Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Lordstephan1991 vs marcechamba23

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:45
Steppe map preview
Map Steppe
Defeated
Lordstephan1991Tezcatlipoca
Pre-match Elo1271
Win probability49.9%
24:45 Match length marcechamba23 favored
Winner
marcechamba23Loki
Pre-match Elo1272
Win probability50.1%

Match at a glance

Lordstephan1991 vs marcechamba23

Winnermarcechamba23
MapSteppe
QueueRanked 1v1 Supremacy
Duration24:45
Started
Ended
Elo favorite50.1%marcechamba23
Fastest Classical3:49*Lordstephan1991
First pressure2:41Lordstephan1991 · Warrior Priest trained
Market timing22:36Lordstephan1991 · Market
First extra TC8:01marcechamba23 · Town Center
Most military units157Lordstephan1991
Highest EAPM47.6marcechamba23

Lordstephan1991

Tezcatlipoca

Defeat
Elo1271-18
EAPM31.9
Military units157
First pressure2:41Warrior Priest trained
First expansion9:34
Market volume0
Total score 36,997
Military score 12,662
Economic score 22,015
Kills score 2,342
Units killed 89
Units lost 175
Buildings razed 3
Largest army 157
Favorite unit Ocelotl Warrior 32 fielded
Classical 3:49* Estimated start 2:49
Heroic 16:46* Estimated start 15:31
Mythic Not reached
Victory
Elo1272+18
EAPM47.6
Military units139
First pressure3:02Hersir trained
First expansion8:01
Market volume0
Total score 52,450
Military score 19,942
Economic score 28,859
Kills score 3,918
Units killed 156
Units lost 94
Buildings razed 6
Largest army 139
Favorite unit Throwing Axeman 39 fielded
Classical 4:01* Research start 3:01
Heroic 14:14* Research start 12:59
Mythic Research start 23:05 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Forseti
Coyolxauhqui
HeroicAge
Bragi
No choice recorded
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Lordstephan1991Tezcatlipoca
Match time
marcechamba23Loki
First military pressureWarrior Priest trained
Warrior Priest3 training queues
God powerObsidian Mirror
God powerObsidian Mirror
Ocelotl Warrior2 training queues
God powerObsidian Mirror
God powerInfestation
Tequihua Archer5 training queues
Tlamanih Spearman3 training queues
Key technologyMedium War Hut Soldiers
Ocelotl Warrior5 training queues
Tlamanih Spearman3 training queues
Tequihua Archer5 training queues
Warrior Priest4 training queues
Town CenterAdditional center
Key technologyHusbandry
Ocelotl Warrior2 training queues
Tequihua Archer4 training queues
Farm transition4 farms clustered
ArmoryArmory
Key technologyMedium Nobles Hut Soldiers
Tlamanih Spearman12 training queues
Key technologyBallistics
Warrior Priest4 training queues
Coyote Warrior6 training queues
Key technologyHand Axe
Ocelotl Warrior3 training queues
Key technologyBow Saw
Quimichin Spy4 training queues
Key technologyHeavy Nobles Hut Soldiers
Key technologyHeavy War Hut Soldiers
Key technologyPlow
Key technologyPickaxe
Key technologyHeavy Great Temple Soldiers
God powerStarfall
Tequihua Archer11 training queues
Ocelotl Warrior19 training queues
Eagle Warrior7 training queues
Warrior Priest11 training queues
Coyote Warrior4 training queues
Eagle Warrior3 training queues
Tequihua Archer6 training queues
Tlamanih Spearman13 training queues
Key technologyShaft Mine
God powerObsidian Mirror
MarketMarket
God powerObsidian Mirror
Otontin5 training queues
Jaguar Rider5 training queues
God powerStarfall
Jaguar Rider4 training queues
DefeatMatch result
First military pressureHersir trained
Hersir6 training queues
Key technologyPickaxe
Key technologyHand Axe
God powerSpy
ArmoryArmory
Raiding Cavalry7 training queues
Throwing Axeman13 training queues
Town CenterAdditional center
Hirdman4 training queues
God powerHealing Spring
Raiding Cavalry3 training queues
Key technologyCopper Weapons
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyMedium Infantry
Hirdman2 training queues
Throwing Axeman3 training queues
Berserk2 training queues
Key technologyMedium Cavalry
Raiding Cavalry2 training queues
God powerSpy
Town CenterAdditional center
Key technologyHeavy Cavalry
Key technologyBronze Weapons
Key technologyBronze Armor
Throwing Axeman6 training queues
Hirdman3 training queues
Godi3 training queues
Hersir3 training queues
Key technologyBronze Shields
Farm transition8 farms clustered
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Jarl4 training queues
Town CenterAdditional center
Key technologyShaft Mine
Fortress-tier buildingHill Fort
God powerFlaming Weapons
Throwing Axeman11 training queues
Hirdman5 training queues
Berserk3 training queues
Portable Ram4 training queues
God powerHealing Spring
Jarl3 training queues
Godi6 training queues
Raiding Cavalry5 training queues
Fortress-tier buildingHill Fort
Godi2 training queues
Hersir2 training queues
Berserk4 training queues
Hirdman5 training queues
Key technologyHeavy Infantry
Throwing Axeman6 training queues
Key technologyBow Saw
Key technologyPlow
Jarl15 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.1%marcechamba23
Fastest Classical3:49*Lordstephan1991
Fastest Heroic14:14*marcechamba23
First pressure2:41Lordstephan1991 · Warrior Priest trained
First extra TC8:01marcechamba23 · Town Center
Fortress timing16:50marcechamba23 · Hill Fort
Market timing22:36Lordstephan1991 · Market
Armory timing6:26marcechamba23 · Armory
Farm transition12:01–12:04Lordstephan1991 · 4 farms clustered

Player highlights

Standout performances

Highest total score52,450marcechamba23
Highest military score19,942marcechamba23
Highest economy score28,859marcechamba23
Most kills3,918marcechamba23
Most units killed156marcechamba23
Most deaths175Lordstephan1991
Most buildings razed6marcechamba23
Largest army157Lordstephan1991
Favorite unitThrowing Axemanmarcechamba23 · 39 fielded

Lordstephan1991

Most DeathsMost Improvements

marcechamba23

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Lordstephan1991

Fast Classical3:49 estimated completion
Early pressure2:41 · Warrior Priest trained
Expansion signal9:34 · Town Center
Early market / Heroic prep22:36 · Market
Early armory / Heroic prep14:01 · Armory
Heavy walling signal11 wall build events
Farm transition12:01–12:04 · 4 farms clustered
Large army production157 military units

marcechamba23

Classical timing4:01 estimated completion
Early pressure3:02 · Hersir trained
Fast expansion8:01 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep6:26 · Armory
Fortress tech path16:50 · Hill Fort
Heavy walling signal6 wall build events
Farm transition15:36–15:39 · 8 farms clustered
Large army production139 military units
Lordstephan1991 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Lordstephan1991 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lordstephan1991 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Lordstephan1991 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
marcechamba23 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
marcechamba23 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
marcechamba23 · Early MilitaryMeaningful trained combat units were produced during the early opening.
marcechamba23 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lordstephan1991

Army

Ocelotl Warrior32
Tequihua Archer31
Tlamanih Spearman31
Warrior Priest22
Coyote Warrior12
Eagle Warrior10
Jaguar Rider9
Otontin5
Quimichin Spy4
Maquizcoatl1
Buildings11 types
Farm23
House18
Wall11
Calpulli8
Great Temple4
Nobles Hut4
War Hut3
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Obsidian Mirror5
Starfall2
Infestation1

marcechamba23

Army

Throwing Axeman39
Jarl23
Hirdman20
Raiding Cavalry18
Hersir13
Berserk11
Godi11
Portable Ram4
Buildings10 types
Farm55
House19
Ox Cart Building8
Great Hall6
Longhouse6
Wall6
Hill Fort4
Town Center3
Armory1
Temple1
God powers3 invoked
Healing Spring2
Spy2
Flaming Weapons1