Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

zid vs TheJozz

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:20
Valley Of Kings map preview
Map Valley Of Kings
Winner
zidFreyr
Pre-match Elo1508
Win probability77.6%
18:20 Match length zid favored
Defeated
TheJozzOdin
Pre-match Elo1292
Win probability22.4%

Match at a glance

zid vs TheJozz

Winnerzid
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration18:20
Started
Ended
Elo favorite77.6%zid
Fastest Classical4:53*TheJozz
First pressure3:28TheJozz · Hersir trained
First extra TC8:25TheJozz · Town Center
Market timing11:44zid · Market
Most military units256zid
Highest EAPM86.6TheJozz
Market volume300zid

zid

Freyr

Victory
Elo1508+8
EAPM58.5
Military units256
First pressure3:56Hersir trained
First expansion
Market volume300
Total score 22,851
Military score 11,976
Economic score 8,372
Kills score 2,618
Units killed 84
Units lost 73
Buildings razed 16
Largest army 256
Favorite unit Jarl 75 fielded
Classical 5:02* Estimated start 4:02
Heroic 13:41* Estimated start 12:26
Mythic Not reached

TheJozz

Odin

Defeat
Elo1292-8
EAPM86.6
Military units117
First pressure3:28Hersir trained
First expansion8:25
Market volume0
Total score 16,504
Military score 5,375
Economic score 9,322
Kills score 1,925
Units killed 73
Units lost 82
Buildings razed 0
Largest army 117
Favorite unit Throwing Axeman 72 fielded
Classical 4:53* Research start 3:53
Heroic 13:35* Estimated start 12:20
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Freyja
Aegir
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

zidFreyr
Match time
TheJozzOdin
Key technologyPickaxe
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
Key technologyHusbandry
God powerForest Fire
Raiding Cavalry9 training queues
Key technologyMedium Cavalry
Throwing Axeman26 training queues
Berserk5 training queues
Key technologyMedium Infantry
Berserk5 training queues
Hirdman10 training queues
Berserk5 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
MarketMarket
Throwing Axeman15 training queues
Key technologyBallistics
Hirdman5 training queues
Raiding Cavalry10 training queues
Berserk10 training queues
Jarl75 training queues
Hersir5 training queues
God powerTempest
Throwing Axeman15 training queues
Key technologyHeavy Cavalry
Berserk5 training queues
Valkyrie5 training queues
Godi15 training queues
Rock Giant3 training queues
Hersir5 training queues
Berserk15 training queues
Key technologyShaft Mine
Key technologyBronze Weapons
Key technologyBronze Armor
Throwing Axeman5 training queues
VictoryMatch result
Key technologyPickaxe
First military pressureHersir trained
Hersir5 training queues
Key technologyHand Axe
Raiding Cavalry4 training queues
Throwing Axeman2 training queues
Town CenterAdditional center
Raiding Cavalry2 training queues
Throwing Axeman5 training queues
Hirdman2 training queues
ArmoryArmory
Key technologyHusbandry
Throwing Axeman30 training queues
Key technologyCopper Armor
Key technologyMedium Infantry
Frost Giant2 training queues
God powerFrost
Fortress-tier buildingHill Fort
Valkyrie2 training queues
Huskarl2 training queues
Throwing Axeman35 training queues
Valkyrie2 training queues
Frost Giant2 training queues
Hersir4 training queues
Hirdman13 training queues
God powerForest Fire
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite77.6%zid
Fastest Classical4:53*TheJozz
Fastest Heroic13:35*TheJozz
First pressure3:28TheJozz · Hersir trained
First extra TC8:25TheJozz · Town Center
Fortress timing14:20TheJozz · Hill Fort
Market timing11:44zid · Market
Armory timing10:06TheJozz · Armory

Player highlights

Standout performances

Highest total score22,851zid
Highest military score11,976zid
Highest economy score9,322TheJozz
Most kills2,618zid
Most units killed84zid
Most deaths82TheJozz
Most buildings razed16zid
Largest army256zid
Favorite unitJarlzid · 75 fielded

zid

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

TheJozz

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

zid

Late Classical5:02 estimated completion
Early pressure3:56 · Hersir trained
Early market / Heroic prep11:44 · Market
Early armory / Heroic prep10:56 · Armory
Heavy walling signal25 wall build events
Market economy signal300 total resource volume
Large army production256 military units

TheJozz

Classical timing4:53 estimated completion
Early pressure3:28 · Hersir trained
Fast expansion8:25 · Town Center
Early armory / Heroic prep10:06 · Armory
Fortress tech path14:20 · Hill Fort
Heavy walling signal7 wall build events
Large army production117 military units
zid · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
zid · Early MilitaryMeaningful trained combat units were produced during the early opening.
zid · Late ClassicalClassical completed after 5:00 on a standard land opening.
TheJozz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
TheJozz · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 300 total volume

zid

Bought

No buys

Sold

Food300
Total player market volume300

TheJozz

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

zid

Army

Jarl75
Throwing Axeman61
Berserk46
Raiding Cavalry19
Godi15
Hirdman15
Hersir14
Valkyrie7
Rock Giant4
Buildings8 types
Wall25
House17
Great Hall5
Ox Cart Building5
Longhouse4
Armory1
Market1
Temple1
God powers2 invoked
Forest Fire1
Tempest1

TheJozz

Army

Throwing Axeman72
Hirdman15
Hersir10
Raiding Cavalry7
Valkyrie6
Frost Giant4
Huskarl2
Berserk1
Buildings9 types
House22
Longhouse7
Wall7
Great Hall3
Ox Cart Building2
Armory1
Hill Fort1
Temple1
Town Center1
God powers2 invoked
Forest Fire1
Frost1