Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ZtratoZper vs Wololoh59

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:35
Alfheim map preview
Map Alfheim
Defeated
ZtratoZperHuitzilopochtli
Pre-match Elo1060
Win probability41.7%
22:35 Match length Wololoh59 favored
Winner
Wololoh59Gaia
Pre-match Elo1118
Win probability58.3%

Match at a glance

ZtratoZper vs Wololoh59

WinnerWololoh59
MapAlfheim
QueueRanked 1v1 Supremacy
Duration22:35
Started
Ended
Elo favorite58.3%Wololoh59
Fastest Classical3:18*ZtratoZper
First pressure2:46ZtratoZper · Warrior Priest trained
First extra TC10:07Wololoh59 · Town Center
Most military units160Wololoh59
Highest EAPM38.2Wololoh59

ZtratoZper

Huitzilopochtli

Defeat
Elo1060-15
EAPM34.0
Military units145
First pressure2:46Warrior Priest trained
First expansion
Market volume0
Total score 20,925
Military score 6,865
Economic score 11,348
Kills score 2,712
Units killed 105
Units lost 133
Buildings razed 5
Largest army 145
Favorite unit Eagle Warrior 68 fielded
Classical 3:18* Estimated start 2:18
Heroic 10:47* Estimated start 9:32
Mythic Not reached

Wololoh59

Gaia

Victory
Elo1118+28
EAPM38.2
Military units160
First pressure4:38Counter Barracks
First expansion10:07
Market volume0
Total score 45,933
Military score 20,115
Economic score 21,925
Kills score 3,893
Units killed 117
Units lost 104
Buildings razed 8
Largest army 160
Favorite unit Turma 69 fielded
Classical 4:26* Research start 3:26
Heroic 16:52* Research start 15:37
Mythic 21:42* Research start 19:42

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Leto
Coatlicue
HeroicAge
Rheia
No choice recorded
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ZtratoZperHuitzilopochtli
Match time
Wololoh59Gaia
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest15 training queues
ArmoryArmory
God powerAgave Bloom
God powerBlood Pact
Coyote Warrior4 training queues
Warrior Priest4 training queues
Key technologyHand Axe
Key technologyPickaxe
Eagle Warrior68 training queues
God powerEarth Monster
Shorn One10 training queues
Warrior Priest6 training queues
Key technologyBow Saw
Shorn One6 training queues
Farm transition5 farms clustered
Key technologyPlow
Otontin2 training queues
Warrior Priest6 training queues
Key technologyBallistics
Coyote Warrior5 training queues
Key technologyMedium Nobles Hut Soldiers
Coyote Warrior3 training queues
Warrior Priest2 training queues
Ayotochtli2 training queues
Shorn One3 training queues
Warrior Priest6 training queues
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
First military pressureCounter Barracks
Turma22 training queues
ArmoryArmory
Key technologyHusbandry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyShaft Mine
Key technologyBow Saw
Key technologyPlow
God powerGaia Forest
Key technologyBallistics
Town CenterAdditional center
Key technologyMedium Archers
Turma6 training queues
Murmillo21 training queues
God powerGaia Forest
Farm transition5 farms clustered
Turma9 training queues
Turma6 training queues
Cheiroballista2 training queues
God powerGaia Forest
Key technologyMedium Infantry
Katapeltes2 training queues
Cheiroballista3 training queues
God powerSpider Lair
Murmillo11 training queues
Turma21 training queues
God powerGaia Forest
Arcus25 training queues
God powerSpider Lair
God powerTraitor
Murmillo8 training queues
Fortress-tier buildingPalace
Key technologyHeavy Archers
Key technologyCrenellations
Destroyer2 training queues
Key technologyHeavy Infantry
Murmillo7 training queues
Turma5 training queues
Town CenterAdditional center
Oracle2 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyCopper Shields
God powerTraitor
God powerTartarian Gate
Key technologyChampion Infantry
Murmillo3 training queues
Arcus5 training queues
Key technologyChampion Archers
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.3%Wololoh59
Fastest Classical3:18*ZtratoZper
Fastest Heroic10:47*ZtratoZper
Fastest Mythic21:42*Wololoh59
First pressure2:46ZtratoZper · Warrior Priest trained
First extra TC10:07Wololoh59 · Town Center
Fortress timing18:42Wololoh59 · Palace
Armory timing7:01Wololoh59 · Armory
Farm transition11:52–12:56Wololoh59 · 5 farms clustered

Player highlights

Standout performances

Highest total score45,933Wololoh59
Highest military score20,115Wololoh59
Highest economy score21,925Wololoh59
Most kills3,893Wololoh59
Most units killed117Wololoh59
Most deaths133ZtratoZper
Most buildings razed8Wololoh59
Largest army160Wololoh59
Favorite unitTurmaWololoh59 · 69 fielded

ZtratoZper

Most Deaths

Wololoh59

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ZtratoZper

Fast Classical3:18 estimated completion
Early pressure2:46 · Warrior Priest trained
Early armory / Heroic prep8:02 · Armory
Farm transition16:57–16:59 · 5 farms clustered
Large army production145 military units

Wololoh59

Classical timing4:26 estimated completion
Early pressure4:38 · Counter Barracks
Expansion signal10:07 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:01 · Armory
Fortress tech path18:42 · Palace
Farm transition11:52–12:56 · 5 farms clustered
Large army production160 military units
ZtratoZper · Eagle Warrior CoreEagle Warriors were the dominant military unit.
ZtratoZper · Early MilitaryMeaningful trained combat units were produced during the early opening.
ZtratoZper · Fast ClassicalClassical completed before 4:00 on a standard land opening.
ZtratoZper · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Wololoh59 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Wololoh59 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Wololoh59 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ZtratoZper

Army

Eagle Warrior68
Warrior Priest39
Shorn One19
Coyote Warrior12
Otontin4
Ayotochtli3
Buildings8 types
House22
Farm17
Calpulli12
Nobles Hut8
Wall4
Armory1
Great Temple1
Temple1
God powers3 invoked
Blood Pact2
Agave Bloom1
Earth Monster1

Wololoh59

Army

Turma69
Murmillo50
Arcus30
Cheiroballista5
Destroyer2
Katapeltes2
Oracle2
Buildings9 types
Farm22
Military Barracks13
Manor12
Counter Barracks3
Town Center2
Armory1
Economic Guild1
Palace1
Temple1
God powers4 invoked
Gaia Forest6
Spider Lair2
Traitor2
Tartarian Gate1