Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WOLF_Crypto vs TAW Raiden.8888

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:52
Oasis map preview
Map Oasis
Winner
WOLF_CryptoOdin
Pre-match Elo1045
Win probability56.0%
22:52 Match length WOLF_Crypto favored
Defeated
TAW Raiden.8888Fuxi
Pre-match Elo1003
Win probability44.0%

Match at a glance

WOLF_Crypto vs TAW Raiden.8888

WinnerWOLF_Crypto
MapOasis
QueueRanked 1v1 Supremacy
Duration22:52
Started
Ended
Elo favorite56.0%WOLF_Crypto
Fastest Classical3:58*TAW Raiden.8888
First pressure3:15WOLF_Crypto · Hersir trained
First extra TC13:07TAW Raiden.8888 · Town Center
Market timing22:02TAW Raiden.8888 · Market
Most military units185TAW Raiden.8888
Highest EAPM90.3TAW Raiden.8888
Victory
Elo1045+15
EAPM35.9
Military units110
First pressure3:15Hersir trained
First expansion
Market volume0
Total score 26,786
Military score 11,495
Economic score 11,765
Kills score 3,551
Units killed 139
Units lost 77
Buildings razed 8
Largest army 110
Favorite unit Throwing Axeman 32 fielded
Classical 4:20* Estimated start 3:20
Heroic 19:05* Estimated start 17:50
Mythic Not reached
Defeat
Elo1003-15
EAPM90.3
Military units185
First pressure15:37Imperial Academy
First expansion13:07
Market volume0
Total score 17,953
Military score 7,055
Economic score 8,945
Kills score 1,953
Units killed 79
Units lost 139
Buildings razed 0
Largest army 185
Favorite unit Dao Swordsman 55 fielded
Classical 3:58* Research start 2:58
Heroic 9:38* Research start 8:23
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Chiyou
Njord
HeroicAge
Goumang
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WOLF_CryptoOdin
Match time
TAW Raiden.8888Fuxi
First military pressureHersir trained
Key technologyHand Axe
Hersir2 training queues
Key technologyMedium Cavalry
Raiding Cavalry11 training queues
Hersir10 training queues
Throwing Axeman22 training queues
Godi2 training queues
Key technologyMedium Infantry
God powerGreat Hunt
Key technologyPickaxe
Berserk4 training queues
Valkyrie3 training queues
Hersir2 training queues
Key technologyHusbandry
God powerGreat Hunt
Raiding Cavalry4 training queues
ArmoryArmory
God powerForest Fire
Throwing Axeman6 training queues
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Farm transition9 farms clustered
Hersir4 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBow Saw
Key technologyPlow
Hirdman2 training queues
Berserk8 training queues
Raiding Cavalry2 training queues
Godi5 training queues
Jarl4 training queues
Key technologyBronze Weapons
Hersir3 training queues
Throwing Axeman4 training queues
Hirdman3 training queues
Raiding Cavalry2 training queues
Key technologyBronze Armor
Key technologyCopper Shields
VictoryMatch result
God powerThe Peach Blossom Spring
Pioneer2 training queues
ArmoryArmory
Dao Swordsman19 training queues
Key technologyCopper Shields
Ge Halberdier6 training queues
Key technologyMedium Infantry
God powerLightning Weapons
God powerForest Protection
Town CenterAdditional center
Ge Halberdier4 training queues
Dao Swordsman6 training queues
Ya Zi4 training queues
Pioneer6 training queues
Wuzu Javelineer16 training queues
Key technologyMedium Archers
First military pressureImperial Academy
Dao Swordsman2 training queues
Ge Halberdier3 training queues
Key technologyPickaxe
Key technologyHand Axe
Wuzu Javelineer5 training queues
Chu Ko Nu3 training queues
Dao Swordsman28 training queues
Ge Halberdier26 training queues
Ya Zi4 training queues
Pioneer10 training queues
Key technologyHeavy Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBronze Shields
Farm transition7 farms clustered
Key technologyMedium Archers
Wuzu Javelineer17 training queues
Pioneer5 training queues
Key technologyHeavy Archers
MarketMarket
White Horse Cavalry7 training queues
Ge Halberdier4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.0%WOLF_Crypto
Fastest Classical3:58*TAW Raiden.8888
Fastest Heroic9:38*TAW Raiden.8888
First pressure3:15WOLF_Crypto · Hersir trained
First extra TC13:07TAW Raiden.8888 · Town Center
Market timing22:02TAW Raiden.8888 · Market
Armory timing7:28TAW Raiden.8888 · Armory
Farm transition18:12–19:04WOLF_Crypto · 9 farms clustered

Player highlights

Standout performances

Highest total score26,786WOLF_Crypto
Highest military score11,495WOLF_Crypto
Highest economy score11,765WOLF_Crypto
Most kills3,551WOLF_Crypto
Most units killed139WOLF_Crypto
Most deaths139TAW Raiden.8888
Most buildings razed8WOLF_Crypto
Largest army185TAW Raiden.8888
Favorite unitDao SwordsmanTAW Raiden.8888 · 55 fielded

WOLF_Crypto

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

TAW Raiden.8888

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WOLF_Crypto

Classical timing4:20 estimated completion
Early pressure3:15 · Hersir trained
Early armory / Heroic prep16:20 · Armory
Farm transition18:12–19:04 · 9 farms clustered
Large army production110 military units

TAW Raiden.8888

Fast Classical3:58 estimated completion
Delayed pressure15:37 · Imperial Academy
Expansion signal13:07 · Town Center
Early market / Heroic prep22:02 · Market
Early armory / Heroic prep7:28 · Armory
Farm transition19:56–19:56 · 7 farms clustered
Large army production185 military units
WOLF_Crypto · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WOLF_Crypto · Early MilitaryMeaningful trained combat units were produced during the early opening.
WOLF_Crypto · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
TAW Raiden.8888 · Early MilitaryMeaningful trained combat units were produced during the early opening.
TAW Raiden.8888 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
TAW Raiden.8888 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
TAW Raiden.8888 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WOLF_Crypto

Army

Throwing Axeman32
Hersir23
Raiding Cavalry19
Berserk12
Godi7
Valkyrie6
Hirdman5
Jarl4
Mountain Giant2
Buildings7 types
Farm25
House18
Ox Cart Building5
Great Hall4
Longhouse4
Armory1
Temple1
God powers2 invoked
Great Hunt2
Forest Fire1

TAW Raiden.8888

Army

Dao Swordsman55
Ge Halberdier44
Wuzu Javelineer38
Pioneer24
Ya Zi9
White Horse Cavalry7
Chu Ko Nu3
Fire Archer2
Tao Wu2
Nezha Youth1
Buildings11 types
Farm16
Silo12
House10
Military Camp6
Imperial Academy2
Machine Workshop2
Armory1
Baolei1
Market1
Temple1
Town Center1
God powers3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1