Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

LegoSloth vs sickplayer69

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:51
Yellow River map preview
Map Yellow River
Winner
LegoSlothHades
Pre-match Elo1444
Win probability41.7%
26:51 Match length UpsetThe Elo underdog won
Defeated
sickplayer69Zeus
Pre-match Elo1502
Win probability58.3%

Match at a glance

LegoSloth vs sickplayer69

WinnerLegoSloth
MapYellow River
QueueRanked 1v1 Supremacy
Duration26:51
Started
Ended
Elo favorite58.3%sickplayer69 · Upset
Fastest Classical3:37*sickplayer69
First pressure3:41sickplayer69 · Stable
Market timing14:15LegoSloth · Market
First extra TC16:52sickplayer69 · Town Center
Most military units95LegoSloth
Highest EAPM74.0sickplayer69
Market volume4,100sickplayer69

LegoSloth

Hades

Victory
Elo1444+20
EAPM35.0
Military units95
First pressure7:51Fortress
First expansion21:48
Market volume500
Total score 51,494
Military score 22,535
Economic score 25,260
Kills score 3,741
Units killed 119
Units lost 65
Buildings razed 26
Largest army 95
Favorite unit Toxotes 45 fielded
Classical 4:22* Research start 3:22
Heroic 7:37* Estimated start 6:22
Mythic 11:40* Estimated start 9:40
Defeat
Elo1502-20
EAPM74.0
Military units84
First pressure3:41Stable
First expansion16:52
Market volume4100
Total score 25,575
Military score 9,824
Economic score 14,052
Kills score 1,699
Units killed 60
Units lost 118
Buildings razed 1
Largest army 84
Favorite unit Hippeus 29 fielded
Classical 3:37* Research start 2:37
Heroic 12:55* Estimated start 11:40
Mythic 24:40* Research start 22:40

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Hermes
Apollo
HeroicAge
Apollo
Hephaestus
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LegoSlothHades
Match time
sickplayer69Zeus
God powerSentinel
ArmoryArmory
First military pressureFortress
Fortress-tier buildingFortress
ArmoryArmory
Farm transition3 farms clustered
ArmoryArmory
Key technologyHand Axe
Key technologyMedium Archers
God powerPlenty Vault
Key technologyHeavy Archers
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyCopper Armor
Achilles2 training queues
Key technologyPickaxe
Key technologyChampion Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Gastraphetoros4 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Toxotes30 training queues
MarketMarket
Key technologyShaft Mine
Gastraphetoros2 training queues
God powerUnderworld Passage
God powerUnderworld Passage
Fortress-tier buildingFortress
Key technologyBow Saw
God powerUnderworld Passage
Toxotes10 training queues
Key technologyMedium Infantry
Hoplite10 training queues
Key technologyHeavy Infantry
Town CenterAdditional center
Key technologyChampion Infantry
Town CenterAdditional center
Town CenterAdditional center
Hoplite20 training queues
Toxotes5 training queues
Key technologyPlow
Key technologyHusbandry
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Town CenterAdditional center
VictoryMatch result
Jason2 training queues
First military pressureStable
Hippeus3 training queues
God powerBolt
Key technologyHand Axe
Key technologyPickaxe
Hippeus2 training queues
Key technologyHusbandry
Key technologyMedium Cavalry
Centaur3 training queues
ArmoryArmory
Key technologyBallistics
Centaur2 training queues
Hippeus2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Hippeus2 training queues
Key technologyHeavy Cavalry
Key technologyCopper Shields
Manticore3 training queues
Hippeus6 training queues
God powerUnderworld Passage
God powerUnderworld Passage
God powerUnderworld Passage
God powerUnderworld Passage
Town CenterAdditional center
MarketMarket
God powerCease Fire
Fortress-tier buildingFortress
God powerBolt
Hippeus6 training queues
Fortress-tier buildingFortress
Manticore2 training queues
Farm transition5 farms clustered
Key technologyPlow
Fortress-tier buildingFortress
Key technologyPlow
ArmoryArmory
ArmoryArmory
Hippeus7 training queues
Key technologyChampion Cavalry
MarketMarket
Peltast18 training queues
Town CenterAdditional center
Trade route startedCaravan Greek queued
God powerCease Fire
Hypaspist6 training queues
God powerPlenty Vault
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Toxotes3 training queues
Manticore2 training queues
Key technologyIron Shields
Key technologyBronze Weapons
Key technologyIron Armor
Jason2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.3%sickplayer69 · Upset
Fastest Classical3:37*sickplayer69
Fastest Heroic7:37*LegoSloth
Fastest Mythic11:40*LegoSloth
First pressure3:41sickplayer69 · Stable
First extra TC16:52sickplayer69 · Town Center
Fortress timing7:51LegoSloth · Fortress
Market timing14:15LegoSloth · Market
Armory timing4:52LegoSloth · Armory
Farm transition10:26–10:34LegoSloth · 3 farms clustered
Trade route started23:53sickplayer69

Player highlights

Standout performances

Highest total score51,494LegoSloth
Highest military score22,535LegoSloth
Highest economy score25,260LegoSloth
Most kills3,741LegoSloth
Most units killed119LegoSloth
Most deaths118sickplayer69
Most buildings razed26LegoSloth
Largest army95LegoSloth
Favorite unitToxotesLegoSloth · 45 fielded

LegoSloth

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

sickplayer69

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

LegoSloth

Classical timing4:22 estimated completion
Delayed pressure7:51 · Fortress
Expansion signal21:48 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep14:15 · Market
Early armory / Heroic prep4:52 · Armory
Fortress tech path7:51 · Fortress
Heavy walling signal7 wall build events
Farm transition10:26–10:34 · 3 farms clustered
Market economy signal500 total resource volume
Large army production95 military units

sickplayer69

Fast Classical3:37 estimated completion
Early pressure3:41 · Stable
Expansion signal16:52 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep17:05 · Market
Early armory / Heroic prep10:10 · Armory
Fortress tech path18:35 · Fortress
Heavy walling signal25 wall build events
Farm transition20:22–20:48 · 5 farms clustered
Trade route started23:53 · Caravan Greek queued
Market economy signal4,100 total resource volume
Large army production84 military units
LegoSloth · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
LegoSloth · Early MilitaryMeaningful trained combat units were produced during the early opening.
LegoSloth · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
LegoSloth · Fast MythicMythic completed by 12:00.
LegoSloth · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
sickplayer69 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
sickplayer69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
sickplayer69 · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 4600 total volume

LegoSloth

Bought

No buys

Sold

Wood500
Total player market volume500

sickplayer69

Bought

Food600

Sold

Wood3500
Total player market volume4100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LegoSloth

Army

Toxotes45
Hoplite30
Gastraphetoros7
Achilles4
Ajax4
Chiron2
Perseus2
Helepolis1
Buildings12 types
Farm27
House17
Storehouse10
Military Academy7
Wall7
Fortress5
Archery Range4
Town Center4
Armory3
Temple3
Granary2
Market1
God powers3 invoked
Underworld Passage3
Plenty Vault1
Sentinel1

sickplayer69

Army

Hippeus29
Peltast18
Centaur9
Hypaspist7
Manticore7
Jason5
Hoplite3
Toxotes3
Heracles2
Odysseus1
Buildings13 types
Wall25
Farm21
Storehouse12
House11
Archery Range5
Granary5
Military Academy5
Armory3
Fortress3
Stable3
Temple3
Market2
Town Center2
God powers4 invoked
Underworld Passage4
Bolt2
Cease Fire2
Plenty Vault1