Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Divine vs chuck102

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:07
Anatolia map preview
Map Anatolia
Winner
DivineFreyr
Pre-match Elo2035
Win probability99.3%
13:07 Match length Divine favored
Defeated
chuck102Zeus
Pre-match Elo1182
Win probability0.7%

Match at a glance

Divine vs chuck102

WinnerDivine
MapAnatolia
QueueRanked 1v1 Supremacy
Duration13:07
Started
Ended
Elo favorite99.3%Divine
Fastest Classical4:55*chuck102
First pressure4:58chuck102 · Military Academy
First extra TC11:21Divine · Town Center
Market timing6:36Divine · Market
Most military units45chuck102
Highest EAPM68.3Divine
Market volume500Divine

Divine

Freyr

Victory
Elo2035
EAPM68.3
Military units41
First pressure4:58Hersir trained
First expansion11:21
Market volume500
Total score 21,275
Military score 8,490
Economic score 11,893
Kills score 892
Units killed 31
Units lost 15
Buildings razed 1
Largest army 41
Favorite unit Huskarl 15 fielded
Classical 6:26* Estimated start 5:26
Heroic 9:21* Estimated start 8:06
Mythic Not reached

chuck102

Zeus

Defeat
Elo1182
EAPM33.7
Military units45
First pressure4:58Military Academy
First expansion
Market volume0
Total score 11,946
Military score 4,270
Economic score 7,024
Kills score 652
Units killed 15
Units lost 40
Buildings razed 6
Largest army 45
Favorite unit Hoplite 22 fielded
Classical 4:55* Research start 3:55
Heroic 11:08* Research start 9:53
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Athena
Aegir
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DivineFreyr
Match time
chuck102Zeus
DockDock
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
DockDock
First military pressureHersir trained
Hersir7 training queues
DockDock
DockDock
God powerAsgardian Bastion
DockDock
MarketMarket
Longboat2 training queues
Huskarl5 training queues
DockDock
Key technologyMedium Infantry
Throwing Axeman7 training queues
DockDock
Kraken3 training queues
Huskarl6 training queues
Key technologyHeavy Infantry
DockDock
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
ArmoryArmory
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
Fortress-tier buildingHill Fort
Throwing Axeman4 training queues
Huskarl4 training queues
Fortress-tier buildingHill Fort
Key technologyCopper Shields
Key technologyBallistics
God powerTempest
God powerGullinbursti
VictoryMatch result
DockDock
DockDock
DockDock
DockDock
First military pressureMilitary Academy
Trireme4 training queues
DockDock
Hoplite12 training queues
Key technologyMedium Infantry
Trireme5 training queues
God powerBolt
ArmoryArmory
Hoplite8 training queues
Key technologyHand Axe
Key technologyPickaxe
Toxotes4 training queues
Toxotes4 training queues
Hoplite2 training queues
God powerBronze
God powerRestoration
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite99.3%Divine
Fastest Classical4:55*chuck102
Fastest Heroic9:21*Divine
First pressure4:58chuck102 · Military Academy
First extra TC11:21Divine · Town Center
Fortress timing12:00Divine · Hill Fort
Market timing6:36Divine · Market
Armory timing9:11chuck102 · Armory

Player highlights

Standout performances

Highest total score21,275Divine
Highest military score8,490Divine
Highest economy score11,893Divine
Most kills892Divine
Most units killed31Divine
Most deaths40chuck102
Most buildings razed6chuck102
Largest army45chuck102
Favorite unitHoplitechuck102 · 22 fielded

Divine

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

chuck102

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Divine

Late Classical6:26 estimated completion
Early pressure4:58 · Hersir trained
Expansion signal11:21 · Town Center
Early market / Heroic prep6:36 · Market
Early armory / Heroic prep10:52 · Armory
Fortress tech path12:00 · Hill Fort
Water commitment signal10 dock build events
Market economy signal500 total resource volume

chuck102

Classical timing4:55 estimated completion
Early pressure4:58 · Military Academy
Early armory / Heroic prep9:11 · Armory
Water commitment signal5 dock build events
Divine · Early MilitaryMeaningful trained combat units were produced during the early opening.
Divine · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Divine · Late ClassicalClassical completed after 5:00 on a standard land opening.
Divine · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
chuck102 · Early MilitaryMeaningful trained combat units were produced during the early opening.
chuck102 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Divine

Bought

Wood100

Sold

Food400
Total player market volume500

chuck102

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Divine

Army

Huskarl15
Throwing Axeman11
Hersir7
Kraken3
Longboat3
Berserk1
Dreki1
Buildings9 types
House16
Dock10
Ox Cart Building4
Armory2
Hill Fort2
Longhouse2
Market1
Temple1
Town Center1
God powers3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1

chuck102

Army

Hoplite22
Trireme10
Toxotes8
Heracles2
Jason1
Juggernaut1
Pentekonter1
Buildings8 types
House9
Dock5
Storehouse4
Archery Range2
Military Academy2
Armory1
Granary1
Temple1
God powers3 invoked
Bolt1
Bronze1
Restoration1