Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ZtratoZper vs Flynn

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:14
Megalopolis map preview
Map Megalopolis
Defeated
ZtratoZperHuitzilopochtli
Pre-match Elo1047
Win probability36.0%
13:14 Match length Flynn favored
Winner
FlynnFreyr
Pre-match Elo1147
Win probability64.0%

Match at a glance

ZtratoZper vs Flynn

WinnerFlynn
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration13:14
Started
Ended
Elo favorite64.0%Flynn
Fastest Classical3:08*ZtratoZper
First pressure2:41ZtratoZper · Warrior Priest trained
Market timing11:22Flynn · Market
Most military units38ZtratoZper
Highest EAPM43.5Flynn

ZtratoZper

Huitzilopochtli

Defeat
Elo1047-13
EAPM35.4
Military units38
First pressure2:41Warrior Priest trained
First expansion
Market volume0
Total score 8,051
Military score 2,700
Economic score 4,945
Kills score 406
Units killed 11
Units lost 59
Buildings razed 1
Largest army 38
Favorite unit Warrior Priest 22 fielded
Classical 3:08* Estimated start 2:08
Heroic Not reached
Mythic Not reached

Flynn

Freyr

Victory
Elo1147+13
EAPM43.5
Military units37
First pressure5:04Hersir trained
First expansion
Market volume0
Total score 14,805
Military score 7,281
Economic score 6,344
Kills score 1,257
Units killed 57
Units lost 12
Buildings razed 1
Largest army 37
Favorite unit Throwing Axeman 14 fielded
Classical 5:04* Estimated start 4:04
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Ullr
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ZtratoZperHuitzilopochtli
Match time
FlynnFreyr
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest10 training queues
God powerInfestation
ArmoryArmory
Warrior Priest9 training queues
Tequihua Archer8 training queues
Tlamanih Spearman6 training queues
Warrior Priest3 training queues
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
God powerGullinbursti
God powerAsgardian Bastion
First military pressureHersir trained
Hersir5 training queues
Key technologyCrenellations
Berserk2 training queues
Key technologyMedium Infantry
Hersir4 training queues
God powerAsgardian Bastion
Throwing Axeman10 training queues
Raiding Cavalry11 training queues
ArmoryArmory
ArmoryArmory
ArmoryArmory
MarketMarket
Key technologyPlow
Key technologyCopper Weapons
Key technologyCopper Armor
God powerAsgardian Bastion
Throwing Axeman3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.0%Flynn
Fastest Classical3:08*ZtratoZper
First pressure2:41ZtratoZper · Warrior Priest trained
Market timing11:22Flynn · Market
Armory timing7:09ZtratoZper · Armory

Player highlights

Standout performances

Highest total score14,805Flynn
Highest military score7,281Flynn
Highest economy score6,344Flynn
Most kills1,257Flynn
Most units killed57Flynn
Most deaths59ZtratoZper
Most buildings razed1ZtratoZper
Largest army38ZtratoZper
Favorite unitWarrior PriestZtratoZper · 22 fielded

ZtratoZper

Most Deaths

Flynn

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ZtratoZper

Fast Classical3:08 estimated completion
Early pressure2:41 · Warrior Priest trained
Early armory / Heroic prep7:09 · Armory

Flynn

Late Classical5:04 estimated completion
Early pressure5:04 · Hersir trained
Early market / Heroic prep11:22 · Market
Early armory / Heroic prep11:11 · Armory
Heavy walling signal9 wall build events
ZtratoZper · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ZtratoZper · Early MilitaryMeaningful trained combat units were produced during the early opening.
ZtratoZper · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Flynn · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Flynn · Early MilitaryMeaningful trained combat units were produced during the early opening.
Flynn · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ZtratoZper

Army

Warrior Priest22
Tequihua Archer8
Tlamanih Spearman6
Maquizcoatl1
Quimichin Spy1
Buildings5 types
House6
Calpulli4
War Hut2
Armory1
Temple1
God powers2 invoked
Blood Pact1
Infestation1

Flynn

Army

Throwing Axeman14
Raiding Cavalry11
Hersir9
Berserk3
Buildings9 types
House11
Wall9
Armory3
Great Hall3
Ox Cart Building3
Farm2
Longhouse2
Market1
Temple1
God powers2 invoked
Asgardian Bastion3
Gullinbursti1