Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Divine vs boubacar

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:18
Savannah map preview
Map Savannah
Winner
DivineOranos
Pre-match Elo2051
Win probability97.6%
11:18 Match length Divine favored
Defeated
boubacarPoseidon
Pre-match Elo1407
Win probability2.4%

Match at a glance

Divine vs boubacar

WinnerDivine
MapSavannah
QueueRanked 1v1 Supremacy
Duration11:18
Started
Ended
Elo favorite97.6%Divine
Fastest Classical3:42*Divine
First pressure3:28boubacar · Stable
Most military units45boubacar
Highest EAPM104.7boubacar

Divine

Oranos

Victory
Elo2051+1
EAPM71.9
Military units28
First pressure4:24Military Barracks
First expansion
Market volume0
Total score 14,132
Military score 5,900
Economic score 7,429
Kills score 907
Units killed 34
Units lost 3
Buildings razed 0
Largest army 28
Favorite unit Murmillo 21 fielded
Classical 3:42* Research start 2:42
Heroic Not reached
Mythic Not reached

boubacar

Poseidon

Defeat
Elo1407-1
EAPM104.7
Military units45
First pressure3:28Stable
First expansion
Market volume0
Total score 8,694
Military score 3,931
Economic score 4,683
Kills score 86
Units killed 4
Units lost 34
Buildings razed 0
Largest army 45
Favorite unit Toxotes 24 fielded
Classical 3:43* Estimated start 2:43
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Hermes
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DivineOranos
Match time
boubacarPoseidon
Oracle2 training queues
First military pressureMilitary Barracks
Murmillo21 training queues
God powerCarnivora
Key technologyMedium Infantry
Key technologyHusbandry
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
God powerShockwave
Caladria3 training queues
God powerCarnivora
VictoryMatch result
God powerLure
First military pressureStable
Hippeus19 training queues
Key technologyPickaxe
Toxotes24 training queues
God powerCease Fire
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite97.6%Divine
Fastest Classical3:42*Divine
First pressure3:28boubacar · Stable

Player highlights

Standout performances

Highest total score14,132Divine
Highest military score5,900Divine
Highest economy score7,429Divine
Most kills907Divine
Most units killed34Divine
Most deaths34boubacar
Most buildings razed0Divine
Largest army45boubacar
Favorite unitToxotesboubacar · 24 fielded

Divine

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

boubacar

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Divine

Fast Classical3:42 estimated completion
Early pressure4:24 · Military Barracks

boubacar

Fast Classical3:43 estimated completion
Early pressure3:28 · Stable
Divine · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Divine · Early MilitaryMeaningful trained combat units were produced during the early opening.
Divine · Fast ClassicalClassical completed before 4:00 on a standard land opening.
boubacar · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
boubacar · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
boubacar · Early MilitaryMeaningful trained combat units were produced during the early opening.
boubacar · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Divine

Army

Murmillo21
Caladria4
Oracle3
Buildings5 types
Manor7
Sky Passage3
Military Barracks2
Economic Guild1
Temple1
God powers2 invoked
Carnivora2
Shockwave1

boubacar

Army

Toxotes24
Hippeus19
Atalanta1
Theseus1
Buildings7 types
House12
Wall5
Storehouse4
Archery Range2
Granary2
Stable2
Temple1
God powers2 invoked
Cease Fire1
Lure1