyHand Axe
Pioneer4 training queues
Key technologyPickaxe
DockDock
Key technologyBow Saw
Key technologyPlow
God powerEarth Wall
God powerProsperous Seeds
Qiong Qi2 training queues
Lou Chuan2 training queues
Meng Chong3 training queues
First military pressureImperial Academy
ArmoryArmory
Meng Chong4 training queues
Chi Wen4 training queues
Key technologyHeavy Warships
Key technologyCopper Shields
Key technologyCopper Weapons
Dao Swordsman5 training queues
Ge Halberdier5 training queues
Dou Jian2 training queues
Meng Chong2 training queues
Lou Chuan2 training queues
Key technologyMedium Infantry
Ge Halberdier5 training queues
Key technologyMedium Archers
Wuzu Javelineer5 training queues
Ge Halberdier5 training queues
God powerBlazing Prairie
Key technologyShaft Mine
Wuzu Javelineer5 training queues
Tiger Cavalry3 training queues
Meng Chong7 training queues
Farm transition14 farms clustered
God powerProsperous Seeds
Tiger Cavalry2 training queues
Ge Halberdier5 training queues
God powerDrought Land
Ge Halberdier5 training queues
Dao Swordsman5 training queues
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyBallistics
Jiang Zi Ya2 training queues
Fire Archer5 training queues
Siege Crossbow2 training queues
MarketMarket
Ge Halberdier5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.7%OnlyFear
Fastest Classical5:36*CUBA
Fastest Heroic9:47*OnlyFear
Fastest Mythic21:11*OnlyFear
First pressure9:16CUBA · Imperial Academy
First extra TC8:27OnlyFear · Town Center
Fortress timing11:29OnlyFear · Migdol Stronghold
Market timing21:35OnlyFear · Market
Armory timing7:02OnlyFear · Armory
Farm transition19:25–19:28OnlyFear · 17 farms clustered
Trade route started22:12OnlyFear

Player highlights

Standout performances

Highest total score50,925OnlyFear
Highest military score20,212OnlyFear
Highest economy score25,768OnlyFear
Most kills5,094CUBA
Most units killed168OnlyFear
Most deaths179OnlyFear
Most buildings razed8OnlyFear
Largest army111CUBA
Favorite unitGe HalberdierCUBA · 30 fielded

OnlyFear

Highest ScoreMost DeathsMost ImprovementsMost KillsMost Resources

CUBA

Largest Army

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

OnlyFear

Late Classical5:42 estimated completion
Delayed pressure11:29 · Migdol Stronghold
Fast expansion8:27 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep21:35 · Market
Early armory / Heroic prep7:02 · Armory
Fortress tech path11:29 · Migdol Stronghold
Water commitment signal2 dock build events
Farm transition19:25–19:28 · 17 farms clustered
Trade route started22:12 · Caravan Egyptian queued
Market economy signal8,900 total resource volume
Large army production88 military units

CUBA

Late Classical5:36 estimated completion
Delayed pressure9:16 · Imperial Academy
Expansion signal24:13 · Town Center
Early market / Heroic prep26:07 · Market
Early armory / Heroic prep9:41 · Armory
Water commitment signal2 dock build events
Farm transition20:51–20:55 · 14 farms clustered
Large army production111 military units
OnlyFear · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
OnlyFear · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
OnlyFear · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
OnlyFear · Late ClassicalClassical completed after 5:00 on a standard land opening.
OnlyFear · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
CUBA · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
CUBA · Early MilitaryMeaningful trained combat units were produced during the early opening.
CUBA · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 8900 total volume

OnlyFear

Bought

Wood300

Sold

Wood8600
Total player market volume8900

CUBA

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

OnlyFear

Army

Chariot Archer18
Camel Rider17
Siege Tower14
Ramming Galley12
Leviathan10
War Barge7
Catapult4
Kebenit3
Mummy2
Sphinx1
Buildings16 types
House30
Farm17
Lumber Camp9
Obelisk9
Mining Camp6
Town Center3
Dock2
Granary2
Migdol Stronghold2
Siege Works2
Temple2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers3 invoked
Locust Swarm2
Prosperity1
Son Of Osiris1

CUBA

Army

Ge Halberdier30
Meng Chong16
Dao Swordsman10
Wuzu Javelineer10
Tiger Cavalry7
Lou Chuan6
Pioneer6
Fire Archer5
Chi Wen4
Dou Jian4
Jiang Zi Ya3
Qiong Qi2
Sage2
Siege Crossbow2
Wen Zhong2
White Horse Cavalry2
Buildings12 types
House18
Farm16
Silo8
Machine Workshop3
Baolei2
Dock2
Military Camp2
Armory1
Imperial Academy1
Market1
Temple1
Town Center1
God powers4 invoked
Prosperous Seeds2
Blazing Prairie1
Drought Land1
Earth Wall1