Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sqanto vs Abhipro1

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:43
Anatolia map preview
Map Anatolia
Defeated
SqantoRa
Pre-match Elo1462
Win probability69.2%
23:43 Match length UpsetThe Elo underdog won
Winner
Abhipro1Zeus
Pre-match Elo1321
Win probability30.8%

Match at a glance

Sqanto vs Abhipro1

WinnerAbhipro1
MapAnatolia
QueueRanked 1v1 Supremacy
Duration23:43
Started
Ended
Elo favorite69.2%Sqanto · Upset
Fastest Classical5:21*Abhipro1
First pressure5:18Abhipro1 · Military Academy
First extra TC7:03Sqanto · Town Center
Market timing15:24Sqanto · Market
Most military units197Sqanto
Highest EAPM56.2Sqanto
Market volume2,000Sqanto

Sqanto

Ra

Defeat
Elo1462-24
EAPM56.2
Military units197
First pressure12:22Migdol Stronghold
First expansion7:03
Market volume2000
Total score 37,641
Military score 16,134
Economic score 18,554
Kills score 3,007
Units killed 96
Units lost 159
Buildings razed 5
Largest army 197
Favorite unit Chariot Archer 128 fielded
Classical 5:25* Research start 4:25
Heroic 10:29* Estimated start 9:14
Mythic 15:22* Estimated start 13:22

Abhipro1

Zeus

Victory
Elo1321+24
EAPM40.4
Military units118
First pressure5:18Military Academy
First expansion11:21
Market volume400
Total score 48,585
Military score 21,054
Economic score 21,993
Kills score 5,759
Units killed 144
Units lost 97
Buildings razed 27
Largest army 118
Favorite unit Prodromos 59 fielded
Classical 5:21* Estimated start 4:21
Heroic 12:46* Estimated start 11:31
Mythic 19:49* Estimated start 17:49

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Athena
Sobek
HeroicAge
Apollo
Horus
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SqantoRa
Match time
Abhipro1Zeus
DockDock
DockDock
DockDock
Key technologyHand Axe
DockDock
God powerShifting Sands
ArmoryArmory
Town CenterAdditional center
Ramming Galley9 training queues
Kebenit16 training queues
War Barge16 training queues
Key technologyPickaxe
DockDock
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
DockDock
Chariot Archer128 training queues
Key technologyHeavy Chariot Archers
Key technologyBallistics
Key technologyShaft Mine
Ramming Galley2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
DockDock
DockDock
DockDock
MarketMarket
MarketMarket
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Chariot Archers
Key technologyBow Saw
DockDock
DockDock
Town CenterAdditional center
God powerTornado
War Elephant18 training queues
Ramming Galley4 training queues
Key technologyHeavy War Elephants
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyCopper Shields
Key technologyChampion War Elephants
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Catapult3 training queues
Key technologyCrenellations
God powerLocust Swarm
Fortress-tier buildingMigdol Stronghold
DefeatMatch result
DockDock
DockDock
DockDock
First military pressureMilitary Academy
Hoplite10 training queues
Juggernaut2 training queues
God powerBolt
DockDock
Pentekonter3 training queues
Trireme5 training queues
Key technologyHand Axe
DockDock
ArmoryArmory
DockDock
Key technologyMedium Infantry
Key technologyBallistics
Key technologyCopper Shields
Pentekonter3 training queues
Town CenterAdditional center
Hoplite2 training queues
DockDock
Juggernaut2 training queues
Key technologyPickaxe
Prodromos33 training queues
Peltast6 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Archers
Key technologyMedium Cavalry
Hypaspist3 training queues
Fortress-tier buildingFortress
Petrobolos4 training queues
Key technologyBronze Shields
Key technologyCopper Weapons
Key technologyHeavy Cavalry
Town CenterAdditional center
Hoplite5 training queues
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
God powerRestoration
Farm transition3 farms clustered
Hoplite3 training queues
Town CenterAdditional center
MarketMarket
Key technologyHeavy Archers
Fortress-tier buildingFortress
Petrobolos3 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Prodromos26 training queues
God powerRestoration
Town CenterAdditional center
Key technologyChampion Cavalry
Key technologyIron Shields
Key technologyIron Armor
Fortress-tier buildingFortress
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite69.2%Sqanto · Upset
Fastest Classical5:21*Abhipro1
Fastest Heroic10:29*Sqanto
Fastest Mythic15:22*Sqanto
First pressure5:18Abhipro1 · Military Academy
First extra TC7:03Sqanto · Town Center
Fortress timing12:22Sqanto · Migdol Stronghold
Market timing15:24Sqanto · Market
Armory timing6:24Sqanto · Armory
Farm transition18:34–19:34Abhipro1 · 3 farms clustered

Player highlights

Standout performances

Highest total score48,585Abhipro1
Highest military score21,054Abhipro1
Highest economy score21,993Abhipro1
Most kills5,759Abhipro1
Most units killed144Abhipro1
Most deaths159Sqanto
Most buildings razed27Abhipro1
Largest army197Sqanto
Favorite unitChariot ArcherSqanto · 128 fielded

Sqanto

Most DeathsMost Resources

Abhipro1

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sqanto

Late Classical5:25 estimated completion
Delayed pressure12:22 · Migdol Stronghold
Fast expansion7:03 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep15:24 · Market
Early armory / Heroic prep6:24 · Armory
Fortress tech path12:22 · Migdol Stronghold
Heavy walling signal6 wall build events
Water commitment signal11 dock build events
Market economy signal2,000 total resource volume
Large army production197 military units

Abhipro1

Late Classical5:21 estimated completion
Early pressure5:18 · Military Academy
Expansion signal11:21 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep19:30 · Market
Early armory / Heroic prep10:01 · Armory
Fortress tech path15:01 · Fortress
Heavy walling signal17 wall build events
Water commitment signal7 dock build events
Farm transition18:34–19:34 · 3 farms clustered
Market economy signal400 total resource volume
Large army production118 military units
Sqanto · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Sqanto · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Sqanto · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Sqanto · Late ClassicalClassical completed after 5:00 on a standard land opening.
Sqanto · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Abhipro1 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Abhipro1 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Abhipro1 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2400 total volume

Sqanto

Bought

No buys

Sold

Food500
Wood1500
Total player market volume2000

Abhipro1

Bought

Food400

Sold

No sells

Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sqanto

Army

Chariot Archer128
War Elephant18
War Barge17
Kebenit16
Ramming Galley15
Catapult3
Buildings16 types
House37
Dock11
Lumber Camp9
Mining Camp6
Wall6
Migdol Stronghold5
Siege Works3
Town Center3
Granary2
Market2
Armory1
Monument To Soldiers1
Monument To Villagers1
Obelisk1
Sentry Tower1
Temple1
God powers3 invoked
Locust Swarm1
Shifting Sands1
Tornado1

Abhipro1

Army

Prodromos59
Hoplite20
Petrobolos7
Peltast6
Pentekonter6
Juggernaut5
Trireme5
Hypaspist3
Manticore2
Heracles1
Jason1
Minotaur1
Odysseus1
Scylla1
Buildings14 types
Wall17
House16
Storehouse8
Dock7
Stable7
Archery Range4
Town Center4
Farm3
Fortress3
Military Academy3
Temple2
Armory1
Granary1
Market1
God powers2 invoked
Restoration2
Bolt1