Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

max71299 vs Tony'sLevelUP

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:22
Mirage map preview
Map Mirage
Winner
max71299Zeus
Pre-match Elo920
Win probability38.4%
24:22 Match length UpsetThe Elo underdog won
Defeated
Tony'sLevelUPPoseidon
Pre-match Elo1002
Win probability61.6%

Match at a glance

max71299 vs Tony'sLevelUP

Winnermax71299
MapMirage
QueueRanked 1v1 Supremacy
Duration24:22
Started
Ended
Elo favorite61.6%Tony'sLevelUP · Upset
Fastest Classical3:54*max71299
First pressure6:06max71299 · Military Academy
First extra TC7:12Tony'sLevelUP · Town Center
Most military units7max71299
Highest EAPM48.5Tony'sLevelUP

max71299

Zeus

Victory
Elo920+21
EAPM18.2
Military units7
First pressure6:06Military Academy
First expansion8:57
Market volume0
Total score 49,569
Military score 16,008
Economic score 27,067
Kills score 6,494
Units killed 231
Units lost 61
Buildings razed 24
Largest army 7
Favorite unit Pentekonter 3 fielded
Classical 3:54* Research start 2:54
Heroic 13:55* Estimated start 12:40
Mythic 18:42* Research start 16:42

Tony'sLevelUP

Poseidon

Defeat
Elo1002-21
EAPM48.5
Military units3
First pressure9:35Archery Range
First expansion7:12
Market volume0
Total score 25,137
Military score 13,102
Economic score 10,219
Kills score 1,816
Units killed 59
Units lost 227
Buildings razed 3
Largest army 3
Favorite unit Centaur 1 fielded
Classical 4:36* Estimated start 3:36
Heroic 15:49* Estimated start 14:34
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Hermes
Apollo
HeroicAge
Dionysus
Hephaestus
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

max71299Zeus
Match time
Tony'sLevelUPPoseidon
Key technologyHand Axe
Key technologyPickaxe
DockDock
God powerBolt
First military pressureMilitary Academy
ArmoryArmory
Town CenterAdditional center
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Pentekonter2 training queues
God powerRestoration
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerUnderworld Passage
Fortress-tier buildingFortress
Town CenterAdditional center
God powerPlenty Vault
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Farm transition22 farms clustered
Key technologyPlow
Key technologyHeavy Infantry
Key technologyIron Shields
Town CenterAdditional center
Key technologyIron Armor
Key technologyIron Weapons
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHusbandry
VictoryMatch result
God powerLure
Key technologyHusbandry
Key technologyHand Axe
Key technologyHusbandry
Town CenterAdditional center
ArmoryArmory
DockDock
First military pressureArchery Range
Key technologyPlow
Key technologyMedium Infantry
God powerCease Fire
Key technologyPickaxe
DockDock
Town CenterAdditional center
Key technologyMedium Archers
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Fortress-tier buildingFortress
Key technologyHeavy Archers
God powerBronze
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Town CenterAdditional center
Town CenterAdditional center
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.6%Tony'sLevelUP · Upset
Fastest Classical3:54*max71299
Fastest Heroic13:55*max71299
Fastest Mythic18:42*max71299
First pressure6:06max71299 · Military Academy
First extra TC7:12Tony'sLevelUP · Town Center
Fortress timing14:56max71299 · Fortress
Armory timing6:14max71299 · Armory
Farm transition19:16–19:37max71299 · 22 farms clustered

Player highlights

Standout performances

Highest total score49,569max71299
Highest military score16,008max71299
Highest economy score27,067max71299
Most kills6,494max71299
Most units killed231max71299
Most deaths227Tony'sLevelUP
Most buildings razed24max71299
Largest army7max71299
Favorite unitPentekontermax71299 · 3 fielded

max71299

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Tony'sLevelUP

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

max71299

Fast Classical3:54 estimated completion
Early pressure6:06 · Military Academy
Fast expansion8:57 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep6:14 · Armory
Fortress tech path14:56 · Fortress
Water commitment signal1 dock build events
Farm transition19:16–19:37 · 22 farms clustered

Tony'sLevelUP

Classical timing4:36 estimated completion
Delayed pressure9:35 · Archery Range
Fast expansion7:12 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep7:58 · Armory
Fortress tech path15:53 · Fortress
Heavy walling signal22 wall build events
Water commitment signal2 dock build events
max71299 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Tony'sLevelUP · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

max71299

Army

Pentekonter3
Heracles1
Jason1
Juggernaut1
Odysseus1
Buildings10 types
Farm33
House16
Storehouse8
Granary4
Fortress3
Town Center3
Military Academy2
Temple2
Armory1
Dock1
God powers4 invoked
Bolt1
Plenty Vault1
Restoration1
Underworld Passage1

Tony'sLevelUP

Army

Centaur1
Theseus1
Trireme1
Buildings11 types
Wall22
House21
Storehouse18
Archery Range11
Granary5
Town Center4
Fortress3
Dock2
Military Academy2
Temple2
Armory1
God powers3 invoked
Bronze1
Cease Fire1
Lure1