Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

moransanson vs boubacar

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:21
Savannah map preview
Map Savannah
Defeated
moransansonSet
Pre-match Elo1322
Win probability36.3%
19:21 Match length boubacar favored
Winner
boubacarPoseidon
Pre-match Elo1420
Win probability63.7%

Match at a glance

moransanson vs boubacar

Winnerboubacar
MapSavannah
QueueRanked 1v1 Supremacy
Duration19:21
Started
Ended
Elo favorite63.7%boubacar
Fastest Classical3:47*boubacar
First pressure5:18boubacar · Stable
Market timing11:39moransanson · Market
First extra TC3:53boubacar · Town Center
Most military units164boubacar
Highest EAPM101.0boubacar
Market volume400boubacar
Defeat
Elo1322-13
EAPM38.9
Military units86
First pressure5:23Barracks
First expansion
Market volume0
Total score 17,978
Military score 8,204
Economic score 6,970
Kills score 2,804
Units killed 105
Units lost 123
Buildings razed 2
Largest army 86
Favorite unit Spearman 52 fielded
Classical 4:52* Research start 3:52
Heroic 13:33* Research start 12:18
Mythic Not reached

boubacar

Poseidon

Victory
Elo1420+13
EAPM101.0
Military units164
First pressure5:18Stable
First expansion3:53
Market volume400
Total score 26,843
Military score 11,607
Economic score 13,556
Kills score 1,698
Units killed 112
Units lost 102
Buildings razed 1
Largest army 164
Favorite unit Hippeus 68 fielded
Classical 3:47* Research start 2:47
Heroic 14:34* Estimated start 13:19
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Hermes
Nephthys
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

moransansonSet
Match time
boubacarPoseidon
Key technologyPickaxe
First military pressureBarracks
God powerVision
Spearman20 training queues
Slinger4 training queues
Key technologyMedium Spearmen
Slinger3 training queues
Key technologyMedium Slingers
Slinger4 training queues
God powerPlague Of Serpents
Axeman2 training queues
Spearman4 training queues
Slinger3 training queues
MarketMarket
ArmoryArmory
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Slinger7 training queues
Anubite4 training queues
Spearman16 training queues
Key technologyCrenellations
Fortress-tier buildingMigdol Stronghold
God powerAncestors
Key technologyHeavy Spearmen
Spearman9 training queues
Fortress-tier buildingMigdol Stronghold
Camel Rider3 training queues
War Elephant3 training queues
Spearman3 training queues
DefeatMatch result
God powerLure
Town CenterAdditional center
Key technologyPickaxe
First military pressureStable
Hippeus24 training queues
Key technologyHand Axe
Toxotes33 training queues
Centaur3 training queues
Centaur2 training queues
God powerCease Fire
ArmoryArmory
Key technologyMedium Archers
Key technologyMedium Archers
Centaur5 training queues
ArmoryArmory
MarketMarket
Hippeus44 training queues
Key technologyMedium Cavalry
Toxotes31 training queues
Farm transition14 farms clustered
Key technologyShaft Mine
God powerCurse
Key technologyMedium Cavalry
Peltast7 training queues
Fortress-tier buildingFortress
Key technologyHusbandry
Key technologyCrenellations
Petrobolos3 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyHeavy Cavalry
Peltast5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.7%boubacar
Fastest Classical3:47*boubacar
Fastest Heroic13:33*moransanson
First pressure5:18boubacar · Stable
First extra TC3:53boubacar · Town Center
Fortress timing14:31moransanson · Migdol Stronghold
Market timing11:39moransanson · Market
Armory timing11:36boubacar · Armory
Farm transition14:00–15:09boubacar · 14 farms clustered

Player highlights

Standout performances

Highest total score26,843boubacar
Highest military score11,607boubacar
Highest economy score13,556boubacar
Most kills2,804moransanson
Most units killed112boubacar
Most deaths123moransanson
Most buildings razed2moransanson
Largest army164boubacar
Favorite unitHippeusboubacar · 68 fielded

moransanson

Largest ArmyMost Deaths

boubacar

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

moransanson

Classical timing4:52 estimated completion
Early pressure5:23 · Barracks
Early market / Heroic prep11:39 · Market
Early armory / Heroic prep11:42 · Armory
Fortress tech path14:31 · Migdol Stronghold
Heavy walling signal6 wall build events
Large army production86 military units

boubacar

Fast Classical3:47 estimated completion
Early pressure5:18 · Stable
Fast expansion3:53 · Town Center
Early market / Heroic prep13:39 · Market
Early armory / Heroic prep11:36 · Armory
Fortress tech path16:50 · Fortress
Heavy walling signal10 wall build events
Farm transition14:00–15:09 · 14 farms clustered
Market economy signal400 total resource volume
Large army production164 military units
moransanson · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
boubacar · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
boubacar · Early MilitaryMeaningful trained combat units were produced during the early opening.
boubacar · Fast ClassicalClassical completed before 4:00 on a standard land opening.
boubacar · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

moransanson

Bought

No buys

Sold

No sells

Total player market volume0

boubacar

Bought

No buys

Sold

Wood400
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

moransanson

Army

Spearman52
Slinger21
Anubite5
Camel Rider3
War Elephant3
Axeman2
Buildings14 types
House20
Barracks8
Granary6
Wall6
Obelisk5
Lumber Camp3
Migdol Stronghold2
Mining Camp2
Armory1
Market1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Ancestors1
Plague Of Serpents1
Vision1

boubacar

Army

Hippeus68
Toxotes64
Peltast12
Centaur10
Theseus4
Atalanta3
Petrobolos3
Buildings12 types
House20
Farm14
Storehouse10
Wall10
Stable5
Archery Range4
Granary4
Armory2
Fortress1
Market1
Temple1
Town Center1
God powers3 invoked
Cease Fire1
Curse1
Lure1