Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Strange Little Beast vs Pxcv

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:08
Yellow River map preview
Map Yellow River
Defeated
Strange Little BeastTezcatlipoca
Pre-match Elo996
Win probability45.4%
0:08 Match length Pxcv favored
Winner
PxcvZeus
Pre-match Elo1028
Win probability54.6%

Match at a glance

Strange Little Beast vs Pxcv

WinnerPxcv
MapYellow River
QueueRanked 1v1 Supremacy
Duration0:08
Started
Ended
Elo favorite54.6%Pxcv
Most military units0Strange Little Beast
Highest EAPM72.0Pxcv

Strange Little Beast

Tezcatlipoca

Defeat
Elo996-52
EAPM56.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,445
Military score 1,045
Economic score 1,400
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Pxcv

Zeus

Victory
Elo1028+18
EAPM72.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,525
Military score 1,075
Economic score 1,450
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Strange Little BeastTezcatlipoca
Match time
PxcvZeus
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.6%Pxcv

Player highlights

Standout performances

Highest total score2,525Pxcv
Highest military score1,075Pxcv
Highest economy score1,450Pxcv
Most kills0Strange Little Beast
Most units killed0Strange Little Beast
Most deaths0Strange Little Beast
Most buildings razed0Strange Little Beast
Largest army0Strange Little Beast

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Strange Little Beast

No strong intent signals were detected.

Pxcv

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Strange Little Beast

Army

Buildings0 types

Pxcv

Army

Buildings0 types