Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ただジムで疲れてるだ vs ReIvIn

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:38
Ghost Lake map preview
Map Ghost Lake
Defeated
ただジムで疲れてるだHuitzilopochtli
Pre-match Elo1257
Win probability46.8%
17:38 Match length ReIvIn favored
Winner
ReIvInIsis
Pre-match Elo1279
Win probability53.2%

Match at a glance

ただジムで疲れてるだ vs ReIvIn

WinnerReIvIn
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration17:38
Started
Ended
Elo favorite53.2%ReIvIn
Fastest Classical4:39*ReIvIn
First pressure5:19ただジムで疲れてるだ · Warrior Priest trained
First extra TC4:45ReIvIn · Town Center
Most military units90ReIvIn
Highest EAPM55.8ReIvIn
Defeat
Elo1257-17
EAPM50.9
Military units75
First pressure5:19Warrior Priest trained
First expansion5:43
Market volume0
Total score 18,753
Military score 4,677
Economic score 12,793
Kills score 1,318
Units killed 82
Units lost 109
Buildings razed 3
Largest army 75
Favorite unit Warrior Priest 37 fielded
Classical 6:03* Estimated start 5:03
Heroic 13:15* Estimated start 12:00
Mythic Not reached

ReIvIn

Isis

Victory
Elo1279+18
EAPM55.8
Military units90
First pressure8:10Barracks
First expansion4:45
Market volume0
Total score 22,997
Military score 9,236
Economic score 11,723
Kills score 2,092
Units killed 104
Units lost 83
Buildings razed 0
Largest army 90
Favorite unit Chariot Archer 38 fielded
Classical 4:39* Research start 3:39
Heroic 10:24* Estimated start 9:09
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Anubis
Coatlicue
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ただジムで疲れてるだHuitzilopochtli
Match time
ReIvInIsis
Key technologyHand Axe
Key technologyPickaxe
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest7 training queues
Town CenterAdditional center
God powerInfestation
Key technologyHusbandry
Warrior Priest19 training queues
Tequihua Archer20 training queues
Key technologyMedium War Hut Soldiers
ArmoryArmory
Farm transition9 farms clustered
Key technologyPlow
Tlamanih Spearman10 training queues
Warrior Priest9 training queues
Tequihua Archer2 training queues
God powerEarth Monster
Key technologyHeavy War Hut Soldiers
Key technologyBow Saw
Key technologyShaft Mine
Warrior Priest2 training queues
Tlamanih Spearman2 training queues
Tequihua Archer3 training queues
DefeatMatch result
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
First military pressureBarracks
God powerPlague Of Serpents
God powerProsperity
Key technologyHand Axe
Axeman4 training queues
God powerAncestors
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Slinger11 training queues
Fortress-tier buildingMigdol Stronghold
Chariot Archer38 training queues
Axeman5 training queues
Spearman27 training queues
Key technologyMedium Spearmen
Key technologyCopper Weapons
Key technologyBallistics
Farm transition6 farms clustered
Axeman2 training queues
Key technologyCopper Armor
Axeman3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.2%ReIvIn
Fastest Classical4:39*ReIvIn
Fastest Heroic10:24*ReIvIn
First pressure5:19ただジムで疲れてるだ · Warrior Priest trained
First extra TC4:45ReIvIn · Town Center
Fortress timing10:33ReIvIn · Migdol Stronghold
Armory timing7:39ReIvIn · Armory
Farm transition11:49–12:45ただジムで疲れてるだ · 9 farms clustered

Player highlights

Standout performances

Highest total score22,997ReIvIn
Highest military score9,236ReIvIn
Highest economy score12,793ただジムで疲れてるだ
Most kills2,092ReIvIn
Most units killed104ReIvIn
Most deaths109ただジムで疲れてるだ
Most buildings razed3ただジムで疲れてるだ
Largest army90ReIvIn
Favorite unitChariot ArcherReIvIn · 38 fielded

ただジムで疲れてるだ

Most DeathsMost ImprovementsMost Resources

ReIvIn

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ただジムで疲れてるだ

Late Classical6:03 estimated completion
Early pressure5:19 · Warrior Priest trained
Fast expansion5:43 · Town Center
Early armory / Heroic prep10:30 · Armory
Heavy walling signal17 wall build events
Farm transition11:49–12:45 · 9 farms clustered

ReIvIn

Classical timing4:39 estimated completion
Delayed pressure8:10 · Barracks
Fast expansion4:45 · Town Center
Early armory / Heroic prep7:39 · Armory
Fortress tech path10:33 · Migdol Stronghold
Heavy walling signal12 wall build events
Farm transition14:42–15:15 · 6 farms clustered
Large army production90 military units
ただジムで疲れてるだ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ただジムで疲れてるだ · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
ただジムで疲れてるだ · Early MilitaryMeaningful trained combat units were produced during the early opening.
ただジムで疲れてるだ · Late ClassicalClassical completed after 5:00 on a standard land opening.
ReIvIn · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ReIvIn · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ただジムで疲れてるだ

Army

Warrior Priest37
Tequihua Archer26
Tlamanih Spearman12
Buildings9 types
Wall17
Farm9
Calpulli8
House8
War Hut3
Armory1
Great Temple1
Temple1
Town Center1
God powers3 invoked
Blood Pact1
Earth Monster1
Infestation1

ReIvIn

Army

Chariot Archer38
Spearman27
Axeman14
Slinger11
Buildings14 types
House14
Wall12
Farm11
Obelisk7
Granary6
Barracks4
Migdol Stronghold3
Mining Camp3
Armory1
Lumber Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers3 invoked
Ancestors1
Plague Of Serpents1
Prosperity1