Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Fingas vs Lots'veLust

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:48
Giza map preview
Map Giza
Defeated
FingasPoseidon
Pre-match Elo1240
Win probability30.3%
9:48 Match length Lots'veLust favored
Winner
Lots'veLustFuxi
Pre-match Elo1385
Win probability69.7%

Match at a glance

Fingas vs Lots'veLust

WinnerLots'veLust
MapGiza
QueueRanked 1v1 Supremacy
Duration9:48
Started
Ended
Elo favorite69.7%Lots'veLust
Fastest Classical3:21*Fingas
First pressure3:41Fingas · Stable
First extra TC8:23Fingas · Town Center
Most military units26Lots'veLust
Highest EAPM51.3Lots'veLust

Fingas

Poseidon

Defeat
Elo1240-11
EAPM29.6
Military units18
First pressure3:41Stable
First expansion8:23
Market volume0
Total score 8,821
Military score 2,715
Economic score 5,893
Kills score 213
Units killed 8
Units lost 14
Buildings razed 0
Largest army 18
Favorite unit Hippeus 10 fielded
Classical 3:21* Research start 2:21
Heroic Not reached
Mythic Not reached
Victory
Elo1385+11
EAPM51.3
Military units26
First pressure3:53Imperial Academy
First expansion
Market volume0
Total score 9,805
Military score 4,525
Economic score 4,929
Kills score 373
Units killed 14
Units lost 8
Buildings razed 0
Largest army 26
Favorite unit Ge Halberdier 17 fielded
Classical 3:38* Research start 2:38
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Chiyou
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FingasPoseidon
Match time
Lots'veLustFuxi
First military pressureStable
Hippeus6 training queues
God powerLure
Key technologyPickaxe
Key technologyHand Axe
Toxotes3 training queues
Town CenterAdditional center
Key technologyHusbandry
God powerCease Fire
Toxotes3 training queues
Hippeus4 training queues
DefeatMatch result
God powerThe Peach Blossom Spring
First military pressureImperial Academy
Ge Halberdier6 training queues
ArmoryArmory
Key technologyHusbandry
Key technologyPlow
Ge Halberdier3 training queues
Farm transition4 farms clustered
Key technologyMedium Infantry
Key technologyCopper Armor
Pioneer7 training queues
Ge Halberdier8 training queues
God powerLightning Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite69.7%Lots'veLust
Fastest Classical3:21*Fingas
First pressure3:41Fingas · Stable
First extra TC8:23Fingas · Town Center
Armory timing6:10Lots'veLust · Armory
Farm transition7:55–7:56Lots'veLust · 4 farms clustered

Player highlights

Standout performances

Highest total score9,805Lots'veLust
Highest military score4,525Lots'veLust
Highest economy score5,893Fingas
Most kills373Lots'veLust
Most units killed14Lots'veLust
Most deaths14Fingas
Most buildings razed0Fingas
Largest army26Lots'veLust
Favorite unitGe HalberdierLots'veLust · 17 fielded

Fingas

Most Deaths

Lots'veLust

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Fingas

Fast Classical3:21 estimated completion
Early pressure3:41 · Stable
Fast expansion8:23 · Town Center

Lots'veLust

Fast Classical3:38 estimated completion
Early pressure3:53 · Imperial Academy
Early armory / Heroic prep6:10 · Armory
Farm transition7:55–7:56 · 4 farms clustered
Fingas · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Fingas · Early MilitaryMeaningful trained combat units were produced during the early opening.
Fingas · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Lots'veLust · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Lots'veLust · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lots'veLust · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Fingas

Army

Hippeus10
Toxotes6
Atalanta1
Theseus1
Buildings7 types
House5
Stable2
Archery Range1
Granary1
Storehouse1
Temple1
Town Center1
God powers2 invoked
Cease Fire1
Lure1

Lots'veLust

Army

Ge Halberdier17
Pioneer8
Nezha Child1
Buildings8 types
House7
Farm4
Silo4
Military Camp2
Armory1
Imperial Academy1
Machine Workshop1
Temple1
God powers2 invoked
Lightning Weapons1
The Peach Blossom Spring1