Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

bigKO vs SrMijo

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 30:22
Steppe map preview
Map Steppe
Winner
bigKORa
Pre-match Elo1345
Win probability45.6%
30:22 Match length UpsetThe Elo underdog won
Defeated
SrMijoLoki
Pre-match Elo1376
Win probability54.4%

Match at a glance

bigKO vs SrMijo

WinnerbigKO
MapSteppe
QueueRanked 1v1 Supremacy
Duration30:22
Started
Ended
Elo favorite54.4%SrMijo · Upset
Fastest Classical4:33*SrMijo
First pressure3:29SrMijo · Hersir trained
First extra TC6:39SrMijo · Town Center
Market timing12:01SrMijo · Market
Most military units233bigKO
Highest EAPM58.6SrMijo
Market volume500SrMijo

bigKO

Ra

Victory
Elo1345+19
EAPM54.8
Military units233
First pressure10:08Migdol Stronghold
First expansion20:16
Market volume0
Total score 57,289
Military score 15,160
Economic score 35,639
Kills score 6,512
Units killed 222
Units lost 204
Buildings razed 16
Largest army 233
Favorite unit Axeman 159 fielded
Classical 4:34* Research start 3:34
Heroic 9:43* Research start 8:28
Mythic 13:26* Research start 11:26

SrMijo

Loki

Defeat
Elo1376-19
EAPM58.6
Military units172
First pressure3:29Hersir trained
First expansion6:39
Market volume500
Total score 29,696
Military score 8,414
Economic score 14,391
Kills score 6,925
Units killed 208
Units lost 211
Buildings razed 12
Largest army 172
Favorite unit Throwing Axeman 48 fielded
Classical 4:33* Estimated start 3:33
Heroic 11:48* Estimated start 10:33
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Heimdall
Sobek
HeroicAge
Bragi
Horus
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

bigKORa
Match time
SrMijoLoki
Key technologyHusbandry
Key technologyPickaxe
ArmoryArmory
ArmoryArmory
God powerEclipse
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
War Elephant7 training queues
Key technologyShaft Mine
God powerLocust Swarm
Siege Tower4 training queues
Axeman2 training queues
Camel Rider6 training queues
Key technologyMedium Axemen
Axeman5 training queues
God powerTornado
Siege Tower2 training queues
Key technologyPlow
Farm transition12 farms clustered
Key technologyHeavy Axemen
Axeman71 training queues
Key technologyChampion Axemen
Key technologyCopper Weapons
War Elephant10 training queues
Siege Tower2 training queues
God powerRain
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBronze Weapons
Siege Tower2 training queues
Town CenterAdditional center
War Elephant3 training queues
Siege Tower2 training queues
Town CenterAdditional center
Siege Tower2 training queues
War Elephant3 training queues
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Axeman81 training queues
Key technologyHand Axe
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Mercenary Cavalry4 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBallistics
Camel Rider15 training queues
Key technologyBow Saw
Mercenary Cavalry3 training queues
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
Key technologyHeavy Chariot Archers
VictoryMatch result
God powerSpy
Key technologyHusbandry
First military pressureHersir trained
Hersir7 training queues
Town CenterAdditional center
Throwing Axeman2 training queues
Key technologyHusbandry
ArmoryArmory
Key technologyPickaxe
Throwing Axeman2 training queues
Key technologyBallistics
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyCopper Armor
Key technologyMedium Infantry
MarketMarket
Key technologyHand Axe
Fortress-tier buildingHill Fort
Berserk3 training queues
Jarl3 training queues
Godi4 training queues
Hirdman20 training queues
God powerFlaming Weapons
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyShaft Mine
Farm transition9 farms clustered
Key technologyPlow
Godi2 training queues
Throwing Axeman9 training queues
Key technologyBronze Armor
Town CenterAdditional center
Berserk4 training queues
Town CenterAdditional center
Battle Boar3 training queues
Key technologyHeavy Infantry
Town CenterAdditional center
Hirdman5 training queues
Throwing Axeman6 training queues
Battle Boar8 training queues
Fortress-tier buildingHill Fort
Throwing Axeman4 training queues
Berserk3 training queues
Town CenterAdditional center
God powerUndermine
Fortress-tier buildingHill Fort
Hirdman6 training queues
Berserk9 training queues
Throwing Axeman9 training queues
Key technologyHeavy Infantry
Godi8 training queues
Battle Boar7 training queues
Hirdman10 training queues
Throwing Axeman15 training queues
Key technologyBow Saw
Berserk7 training queues
Einheri5 training queues
Portable Ram4 training queues
Key technologyBronze Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.4%SrMijo · Upset
Fastest Classical4:33*SrMijo
Fastest Heroic9:43*bigKO
Fastest Mythic13:26*bigKO
First pressure3:29SrMijo · Hersir trained
First extra TC6:39SrMijo · Town Center
Fortress timing10:08bigKO · Migdol Stronghold
Market timing12:01SrMijo · Market
Armory timing6:09bigKO · Armory
Farm transition14:52–15:00bigKO · 12 farms clustered

Player highlights

Standout performances

Highest total score57,289bigKO
Highest military score15,160bigKO
Highest economy score35,639bigKO
Most kills6,925SrMijo
Most units killed222bigKO
Most deaths211SrMijo
Most buildings razed16bigKO
Largest army233bigKO
Favorite unitAxemanbigKO · 159 fielded

bigKO

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

SrMijo

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

bigKO

Classical timing4:34 estimated completion
Delayed pressure10:08 · Migdol Stronghold
Expansion signal20:16 · Town Center
Multi-TC boom signal6 expansion build events
Early armory / Heroic prep6:09 · Armory
Fortress tech path10:08 · Migdol Stronghold
Farm transition14:52–15:00 · 12 farms clustered
Large army production233 military units

SrMijo

Classical timing4:33 estimated completion
Early pressure3:29 · Hersir trained
Fast expansion6:39 · Town Center
Multi-TC boom signal6 expansion build events
Early market / Heroic prep12:01 · Market
Early armory / Heroic prep9:03 · Armory
Fortress tech path12:30 · Hill Fort
Farm transition15:49–16:17 · 9 farms clustered
Market economy signal500 total resource volume
Large army production172 military units
bigKO · Early MilitaryMeaningful trained combat units were produced during the early opening.
bigKO · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
bigKO · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
SrMijo · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
SrMijo · Early MilitaryMeaningful trained combat units were produced during the early opening.
SrMijo · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
SrMijo · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

bigKO

Bought

No buys

Sold

No sells

Total player market volume0

SrMijo

Bought

No buys

Sold

Wood500
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

bigKO

Army

Axeman159
Camel Rider23
War Elephant23
Siege Tower14
Mercenary Cavalry7
Roc4
Chariot Archer1
Petsuchos1
Sphinx1
Buildings14 types
Farm18
House17
Migdol Stronghold7
Mining Camp7
Barracks6
Granary6
Lumber Camp6
Town Center6
Obelisk4
Armory2
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers4 invoked
Eclipse1
Locust Swarm1
Rain1
Tornado1

SrMijo

Army

Throwing Axeman48
Hirdman41
Berserk27
Battle Boar18
Godi14
Hersir8
Einheri7
Jarl4
Portable Ram4
Huskarl1
Buildings11 types
Farm29
House28
Ox Cart Building11
Longhouse7
Town Center6
Wall4
Hill Fort3
Temple3
Great Hall2
Armory1
Market1
God powers3 invoked
Flaming Weapons1
Spy1
Undermine1