Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ChupimDH vs Anaxagore

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:03
Giza map preview
Map Giza
Winner
ChupimDHSet
Pre-match Elo1180
Win probability56.7%
18:03 Match length ChupimDH favored
Defeated
AnaxagoreOdin
Pre-match Elo1133
Win probability43.3%

Match at a glance

ChupimDH vs Anaxagore

WinnerChupimDH
MapGiza
QueueRanked 1v1 Supremacy
Duration18:03
Started
Ended
Elo favorite56.7%ChupimDH
Fastest Classical3:51*ChupimDH
First pressure4:06Anaxagore · Hersir trained
First extra TC8:38ChupimDH · Town Center
Most military units104Anaxagore
Highest EAPM39.7ChupimDH

ChupimDH

Set

Victory
Elo1180+15
EAPM39.7
Military units69
First pressure4:21Barracks
First expansion8:38
Market volume0
Total score 26,178
Military score 11,215
Economic score 12,876
Kills score 2,183
Units killed 79
Units lost 68
Buildings razed 0
Largest army 69
Favorite unit Spearman 33 fielded
Classical 3:51* Estimated start 2:51
Heroic 8:13* Estimated start 6:58
Mythic Not reached

Anaxagore

Odin

Defeat
Elo1133-15
EAPM38.2
Military units104
First pressure4:06Hersir trained
First expansion
Market volume0
Total score 15,631
Military score 5,834
Economic score 8,950
Kills score 897
Units killed 51
Units lost 74
Buildings razed 5
Largest army 104
Favorite unit Jarl 39 fielded
Classical 4:34* Research start 3:34
Heroic 10:20* Estimated start 9:05
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Freyja
Nephthys
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ChupimDHSet
Match time
AnaxagoreOdin
Key technologyPickaxe
First military pressureBarracks
God powerVision
Spearman3 training queues
ArmoryArmory
Slinger9 training queues
Key technologyMedium Slingers
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyHand Axe
Spearman30 training queues
Key technologyCopper Armor
Key technologyMedium Spearmen
God powerAncestors
Slinger20 training queues
Fortress-tier buildingMigdol Stronghold
Camel Rider4 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Camel Riders
Key technologyBronze Weapons
Camel Rider2 training queues
VictoryMatch result
Key technologyPickaxe
First military pressureHersir trained
Hersir3 training queues
Hersir2 training queues
Raiding Cavalry6 training queues
ArmoryArmory
Key technologyHand Axe
God powerGreat Hunt
Jarl11 training queues
Throwing Axeman5 training queues
Raiding Cavalry4 training queues
Throwing Axeman6 training queues
God powerFrost
Valkyrie12 training queues
Jarl14 training queues
Hersir4 training queues
Throwing Axeman23 training queues
Jarl14 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Fortress-tier buildingHill Fort
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.7%ChupimDH
Fastest Classical3:51*ChupimDH
Fastest Heroic8:13*ChupimDH
First pressure4:06Anaxagore · Hersir trained
First extra TC8:38ChupimDH · Town Center
Fortress timing14:39ChupimDH · Migdol Stronghold
Armory timing5:27ChupimDH · Armory

Player highlights

Standout performances

Highest total score26,178ChupimDH
Highest military score11,215ChupimDH
Highest economy score12,876ChupimDH
Most kills2,183ChupimDH
Most units killed79ChupimDH
Most deaths74Anaxagore
Most buildings razed5Anaxagore
Largest army104Anaxagore
Favorite unitJarlAnaxagore · 39 fielded

ChupimDH

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Anaxagore

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ChupimDH

Fast Classical3:51 estimated completion
Early pressure4:21 · Barracks
Fast expansion8:38 · Town Center
Early armory / Heroic prep5:27 · Armory
Fortress tech path14:39 · Migdol Stronghold

Anaxagore

Classical timing4:34 estimated completion
Early pressure4:06 · Hersir trained
Early armory / Heroic prep7:35 · Armory
Fortress tech path17:23 · Hill Fort
Heavy walling signal8 wall build events
Large army production104 military units
ChupimDH · Early MilitaryMeaningful trained combat units were produced during the early opening.
ChupimDH · Fast ClassicalClassical completed before 4:00 on a standard land opening.
ChupimDH · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
ChupimDH · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Anaxagore · Early MilitaryMeaningful trained combat units were produced during the early opening.
Anaxagore · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ChupimDH

Army

Spearman33
Slinger29
Camel Rider6
Axeman1
Buildings14 types
House25
Obelisk10
Barracks4
Granary4
Wall4
Mining Camp3
Lumber Camp2
Siege Works2
Armory1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Ancestors1
Vision1

Anaxagore

Army

Jarl39
Throwing Axeman34
Valkyrie12
Raiding Cavalry10
Hersir9
Buildings8 types
House28
Wall8
Ox Cart Building5
Great Hall4
Longhouse3
Armory1
Hill Fort1
Temple1
God powers2 invoked
Frost1
Great Hunt1